I would like to see a few more matching skins in the game with the brighter armor.
If you look at a lot of the highly silvery plate mail the boots really don't match. They need to be a shiny steel in color. Also the reinforced gauntlets match that bright plate, but of course you're going to get 10 body armor not 12.
Give that skin it's own item designation with rusty, normal, thick, reinforced, lordly etc., and put the older gray skin gauntlets with the current in game 'reinforced gauntlets' heading.
Maybe just adding some full sets of armor to allow you to get you and your companions more on the same page with regard to looks. That and just give me a good black helm to go with ebony plate.
The polished plate boots really don't go well with hardly anything, maybe a reskin on those would work.
To look at the color I'm talking about try the adventurer's helm and the valkryie stag plate. You'll notice the bright steel color in that armor and both of those seem to go together. It's the boots that are lacking.
Next, more winged helm colors. Give me one with black, blue, white, green etc feathers in the horns. Right now they just have red.
All these suggestions are just about pimping your character.
For gameplay:
1.) The ability to attack factions with positive standing and take a standing hit.
Right now if you get positive standing you can't attack a guy. If you have two people with massive negative standing you can't side with either of them.
1.5) A major change in the game may be tossing in a three way competition if that's possible on a battlefield. That would be a coding challenge and would require editing of the battlefields so not sure if it is worth it.
2.) Giving another route to establish knighthood orders etc without a Qualis gem or throwing in a very tedious but sure way of getting a Qualis gem. I ask that because I've had the situation where in my game I've fought every army named on the map and have caught 0 guys. It's random chance and if you lose out on the internal seed when your game is running you just get left with the free gem in Rane.
I'd appreciate an alternative. I've also got all minor factions to obliterated and I've never had a re-spawn of the adventure companies. As such I can't say that I will be able to get another gem. It's an interesting concept and I don't mind it, but I'd ask that armies kept being spawned on a regular basis to give the player the possibility to acquire those gems.
3.) Bigger badder armies for the player without the morale penalty. If I'm king of a nation I'd like to run around with 300 guys. Eventually you can do that with enough renown, however the morale hit, and food hit is a huge problem. You could just jack up morale via leadershp, but not sure that you would want to do that as a balancing measure. Maybe attaching morale to honor or renown as well may assist. Upkeep may be a factor, and I haven't yet computed my the ROI flowchart on the village improvements. But making that ROI sooner may assist in upkeep.
3.5) The ability to buy food in bigger quantities that lasts longer for larger armies and doesn't take up as much space.
4.) Remove the Stat hit at 2 years. (I did this using the 82 tweeks from mage lord anyway)
5.) Quests, Quests, Quests: I put this in another post about quests to be added. I suggested quests that allow quick completion of buildings, and utilizing trade goods such as iron, wood, fur, etc for villages while building improvements. Also throwing in more functionality such as a smith when a blacksmith is built or armory. This could be added to a castle which allows improving weapons and armor. Say a battered marleon's plate mail to a normal marleon's plate mail. At less of a cost then buying it outright from the shop. That would add an entire crafting aspect to the game and potentially make lordly items much cheaper. You could, like the steward, also add the ability to upgrade the smith.
6: Add a stable boy in castles and towns for your horses. Currently there are chests in towns and castles that hold items. They do not hold horses, which makes sense. Just add a stable boy outside near the horse stalls to hold the horses for you. You could give them a similar inventory script such as the book keepers, since items sold to them don't vanish.