Mount&Blade II: Bannerlord > The Developers' Blog

Dev Blog 24/10/19

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Music is a vital part of our lives, and it’s one of the most powerful tools for conveying emotions and feelings – especially in visual media, like films and video games. A good score connects you to the setting as a whole and grounds you to the scene; it evokes certain feelings and images, moves you to feel in a certain way. But that’s not all: music is one of the very few things that you never really forget – and it’s always connected in your brain with the feelings you had when you listened to it. And so, in many years from now, if you happen to hear a certain melody you will be brought back to that moment, to that memory. That is why we take really seriously the music of Mount & Blade II: Bannerlord – and why we have tried to be as authentic as possible, asking a true medieval music band to compose and play music for the game. And it’s not a trivial task – it takes artistic talent, but also lots of research and hard work… But let’s leave that for them to explain in their own words in a special Q&A!
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Wasn't there a devblog about music yet?


--- Quote ---We use more than 20 instruments alternately, based on the region and period of the music we're performing.
--- End quote ---

These guys are really skilled, damn.

Made an account just to say this the best blog yet, and it is a fantastic choice to put such unique and thoughtful music in the game. Big ups  :party:

Captain Obvious:

--- Quote from: FBohler on October 24, 2019, 10:51:21 PM ---Wasn't there a devblog about music yet?

--- End quote ---

There was yes, but a long time ago, a good few years now, nice to have a nice little updated blog on it!

(Still waiting for my scene editor updated blog damn you Callum!)


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