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  1. b@rtu$

    Bugtracking - see first post

    mcwiggum said:
    Alot of the swords were positioned differently in the most recent patch, not sure why.
    Should be fixed soon.
  2. b@rtu$

    Sneak Peeks

    We regret to announce that work on the modification has been stopped.
    So far we do not know when we go back to work.

    Regards.
    Dev Team.
  3. b@rtu$

    Suggestions and ideas

    mcwiggum said:
    Would be good/fun to see (list incoming):

    1. Powder piles explode when hit with shotte from enemy artillery/grenades.
    2. Firearms do more damage, i'm seeing naked people be able to shrug off shots to the torso.
    3. Horse health decrease and armour rating decrease, they should be a fast means of getting about, no near invincible tank like machines.
    4. Drums!
    5. Flag twirling
    6. Ability to place bandolier limit on servers, something similar to battle of europes system where certain items take up positions on the body with a limit to one item per part of the body where it's hung.
    7. Ammunition stockpiles/stores for battle events if the bandolier limit is added.
    8. Ability to cause your character to shout "Huzzah!"
    9. Make the estoks more brittle, give them a far higher chance to break/slip out of your hands upon striking the foe at full gallop.
    10. gib balance.
    1. Ask Daedal :wink:
    2. We can try use "cut" damage, should be beter to unarmored targets. It's little confused to used cut damage for blackpowders its should be named normal damage for My, without additional bonuses like pierce dmg.
    3. It's first bad opinion about horses, many people like them now...
    4. It's problematic theme...
    5. You mean animation?
    6. I dont understand? Some examples? You mean one amunition pack for unit? If yes I add this to bug tracker.
    7. Added to bug tracker.
    9. Added to bug tracker.
    10. ?
    NightHawkreal said:
    By the way, if you want more people to use daggers, you just need a little bit lower speed for a step back. This immediately gives the advantage to the short arms.  And it is quite logical, the person does not have eyes at the back.
    There is additional bonus if you atack from back. For all weapons.
    NightHawkreal said:
    Another couple of thoughts.

    The ability to break down the gun. I mean that if I use a a musket as a melee weapon, it could "break" and become a "a musket for close combat", without the possibility of shooting, because I broke the mechanism on impact.

    Make finally that riders when falling from his horse, dropped their weapons. This has made them equal with the infantry.

    And please, make timer for grenades.
    It's not easy to break musket :wink:.
    mcwiggum said:
    Maybe for the more advanced loque types like the wheelloque and snaphanz, the matchloques weren't that advanced for something like a spring to slip.
    It's complicated. If We add this like mcwiggum say, then will be no sense to use more advanced muskets.

    I think its too many. Right now you can easy kill fallen riders if you are close, but for My it;s good suggestion.

    Timer? Never :wink:. You must learn how to use them.


  4. b@rtu$

    Suggestions and ideas

    Some accepted suggestion from here, and Polish forum:

    Knife- little faster, without blocking, rising price.

    Broken stock should have fighting option.

    Berdish- little faster, little more dmg.

    Add one bow to cossack rider in RON

    Add one rifle for reiter in RON

    Musket an pistols melee changing stats. Cant say more now.

    Rifles- remove melee option.

    Otomans stock, lenght and broken limit.

    Shields- more dmg for player when he block.

    Suggestion, not accepted yet:

    Add combined sword-pistol to Mercenary Reiter in Sweden.

    Add Austrian stock to Heavy Cuirassier in HRE

    Berdish- can thrust.
  5. b@rtu$

    Suggestions and ideas

    NightHawkreal said:
    By the way, why a Russian officer without a dagger?
    Although I was not happy with daggers.  :smile:  Dagger blocking does not excitement, stiletto - short weapon with one blow - it is not a weapon.  For backstab more suitable rapier.

    They need biger price, and lower speed :wink:
    And I like stiletto :wink:

    NightHawkreal said:
    I also suggest to remove the blocking for halberds and similar weapons. It is not fencing weapons. In addition, they are very strong - powerful, long, fast (thanks to the turn of the body), the owners often have armor. And remove the blocks for the ax of the engineer. It's just a tool.  :smile:
    You can fencing using halberd or similar. Try find vid on YT how its work :wink:.

