Author Topic: [S] Arena Overhaul mod [released for Warband SP]  (Read 102037 times)

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Adorno

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[S] Arena Overhaul mod [released for Warband SP]
« on: March 08, 2010, 08:57:37 PM »
Nothing has happened to arenas in Warband, so I decided to redo all the arenas and add AI mesh.
Both to make them more interesting to look at and more fun/challenging to fight in.

Only scenes are changed - not equipment, betting etc. - so it's easy to install (dump the files in the 'SceneObj' folder)

WARNING: These arena scenes also transfer to multiplayer. BUT the other players do not see the objects you see.
To avoid this a copy of native can be made and the scenes installed there instead.

(450 kb)


Video: http://www.youtube.com/watch?v=gAcU1HAOnxo&feature=email

If there are arenas you don't like and want to replace just those with the native ones then it's simple. Here's how:
(click to show/hide)


Screenshots (some are outdated by now):

Curaw:
(click to show/hide)

Khudan:
(click to show/hide)

Suno - redone:
(click to show/hide)

Wercheg:
(click to show/hide)

Bariyye:
(click to show/hide)

Praven - now much larger, with a jousting course (that won't be used as such by the AI of course):
(click to show/hide)

Jelkala:
(click to show/hide)

Yalen:
(click to show/hide)

Sargoth - they closed the golf course and started a fight club  :)
(click to show/hide)

Reyvadin:
(click to show/hide)

Shariz - redone. Also made bigger:
(click to show/hide)

Ahmerrad:
(click to show/hide)

Durquba:
(click to show/hide)
« Last Edit: November 13, 2010, 07:42:57 PM by Adorno »

Lord Serius

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Re: Arena Overhaul mod [in progress]
« Reply #1 on: March 08, 2010, 09:00:46 PM »
hmm.. nice. When this is done I was wondering if i could include it in my mod?

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Re: Arena Overhaul mod [in progress]
« Reply #2 on: March 08, 2010, 09:11:56 PM »
THE CAGE is in. Woo-hoo! :D

I've just simply loved that thing in SAVAGE. I hope that crucified guy will also be in ;)
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Queen Pinky

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Re: Arena Overhaul mod [in progress]
« Reply #3 on: March 08, 2010, 09:27:20 PM »
Looks fun. Especially love Suno
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Re: Arena Overhaul mod [in progress]
« Reply #4 on: March 08, 2010, 09:30:37 PM »
Oh, and we are talking already about SAVAGE, Adorno...

...you know... any chances for Boars in Warband?
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Adorno

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Re: Arena Overhaul mod [in progress]
« Reply #5 on: March 08, 2010, 09:38:24 PM »
hmm.. nice. When this is done I was wondering if i could include it in my mod?
Yes, of course. No need to ask permission.  :)

... I hope that crucified guy will also be in ;)
I removed the crucified guy - It seemed too macabre - and replaced him with a torture tool (you can see it in Reyvadin) :)

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Re: Arena Overhaul mod [in progress]
« Reply #6 on: March 08, 2010, 09:41:27 PM »
I removed the crucified guy - It seemed too macabre - and replaced him with a torture tool (you can see it in Reyvadin) :)

No, not Crucy Alfred, anywho, but not him :cry:
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dunde

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Re: Arena Overhaul mod [in progress]
« Reply #7 on: March 09, 2010, 12:58:35 AM »
Great arena.. Some entry points at spectator stage please, so we can put random nobles or townwalkers there as spectators.

Adorno

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Re: Arena Overhaul mod [in progress]
« Reply #8 on: March 09, 2010, 07:52:42 AM »
Oh, I hadn't thought of that, but it would be for specific modding purposes right?
(I don't know the entry points for the specific characters by the way  :oops:)

Praven - now much larger, with a jousting course (that won't be used as such by the AI of course):
(click to show/hide)

FrisianDude

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Re: Arena Overhaul mod [in progress]
« Reply #9 on: March 09, 2010, 08:48:24 AM »
Adorno; that is awesome. An adornoment to every mod. That is, if you release the scenes for the modding community.
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Re: Arena Overhaul mod [in progress]
« Reply #10 on: March 09, 2010, 09:45:52 AM »
**** you Fris. :lol:

@Adorno:

I don't see why everyone's so excited about the cage, it seems like an expanse of flat land to me.

I personally like Reyvadin's.

Also, are you using Warband singleplayer to make the scenes? You seem to have a Sarranid town there.

Peralta

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Re: Arena Overhaul mod [in progress]
« Reply #11 on: March 09, 2010, 10:09:25 AM »
How about weaponry placed against the walls or in wooden weaponholders set around the arena, that you could actually pick up?

Would be interesting imo

Adorno

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Re: Arena Overhaul mod [in progress]
« Reply #12 on: March 09, 2010, 10:15:35 AM »
How about weaponry placed against the walls or in wooden weaponholders set around the arena, that you could actually pick up?

Would be interesting imo
I don't know if anyone have managed to do that - and I'm certainly not skilled enough.

The scenes are made in Warband single player and free for everyone to use, of course.

Peralta

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Re: Arena Overhaul mod [in progress]
« Reply #13 on: March 09, 2010, 10:28:49 AM »
I'm not a very skilled coder myself, but you could ask the guys from 1866 how to do it?
They have some guns implemented in salloon scenes, and even a feature that allows you to break furniture, after which you an use the remains as weapons

Tuckles

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Re: Arena Overhaul mod [in progress]
« Reply #14 on: March 09, 2010, 10:31:16 AM »
Also IIRC the weapons in scenes thing is in the training scenes (not in-game, but the actual menu option). You could check those out.