ZHG and ZHG TDM servers thread

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Current plan is Wednesday is the flashy, grandiose "opening" one and the "monthly" ones will start on Sunday 29th, so rejoice !
 
IT'S ALIVE ! IT'S ALIVE ! The event, that is, starting now-ish :!:

Edit:
Event over ! Thanks everyone for coming, was very fun :smile:
The next one (should be) on Sunday 29th around the same time.

If you have any suggestions, criticisms, ideas for maps etc. do say so !
 
I know you've been itching for some good, old CTF !
Worry not, ZHG's got you covered !
The next CTF event will be on Sunday the 20th starting at 7pm GMT !
See you there !  :smile:
potato
 
Hello there, I've done a siege map for native.
If ZHG want to use it.

The map is available to alphas-projects server if you want to test.

855994alphalogo.png

Alphas-Projects
Elyrr Fortress Trailer For Native

Gamemode
Siege only for the moment, going to be playable on deathmatch, team deathmatch, conquest, & battle
Map size
447 kb, large and realistic map
Download
Soon on alphas-projects website / workshop or pm me :wink:




 
Hey Alpha, thanks for the suggestion, your map looks rather epic !
We'll check it out but I can't give you any promises other than that one :smile:
 
On behalf of the brothers and sisters, we thank ZHG for these great events!
We're having a blast playing it and hope it keeps up :smile:
 
Hey so whats going on ?
Are you interested by the map or not at all?

Here are the files for siege mode only

5DD236F075A41C19D24717FE50A629368C7AB047

409412Sanstitre.png



LEGEND

in white : all ways to reach the pole
red square : the playable zone (If I made the modifications to block the other ways)
Black square : siege tower
Green square : ladders
Yellow square : doors and teleportation doors
 
Ahoy Alpha, we are interested, well were, based on the trailer you did for the map :smile:
Haven't got to testing it out yet and we kinda do things slowly in ZHG. Very slowly.
I'll try and get things started as soon as possible !

@Doughpee
If you got any suggestions for maps, suggest away !
Might also be that I was the only admin who could change maps last time and had no idea what I was doing :eek:
 
GlorvalhirSRB 说:
Ahoy Alpha, we are interested, well were, based on the trailer you did for the map :smile:
Haven't got to testing it out yet and we kinda do things slowly in ZHG. Very slowly.
I'll try and get things started as soon as possible !

@Doughpee
If you got any suggestions for maps, suggest away !
Might also be that I was the only admin who could change maps last time and had no idea what I was doing :eek:

Thanks for responding quickly. Hope the map could be used. I'm able to make some modifications if needed.


Regards,
Alpha
 
ZHG TDM has to return! Some of the maps used there I'm still playing on in my dreams!
I'd be ready to donate some money  :razz:
 
:grin:
I kind of, maybe, not really sure, remember Grag saying "ZHG TDM will return for sure, just not atm", or something like that but that could've been some time ago, or didn't happen at all :grin:D
 

I actually already had the files from taking a peek to the test server. Now that I also have a clear permission, the last thing I'll need is the map name, as that is shown on join and map change on our server. The map name is also quite much the only good place for credits, if you want to have clear credits for the work. So, "Elyrr Fortress by AlphA"?

You can ignore the following, but as I use MapPackApplier ( http://www.mbrepository.com/file.php?id=3276 ), I'll rename the sco to scn_alpha_elyrr_fortress.sco and write an .addmap with the following content:
插入代码块:
name Elyrr Fortress by AlphA
scn_alpha_elyrr_fortress alpha_elyrr_fortress 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x00000000300005000005c173000016830000300500002458
  0
  0
 outer_terrain_plain

gamemodes
    siege
 
Nireco 说:

I actually already had the files from taking a peek to the test server. Now that I also have a clear permission, the last thing I'll need is the map name, as that is shown on join and map change on our server. The map name is also quite much the only good place for credits, if you want to have clear credits for the work. So, "Elyrr Fortress by AlphA"?

You can ignore the following, but as I use MapPackApplier ( http://www.mbrepository.com/file.php?id=3276 ), I'll rename the sco to scn_alpha_elyrr_fortress.sco and write an .addmap with the following content:
插入代码块:
name Elyrr Fortress by AlphA
scn_alpha_elyrr_fortress alpha_elyrr_fortress 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x00000000300005000005c173000016830000300500002458
  0
  0
 outer_terrain_plain

gamemodes
    siege

All is perfect. Go ahead and enjoy :party:

Regards,
 
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