    @Engineer axe.
    But why? It's poor like a weapon...

    Leifr Eiríksson said:
    In which case; remove blocking for all daggers and short weapons too.

    But why? I find another solution.

  6. b@rtu$

    Suggestions and ideas

    Dansk viking said:
    Oh yes, the claymore. That was not needed.
    Claymore is too strong now, he have some bonus now. But we nerf it.

    mcwiggum said:
    I'd also suggest having a musket rest/uni-pod thing as an optional item you can take rather than it being forced on you to have whenever you take a matchloque.
    This will be hard to make.
    We can make new light muskets without rest-pod or maybe Slavomir cane make something...

    NightHawkreal said:
    And I again without rapier.  :???:
    Yes, the rapier... I forgot. Next path  :wink: Maybe...

    NightHawkreal said:
    Please remove from the module the map for the event.
    This maps, should be offline if admin off the "event" option in panel.

  7. b@rtu$

    Sneak Peeks

    Hazzardevil said:
    Specifically this sort: https://www.google.co.uk/search?q=basket+hilted+sword&source=lnms&tbm=isch&sa=X&ved=0CAgQ_AUoAmoVChMI9YPfi8PHxwIVxLQaCh1zYQeY&biw=950&bih=890
    For whatever odd reason they became known as Claymores in the Napoleonic Wars, that may apply for earlier times as well.
    This claymor is from later time period.
    Scots using shaviona or some Scottish backswords. We have both in game.
  8. b@rtu$

    Sneak Peeks

    Hazzardevil said:
    Will we get basket-hilted broadswords? I'm slightly biased in favour of them since I own one.

    You mean Shaviona?
  9. b@rtu$

    Sneak Peeks

    Mix of screens:
    UFMUuDg.jpg
  10. b@rtu$

    Sneak Peeks

    SolidXerm said:
    Just out of curiosity - Are the polish forums more frequently updated than these ones?
    Both have same updates.

    Slavomir should end work shortly. We must wait.
  11. b@rtu$

    Sneak Peeks

    _bAIQP8_81y72erXhftK6I32EFBwXU3tLdfpeZfGbts=w298-h516-no
  12. b@rtu$

    Sneak Peeks

    New version soon.
    Probably We can play in this weekend.
  13. b@rtu$

    Sneak Peeks

    RN9DkK1SUFZ2R8PIEgOErDcmrpUoFTEDRUtfSfrCocc=w390-h572-no
  14. b@rtu$

    Bande of Pike & Shotte - 'The Lucky Dogs' Mercenary Company

    Hi,

    New uniforms:
    C4eMoAp-8ILVU1EUVTc970CC39QRNCZI0qaI9VV7uUQ=w1034-h438-no
    -Regular
    -Ensing
    -Officer
    -2x regular hat
    -Ensing hat
    -Officer hat

    If You accept this, let me know by PM.

    Regards.
  15. b@rtu$

    Suggestions and ideas

    NightHawkreal said:
    You can do something with pistols on horseback? Rider with two two-barreled pistols converted into horse archer.
    They must pay more for this pistol in next path.

    Mosin-Nagant said:
    Not really the correct thread but I'll write it here:
    Why do dragoons often have better muskets than the musketeers, and with better I mean the 10 more accuracy, because that makes a lot of difference?

    Dragoons have light muskeets, muskeeters have now heavy with more accuracy.
  16. b@rtu$

    Sneak Peeks

    mcwiggum said:
    How's developement going?

    Very slow, but forward.
    Progress here:
    https://docs.google.com/spreadsheets/d/15dE3UCaf1GGzHF_Smx5i9IuZo-5OmE2sgYZOSxU53uM/edit?usp=sharing
    And in bugtracker.
  17. b@rtu$

    Sneak Peeks

    NightHawkreal said:
    I mean really special.  :smile:
    I know what You mean :wink:
  18. b@rtu$

    Sneak Peeks

    NightHawkreal said:
    By the way, among all these rapiers, whether there is a special rapier?
    Special rapier only for cav.
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