Kazhul Doran
Regular
My game was laggy till i changed the rgl config manualy
My system
Pentium 4 3,21 Ghz
2000 mb RAM
GeForce 8400 GS
to point the effect out, well my game was laggin really bad with like 50 npcs on a forest area.
NOW i can play with up to 300/400 npcs depending on the landscape with no lag at all.
I can use polished landscapes now i dont know who think buffersize for the renders should me 16 by default but he should stop sniffing glue for sure...
Ive no clue what other settings may helped
Code:
first_time = 0
texture_detail = 100
render_buffer_size = 500
max_framerate = 120
start_windowed = 0
use_pixel_shaders = 1
use_vertex_shaders = 0
fake_reflections = 1
show_framerate = 0
use_ondemand_textures = 1
use_ondemand_textures_mt = 0
disable_music = 0
disable_sound = 0
disable_frequency_variation = 0
cheat_mode = 0
enable_blood = 1
enable_edit_mode = 0
force_single_threading = 0
debug_mode = 0
display_width = 1680
display_height = 1050
display_bits = 32
antialiasing = 2
sample_quality = 0
alpha2coverage = 1
force_vsync = 0
shadowmap_quality = 0
shader_quality = 0
postfx_dof = 0
postfx_hdr = 0
postfx_autoexp = 0
flora_degrade_distance = 75.0000
flora_lod_detail = 2
use_instancing = 0
use_secure_connection = 0
max_number_of_connections = 40
look_for_server_on_this_machine = 0
music_volume = 0.2160
sound_volume = 0.5515
mouse_sensitivity = 0.5894
invert_mouse = 0
enable_lighting = 1
enable_particles = 1
enable_blood = 1
enable_character_shadows = 0
enable_accurate_shadows = 0
number_of_corpses = 5
grass_density = 45
combat_speed = 2
friend_combat_difficulty = 2
adapter_format = 0
reduce_combat_ai = 1
reduce_campaign_ai = 1
combat_difficulty = 2
display_labels = 0
display_targeting_reticule = 1
display_attack_direction = 0
turn_camera_with_horse_in_first_person = 2
verbose_damage = 1
verbose_shot_difficulty = 0
battle_size = 1.9000
attack_direction_control = 2
defend_direction_control = 0
lance_control = 0
anisotropic_filtering = 1
enable_environment_shadows = 0
verbose_casualties = 1
verbose_experience = 0
realistic_shadows_on_plants = 0
number_of_ragdolls = 5
gamma = 2.2000
character_detail = 1.0000
character_shadow_detail = 0.0000
control_mouse_movement_y_scale = 1.5000
blood_stains = 2
use_winmm_audio = 0
enable_version_check = 1
enable_aspect_ratio_control = 1
realistic_headshots = 1
auto_gfx_quality = 0
My system
Pentium 4 3,21 Ghz
2000 mb RAM
GeForce 8400 GS
to point the effect out, well my game was laggin really bad with like 50 npcs on a forest area.
NOW i can play with up to 300/400 npcs depending on the landscape with no lag at all.
I can use polished landscapes now i dont know who think buffersize for the renders should me 16 by default but he should stop sniffing glue for sure...
Ive no clue what other settings may helped