Author Topic: M&B: Graphical Enhancement - OLD THREAD - see new thread in Pioneer's Guild  (Read 31268 times)

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Zaro

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NOTE: This thread is no longer used for the mod. For the new version please see the Graphical Enhancement thread in Pioneer's Guild, which will be created shortly (likely before most read this message). Please do not post in this thread.
« Last Edit: May 15, 2008, 05:26:36 AM by Zaro »


kosmik

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Re: Map texture pack
« Reply #2 on: November 02, 2007, 01:29:50 PM »
these map shots look really nice :!:

Servitor

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Re: Map texture pack
« Reply #3 on: November 03, 2007, 07:06:53 PM »
Looks pretty!  :o I would surly want these textures in my game. I don't care about the 'bland map' problem.

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Miclee

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Re: Map texture pack
« Reply #4 on: November 03, 2007, 07:09:27 PM »
SWEET. I wanna use those in my mod.

Spanish_Broomaker

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Re: Map texture pack
« Reply #5 on: November 03, 2007, 07:25:36 PM »
Hey good work! very nice.  8-)

messenger

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Re: Map texture pack
« Reply #6 on: November 03, 2007, 07:26:23 PM »
If you want them to really stand out, you should take a picture of the normal texture's compared to those.
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grailknighthero

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Re: Map texture pack
« Reply #7 on: November 05, 2007, 01:34:53 AM »
Very nice!  For lower end machines would there be a performance hit?
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Wille

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Re: Map texture pack
« Reply #8 on: November 05, 2007, 04:15:04 AM »
DOWNLOAD LINK!!!!!! :twisted: :twisted: :twisted: :twisted:
Man that map looks neat and GREAT

i wish that was the native map
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Tiberius

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Re: Map texture pack
« Reply #9 on: November 05, 2007, 04:16:55 AM »
woah, this could work very nicely on Legions mod

Werner

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Re: Map texture pack
« Reply #10 on: November 05, 2007, 08:14:23 AM »
This looks realy cool! I'll try it now,

grailknighthero

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Re: Map texture pack
« Reply #11 on: November 05, 2007, 04:49:00 PM »
Is it ok if I put this in my mod?  You will be credited of course.
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Snook

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Re: Map texture pack
« Reply #12 on: November 05, 2007, 06:08:19 PM »
I'll try this out on my med-low end machine. I'll see what kind of performance hit I get over native, and report back if you like.
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Miclee

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Re: Map texture pack
« Reply #13 on: November 06, 2007, 02:37:29 AM »
I'm using this in my mod, giving you credit, of course.

Snook

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Re: Map texture pack
« Reply #14 on: November 06, 2007, 07:01:54 AM »
OK, I tested it out and immediately ran into some issues. With the same settings as I always use, I get results that are somewhat counter-intuitive.

On the campaign map, I load up the game and all is well. Then I try and pan the camera. It *inches* over to the right, my FPS hovering around 8-10 (normal is 40-60.) OK... Well, it's annoying, and it takes *forever* to rotate, pan, or zoom the camera to be able to select a position to go to.

I entered a battle, with just me and 4 river pirates. It loads up, and the battle scene is actually much more stable than the map. I'm getting anywhere from 12-24 FPS on a grassy plain with few trees and hills (normal is 20-30) which is about what I get in a forest scene (this is why I stay away from forests and get annoyed at mods that are very liberal with forests :p) At this point, I can conjecture that in a forest scene my FPS would likely drop below 10 consistently.

My M&B settings:

Character shadows ON, Infinite ragdolls/corpses, all other in-game options OFF
Bump Mapping ON
Fast Water Reflections ON (I actually have no idea what these last two do)
Texture Detail @ 50
Anti-Aliasing OFF
Resolution 1280x800
Shadow Quality LOW
Render Method: DirectX 7

My Computer's specs:

Processor: Intel 1.4 GHz
GFX Card: GeForce FX 5200 32MB
RAM: 512 MB

If you need more info, do tell.
Hello my name is Kristoffer Jørgensen and I am from Norweigen
I come to see hot USA girls and history landmarks!!