Summary:
How to Reproduce:
when I'm supposed to gain relationship points with the NPC I've done a quest for or helped in battle, I'm missing out.
Example: Last time I did a quest for the Lord of Khuzait, he asked me for 3 horses. I already had the 3 horses in my inventory, so I spoke to him...
Currently, clan members are faceless extras without their own opinion, and their relationship with the main character does not affect anything, because when the clan is lured away, the clan leader decides for everyone. There is no point in establishing a relationship with each AI lord...
Summary: Sometimes, under some unknown conditions, you may gain -2147483648 relationship with the lord or lady, when saving them from captivity. This instantly drops your relationship with their clan from any rate to -100.
How to Reproduce: As I mentioned above, I cannot really tell the reason...
Summary: Smithing level 200 with the level 100 perk "Experienced Smith" unlocked. Successful orders completed by the player character are not rewarding the relationship gain.
How to Reproduce: Player character crafted a weapon in Rhotea for a noble from the West Empire successfully > no...
In the current state of the game, I can build up 50 relations with a potential love interest and they will be happy to see me with a big wide smile ?, but after the marriage when they join my clan they instantly reset to 0 relations, and look at me with complete disinterest at every interaction...
Turns out that releasing prisoners after capturing them for literally 0 benefits, is not a bug. So here I am proposing to add this feature to the game. Basically after defeating the enemy nobles we have a choice of imprisoning him or leting him go. If we imprison him and release afterwards we...
Unless you abuse smithing, or spend the early game just doing quests, most notables will only ever have ~0 relationship with the player. This makes this sub-system less than impactful. Notables should have more things boost their relationship, even if only a small amount each instance, so this...
What I dream about:
-New religion system,
-Relationship with people not clans. If you want make a summation so not everyone looks like a ant!
Ex: Garios like you +15 / Nadea thinks you sucks -20 = clan don't trust you -5
-Why Towns/ Castles are not like in Warband, give villages to...
Summary: I'm King of Vlandia and have just finished conquering the Aserai. However, awarding a clan a castle/town gives no relationship increase or decrease as it says it will when you make your choice on who to give it to.
How to Reproduce: Conquer any castle/town and give it to someone.
Have...
Wiki says I should gain +5 points, but I only gain +2 when freeing lords, no matter what their personalities are. There was a time wherein it worked fine, and I actually got a +5 relationship point increase, but since then, I have only been gaining +2 points. Is this an intentional feature or a...
battle
freeing lords
lords
mount and blade warband
mount and blade warband pendor
pendor
prophesy of pendor
relationshiprelationship bonus freeing lods
relationship points
If you leave companions in a town, they will increase relationships with characters in that town. An increase in relationship is shown on screen as a wide "banner" with text in it. If you leave many companions in towns, these "info banners" will pop up in a sequence that takes some time to...
Assisting in the battle against the ambushed caravan and winning sometimes awards relationship twice or thrice in a row after the battle. That's besides additional awards for each subsequent win in subsequent engagements by potential survivors from each battle (since the otherwise fleeing...
Sorry if this has been posted already. I've been fighting bandits and sometimes ill ended up helping a lord out and get negative relationship? happened a few times where ill be at 0 relationship and after the a battle they will say thanks for the help and ill be at -1 or -2 after
Summary:
I, Lord of the Castle whose name I cannot pronounce/remember, have been slandered!
A horrid bug is running rampant in Calradia, and my relationship with random notables has decreased by 2!
I am playing with full realism so it means that I sometimes cannot recruit from nonhostile...
A small, but I think pertinent one.
I'd like to see high relationship gains cascading up the ladder. Meaning if you manage to pull 20 points of a gain from some quest for a village notable, the owner of that fief gets 5 points, too. And perhaps if the owner is not a clan leader, the clan leader...
This has been bugging me a bit for a while.
Considering how valuable manpower is in Calradia's settings (and we certainly can see how valuable recruits can get when enough AI lords start visiting the villages emptying the recruitment queues!), why is the player free to fleece every village out...
Hey just providing some feedback from my time so far, these are just observations I've made during my play through to this point, if anyone has had similar or contradicting experiences.
in the last 3 in game years my aligned kingdom (Southern Kingdom) has been at war with at least 5/7 of the...
if you begin a relationship with some one even you two of you become enemy you cant make new propose to another person. you cant find who you are relationship with. in early time of game ı propose one of the lord as a female character and after game I leave and join enother kingdom and ı dont...
Hello everyone, your game rocks. Since I can be a king I'm missing a few things. I would like a crown for my civilian and combat outfit and the NPC should address me accordingly and maybe bow down or something. I want to feel like a king too. Unfortunately I can never understand why some people...
Summary: When we take a settlement or castle, Kingdom goes for election for this place. There are 3 Lords(if u have) for election which gives these places to Lords and you can give only one vote. And as a King, your vote is most important and your choice takes this place. When u choose a lord...
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