Introduction
This will be a [hopefully] reoccurring tournament that will challenge the clans, and others, of the North American scene through many feats. The teams of the League will battle each other during the first stage of the tournament using the Round Robin Style and then the top 8 teams, decided by round wins, will advance on to the Single Elimination Tournament to see who is the victor of the League.Rules
Members
- Members may be apart of any team regardless of their allegiance to any clan or other organization.
- Members may only be a member of one team.
- Members must show good sportsmanship before, during, and after matches.
Teams
- Each team must represent at least one official NA clan, International (including NA) clan, or a reasonable organization. An official clan is one that has a TaleWorlds thread located in the Clan Hall and one that has an active member base (essentially, if the clan is not dead). A reasonable organization is, but not limited to, a country, a team from a previous tournament, a Free Agent team, and a group of casual players. There may be multiple teams representing one clan.
- Team names must be appropriate, reasonable, and relative to the team and the League. They may not include derogatory terms, offensive words and names, or random objects not related to Warband or the content of the League and the team itself. The name must represent the team fairly well. If not, an Administrator will contact the Captain to see about a name change.
- Teams must have at least 6 members to register.
- Each team must designate a Captain to handle all issues with the tournament for their team and a Co-Captain to do the Captain's job when he is not available.
*If any changes need to be made by a team after the start of the league, they need to contact the Head Administrator about the change. The team must wait 24 hours before the changes take effect.
Streamers
- Streamers are allowed to stream any match.
- To stream, the streamer must contact the Head Administrator to receive permission to have streamer status for the whole League.
Free Agent List
- The Free Agent list will be a list of players who do not belong to a team, but wish to be apart of a team.
- Free Agents can only be used to join teams who accept them.
- After a Free Agent joins a team he is no longer a Free Agent and instead will be considered as a player of that team.
Round Robin Stage
The Round Robin Stage will use the Round Robin system of tournaments. Each week a team will face a designated opponent. This will last until each team has faced each other team. The maps and factions will be designed randomly by the Head Administrator and will be referred to as the "Weekly Fixture".
- Rankings in this stage will be determined by round wins.
- There will be two maps each match. Each map will have two sets of four rounds. The first set will have Top Team play as Faction 1 and Bottom Team play as Faction 2. The second set will have Top Team play as Faction 2 and Bottom Team play as Faction 1.
- Teams are required to field at least 6 players each set. If there are more than 6 players per team that attend a match, then both teams may field more than 6 players. Both teams must match players.
- Substitutions may only occur during a break in between sets (4 rounds). If a unexpected drop out happens during a set, the other team does not need to drop a player.
- The team with the most round wins after the second map is completed wins the match.
- Tied rounds will be replayed.
- In the event of a tied match, the teams will not compete any further. Their scores will be calculated as is.
- In the event of a tied ranking (which will alter the choosing of the top 8 for the Single Elimination stage), the team with the highest number of match wins will be chosen first. If the match wins are tied, then the team with the best round win/loss ratio will be chosen first. If all of this is tied then they'll have a special tiebreaker match, the map and faction decided randomly by the Head Administrator.
Single Elimination Stage
The top 8 ranked teams of the Round Robin Stage will advance onto the Single Elimination Stage. The Single Elimination Stage will use the Single Elimination system of tournaments. Each week a team will face a designated opponent. If a team is defeated, they are eliminated from competing. The maps and factions will be designed randomly by the Head Administrator and will be referred to as the "Weekly Fixture". In addition, there will be a third map and factions randomly selected to be the "Weekly Tie Fixture". The team to win all of their matches will be named the champion of the League.
- Advances in this stage will be determined by match wins.
- There will be two maps each match. Each map will have two sets of four rounds. The first set will have Top Team play as Faction 1 and Bottom Team play as Faction 2. The second set will have Top Team play as Faction 2 and Bottom Team play as Faction 1.
- Teams are required to field at least 6 players each set. If there are more than 6 players per team that attend a match, then both teams may field more than 6 players. Both teams must match players.
- Substitutions may only occur during a break in between sets (4 rounds). If a unexpected drop out happens during a set, the other team does not need to drop a player.
- The team with the most round wins after the second map is completed wins the match.
- Tied rounds will be replayed.
- In the event of a tied match, the teams will compete on the map and faction of the Weekly Tie Fixture. This map will be played as if it was any normal map.
- In the event of a tie on the Weekly Tie Fixture they must reschedule on another date for a have a special tiebreaker match, the map and faction decided randomly by the Head Administrator.
Match Disputes
If there is a match dispute by either participating team during any match, the administrators will review it privately with the team captains.If no solution comes of this, the administrators will decide whether to redo that match under Administration Supervision or to leave the match alone the way it is. If the match dispute occurred during the match, both teams must finish the match and contact an administrator afterwards. If the dispute could have been easily solved by reading the rules, then the teams will receive a warning. If either teams have a similar match dispute where rules would have fixed the situation, they will receive penalties.
