Bugs
There seems to be an invisible wall in the Kasthinid citidel seige scene.
The armor shops seems oddly dominated by Gathani armor, other factions armor is absurdly rare. C'mon, no sayaznid breastplates in kalahar?
Is Sayazn supposed to be able to go to war with Sayaznid Provinces? Seems like it would be a good event, like a rebellion or something, but they just seem to act like an independant nation in my game.
Some things I found odd.
Matchlock>Flintlock>Wheellock. Shouldn't it be Flintlock>Wheellock>Matchlock?
The bayonet doesn't seem to be much better in melee than just whacking a guy over the head with a matchlock. Maybe it's just me though.
Things I'd like to see.
More use of interiors - when I got my first "find the fugitive" quest I spent a good 10-15 minutes busting down doors and peering in windows. I was disappointed to find him standing around in a squatters camp outside. For seiges maybe have the option of cutting through a building instead of running through the streets?
For freelancer I was thinking maybe at the final rank you get to be an officer and command a few troops? I've come across many occasions where I would have loved to be able to have a few good men, such as putting one in each window of a building during a seige.
This is a wonderful mod. I love the setting, the gameplay is fresh (dem seiges), and everything seems quite balanced so far.
Note that I am playing this on 1.163 due to the viking conquest DLC serial key bug.