K.A. said:I don't think Taleworlds spent time to make a new DLC.
I think the new DLC is Battle Cry of Freedom from same team of Napoleonic Wars.
Battle Cry of Freedom is not based on Warband, so...
K.A. said:I don't think Taleworlds spent time to make a new DLC.
I think the new DLC is Battle Cry of Freedom from same team of Napoleonic Wars.
At least i triedmike56 said:K.A. said:I don't think Taleworlds spent time to make a new DLC.
I think the new DLC is Battle Cry of Freedom from same team of Napoleonic Wars.
Battle Cry of Freedom is not based on Warband, so...
str_store_player_face_keys = 2747 # (str_store_player_face_keys, <string_no>, <player_id>), #Stores <player_id>'s face key into string.
player_set_face_keys = 2748 # (player_set_face_keys, <player_id>, <string_no>), #Sets <player_id>'s face keys from string.
str_store_troop_face_keys = 2750 # (str_store_troop_face_keys, <string_no>, <troop_no>, [<alt>]), #Stores <troop_no>'s face key into string. if [<alt>] is non-zero the second pair of face keys is stored
troop_set_face_keys = 2751 # (troop_set_face_keys, <troop_no>, <string_no>, [<alt>]), #Sets <troop_no>'s face keys from string. if [<alt>] is non-zero the second pair of face keys is set.
YourStepDad said:Brytenwalda team said they were working on something and that we would know in time. I can't think of anyone better for a SP DLC.
Unicorn said:cool
sotamursu123 said:votofok
Mosin Nagant said:It seems there is a long way ahead of us for the new game.
EDIT: Or the Bannerlord is not a new game but just a DLC? I don't even want to think that way
agent_get_bone_position = 2076 # (agent_get_bone_position, <position_no>, <agent_no>, <bone_no>, [<local_or_global>]), # returns position of bone. Option 0 for local to agent position, 1 for global
game_key_get_mapped_key_name = 65 # (game_key_get_mapped_key_name, <string_register>, <game_key>),
Not sure, I could ask but you'll find out soon . My guess is that if you changed the key in the settings, this will provide the player set key, maybe for a tutorial string or something.Belendor said:agent_get_bone_position = 2076 # (agent_get_bone_position, <position_no>, <agent_no>, <bone_no>, [<local_or_global>]), # returns position of bone. Option 0 for local to agent position, 1 for global
I just came. Thank you, thank you and thank you TW!
game_key_get_mapped_key_name = 65 # (game_key_get_mapped_key_name, <string_register>, <game_key>),
What is this for?
Captain Lust said:I can confirm this DLC is not Bannerlord.
I can also confirm the DLC is externally developed, so it isn't taking Bannerlord development time really. One or two developers are helping with updating the exe and adding operations/communication on engine issues, some artwork etc. but during the day they're mostly working on Bannerlord. There is no substantial effect on Bannerlord development.
Can't say anymore than that!
pellehard said:what does this mean? :O