Hermodr
Squire
Introduction
This mod is based on norse mythology. Or norse religion, I hope no one gets offended because I'm making a mod on their faith. Here is the video of inspiration. http://www.youtube.com/watch?v=BZFlrccHn24
Factions
Jotunheim
Trolls: Fast units that got bad defence but high attack. Can't ride but they are the fastest units in the game and can run about as fast as a normal horse. They use daggers and throwing knifes as weapons...possible spears.
Ogres: Strongest unit in the game, has high defence and attack. But are slow moving, they use great axes and spears. And can throw huge rocks that destroyes any shield. Basically they are slow moving tanks, good to use in closed enviroments.
Faction info: Can not mount, but has trolls that can run as fast as a horse. They have the worst equipment and armor in the game. Almost no equipment at all...
Midgard
Heroes: A very balanced unit that can mount horses and use bows. The heroes are the best archers in the game, and got very good aim and strength in shooting. The heroes close combat skills are good too, but in close combat between a god and a hero or a ogre and a hero the hero is in a disadvantage.
Fallen men: Undead humans, rebelling against Odin. Having not died in battle and been allowed to come to valhalla they are very angry berserkers. Basically tanks like the ogres, but not as slow moving and not as strong. But they have very high defence and average attack. Can ride on undead horses...but can't use bows or ranged attacks. Good on the open field...
Faction info: A very good faction that relies on their equipment and bow skills to fight the gods and giants. They also got horses which makes it possible for them to move onto the enemy fast. Not as strong in close combat though as the other factions.
Asgard:
Gods:The gods is a super class, having the best swords and armors in the game they are the best close combat fighters. And can easily beat a troll or maybe a hero in close combat. The gods haven't got horses or ranged equipment. Making them very volnurable on the open field...and humans or trolls can easily escape from a god or take him down if they use teamwork. The gods have the best stats in the game...but aren't very fast moving. The gods are the best class to use in close combat....But they have their weaknesses...
Ulfhednar: Ulfhednar are the warriors of odin. Warriors dressed in wolf and bear skins having special animal powers granted by Odin. They are fast moving units much like the trolls...they use spears and knifes and poles to kill their enemies...The fast moving unit in the asgard faction.
Faction info: The gods are the best close combat fighters, so everyone will stay away when they see a god. But they are not very fast. And the humans horses and the trolls of Utgard can easily escape or surround the god. Making the gods very volnurable on open ground. This faction have no horses or ranged equipment making it a very bad faction when you have to concentrate on defence.
Needed/Current team:
-Artists
-People to help with module system
*Hermodr - Everything
Reference
-Fallen men:
http://garlok.files.wordpress.com/2007/08/the-berserker-print-c10283237.jpeg
-Gods:
http://seshdotcom.files.wordpress.com/2008/04/thor-painting.jpeg
-Ogres:
http://www.fantasygallery.net/finer/ogre.jpg
-Trolls:
http://www.andrews-corner.org/troll.jpg (Not exactly)
-Heroes:
http://lib.lbcc.edu/handouts/images/Vikings/vikings3.jpg
-Ulfhednar:
http://erikastradesign.ebutiken.nu/images/indian31.jpg
WIP screenshots
This mod is based on norse mythology. Or norse religion, I hope no one gets offended because I'm making a mod on their faith. Here is the video of inspiration. http://www.youtube.com/watch?v=BZFlrccHn24
Factions
Jotunheim
Trolls: Fast units that got bad defence but high attack. Can't ride but they are the fastest units in the game and can run about as fast as a normal horse. They use daggers and throwing knifes as weapons...possible spears.
Ogres: Strongest unit in the game, has high defence and attack. But are slow moving, they use great axes and spears. And can throw huge rocks that destroyes any shield. Basically they are slow moving tanks, good to use in closed enviroments.
Faction info: Can not mount, but has trolls that can run as fast as a horse. They have the worst equipment and armor in the game. Almost no equipment at all...
Midgard
Heroes: A very balanced unit that can mount horses and use bows. The heroes are the best archers in the game, and got very good aim and strength in shooting. The heroes close combat skills are good too, but in close combat between a god and a hero or a ogre and a hero the hero is in a disadvantage.
Fallen men: Undead humans, rebelling against Odin. Having not died in battle and been allowed to come to valhalla they are very angry berserkers. Basically tanks like the ogres, but not as slow moving and not as strong. But they have very high defence and average attack. Can ride on undead horses...but can't use bows or ranged attacks. Good on the open field...
Faction info: A very good faction that relies on their equipment and bow skills to fight the gods and giants. They also got horses which makes it possible for them to move onto the enemy fast. Not as strong in close combat though as the other factions.
Asgard:
Gods:The gods is a super class, having the best swords and armors in the game they are the best close combat fighters. And can easily beat a troll or maybe a hero in close combat. The gods haven't got horses or ranged equipment. Making them very volnurable on the open field...and humans or trolls can easily escape from a god or take him down if they use teamwork. The gods have the best stats in the game...but aren't very fast moving. The gods are the best class to use in close combat....But they have their weaknesses...
Ulfhednar: Ulfhednar are the warriors of odin. Warriors dressed in wolf and bear skins having special animal powers granted by Odin. They are fast moving units much like the trolls...they use spears and knifes and poles to kill their enemies...The fast moving unit in the asgard faction.
Faction info: The gods are the best close combat fighters, so everyone will stay away when they see a god. But they are not very fast. And the humans horses and the trolls of Utgard can easily escape or surround the god. Making the gods very volnurable on open ground. This faction have no horses or ranged equipment making it a very bad faction when you have to concentrate on defence.
Needed/Current team:
-Artists
-People to help with module system
*Hermodr - Everything
Reference
-Fallen men:
http://garlok.files.wordpress.com/2007/08/the-berserker-print-c10283237.jpeg
-Gods:
http://seshdotcom.files.wordpress.com/2008/04/thor-painting.jpeg
-Ogres:
http://www.fantasygallery.net/finer/ogre.jpg
-Trolls:
http://www.andrews-corner.org/troll.jpg (Not exactly)
-Heroes:
http://lib.lbcc.edu/handouts/images/Vikings/vikings3.jpg
-Ulfhednar:
http://erikastradesign.ebutiken.nu/images/indian31.jpg
WIP screenshots