Servers
Servers should be picked with the best interest of both teams in mind. The server location should be as fair as possible for both teams, however the server must be in North America. If severe lag is experience during a match, the teams may relocate to another server after the current round is completed.
Required Server Settings:
*Master of the Field flags will spawn at 2 minutes.
**Server settings should not be altered in a way to make the match unfair.
Required Server Settings:
- Game Mode: Battle
- Combat Speed: Fastest
- Block Direction: Manual
- Auto-Balance Limit: Off
- Disallow Ranged Weapons: Off
- Friendly Fire: On
- Melee Friendly Fire: On
- Damage to Friend: 100%
- Damage to Self: 0%
- Gold: 100%
- Combat Bonus: 100%
- Round Bonus: 100%
- Respawn Time: 8 Seconds
- Max Round Time: 300 Seconds
- Map Time: 120 Minutes
- Spectator Mode: Decided by the Captains. The more restrictive view between the Captains' desires is the setting.
- Flag Spawn: 120 Seconds
*Master of the Field flags will spawn at 2 minutes.
**Server settings should not be altered in a way to make the match unfair.
Violations and Cheating
Violations of the rules above are punishable by the Administrators of the tournament. The list of cheats below are also punishable by the Administrators. Punishment will be decided and enforced after the Administrators have a meeting with the party(ies) involved.
Cheats:
To check cheating and other violations, Admins will monitor teams suspected of cheating/violating very closely. In addition, after every match a screenshot must be posted with all of the player's IDs printed.
Cheats:
- Altering files for an advantage. Cosmetic changes, such as round timers and crosshairs, do not count.
- Exploiting glitches on maps. Glitches are defined as areas in match which, if exploited, gives one team an advantage over the other that was not intended by the map maker.
- Joining the team's TeamSpeak channel or team under an alias during any time the team is considered to be working for the League.
- Anything deemed as cheating by Administrators unanimously.
To check cheating and other violations, Admins will monitor teams suspected of cheating/violating very closely. In addition, after every match a screenshot must be posted with all of the player's IDs printed.
Playable Maps and Factions
Factions:
Maps:
- Kingdom of Swadia
- Kingdom of Nords
- Kingdom of Vaegirss
- Kingdom of Rhodoks
- Sarranid Sultanate
Maps:
- Ruins
- Field by the River
- Nord Town
- Desert Town
- Frosty Battle
- Reveran Village
- Sand'di'boush
- Vendetta
Administrators
Administrators may not allow a team to break any of the rules above. In addition, they may not allow a team receive an unfair advantage over another using any means. If an administrator is a part of a team, and that team is involved in a dispute, that Administrator may not rule on that dispute. Solutions to disputes and cheating must come from the Administrators involved.
Head Administrator: William
Nord Champion
William
Administrator List:
Head Administrator: William
Administrator List:
Registration
Code:
[b]Team Name:[/b]
[b]Clan(s) and/or Organization(s) Representing:[/b]
[b]Captain (with link to TW profile):[/b]
[b]Co-Captain (with link to TW profile):[/b]
[b]Members (including Captain and Co-Captain):[/b]
01)
02)
03)
04)
05)
06)
Free Agent Registration
Code:
[b]In-Game Name:[/b]
[b]Steam\TaleWorld Contact:[/b]
[b]Nationality:[/b]
[b]Preferred Class(es):[/b]
[b]Competitive Experience:[/b]
Teams
Team Name: The Midnight Watchmen Clan(s) and/or Organization(s) Representing: TMW Captain (with link to TW profile): Rurin Co-Captain (with link to TW profile): Clockwise Members (including Captain and Co-Captain): 01) Rurin 02) Maynd 03) Beowulf 04) Blacktide 05) SotaMursu 06) Mike 07) Sammac 0 Unicorn 09) Catholic/Eternal 10) Clockwise 11) Kherven 12) Volpel 13) Pegasus 14) VocalMoons | Team Name: Defenders of Faith Clan(s) and/or Organization(s) Representing: Defenders of Faith Captain (with link to TW profile): Darin Co-Captain (with link to TW profile): William Members (including Captain and Co-Captain): 01)Darin 02)William 03)Erminas 04)Varangian 05)Duncan/Mr Bastard 06)AwesomeDude 07)CreamPie 0Gimli 09)Gandhi 10)Otttiger 11)Alec 12)NinjaMidget 13)DarkSpartan | Team Name: The Balion Team Clan(s) and/or Organization(s) Representing: Balion Captain (with link to TW profile): Mad Dawg Co-Captain (with link to TW profile): Random Peasant Members (including Captain and Co-Captain): 01) Mad Dawg 02) Random Peasant 03) Zero 04) Blak 05) Scott Ray 06) Romans 07) Max 08 ) Craven_Kaiser 09) Ron Burgundy 10) Unix 11) Juvenile 12) Honey Badger |
Free Agent List
Streamers