Hughes
Sergeant

FIELD ARMY (100 max on day 700, 107% difficulty)
Infantry Group: (30 total):
15 Swadian Sergeants
12 Nord Huscarls
3 Hired Blades
Archer Group (45 total):
5 Rhodok Sergeants
20 Vaegir Marksmen
8 Sarranid Master Archers
10 Rhodok Sharpshooters
2 Mercenary Crossbowmen
Cavalry Group (25 total):
3 Khergit Veteran Horse Archers
2 Sword Sisters
1 Khergit Lancer
2 Sarranid Mamlukes
2 Vaegir Knights
5 Swadian Knights
1 Mercenary Cavalry
Myself + 8 Companions
SIEGE ARMY (100 max)
Infantry Group: (30 total):
15 Swadian Sergeants
12 Nord Huscarls
3 Hired Blades
Archer Group (61 total):
31 Vaegir Marksmen
8 Sarranid Master Archers
20 Rhodok Sharpshooters
2 Mercenary Crossbowmen
Cavalry Group (9 total):
Myself + 8 Companions
MERCHANT CARAVAN (when trading and collecting bandit prisoners/loot during peacetime; rescue missions; raiding bandit lairs, etc.)
Cavalry Group (20 total):
1 Khergit Veteran Horse Archer
1 Sword Sister
1 Khergit Lancer
1 Sarranid Mamluke
1 Vaegir Knight
1 Swadian Knight
5 Slaver Chiefs
Myself + 8 Companions
8 Companions:
Knights:
Alayen and Firentis (elite vaegir and plate armor, shields, chargers, lances, long arming swords and two-handed mace or heavy hammer. I group these two seperately and tell them to use their maces/hammers when I want prisoners.)
Horse Archer:
Baheshtur (elite khergit armor, heavy hunter, elite scimitar, steel shield, masterwork khergit bow)
Skilled Companions:
Bunduk (max tactics, training, and engineer: cuir bouli, board shield, military pick, masterwork light crossbow - switch to seige crossbow when on foot - heavy courser)
Klethi (max looting. short arming sword, throwing spears, throwing knives, elite cavalry shield, sarranid guard armor, black hood, courser - she's fast)
Deshavi (max tracking, spotting, and pathfinding. since she's kind of Nord, I gave her scale armor, huscarl's round shield, nordic war sword, and long bow; heavy hunter)
Ymira (max trade. brigandine, arming sword, horseman's heater, masterwork hunting bow, hunter)
Jeremus (max wound treatment, first aid, and surgery. I keep him in his pilgrim's gear with a heavy steppe horse, quarterstaff, shield, mace and stones - as a doctor he doesn't really want to hurt anybody - and tell him to follow me or stand safely behind a hill in combat)
Me (Knight in mail on heavy charger; shield + lance, bastard sword and winged mace, unless seiging, where it's shield, bastard sword and war bow, or fighting horsemen like khergits or steppe bandits, when it's lance, shield, warbow and heavy hunter)
Infantry Group: (30 total):
15 Swadian Sergeants
12 Nord Huscarls
3 Hired Blades
Archer Group (45 total):
5 Rhodok Sergeants
20 Vaegir Marksmen
8 Sarranid Master Archers
10 Rhodok Sharpshooters
2 Mercenary Crossbowmen
Cavalry Group (25 total):
3 Khergit Veteran Horse Archers
2 Sword Sisters
1 Khergit Lancer
2 Sarranid Mamlukes
2 Vaegir Knights
5 Swadian Knights
1 Mercenary Cavalry
Myself + 8 Companions
SIEGE ARMY (100 max)
Infantry Group: (30 total):
15 Swadian Sergeants
12 Nord Huscarls
3 Hired Blades
Archer Group (61 total):
31 Vaegir Marksmen
8 Sarranid Master Archers
20 Rhodok Sharpshooters
2 Mercenary Crossbowmen
Cavalry Group (9 total):
Myself + 8 Companions
MERCHANT CARAVAN (when trading and collecting bandit prisoners/loot during peacetime; rescue missions; raiding bandit lairs, etc.)
Cavalry Group (20 total):
1 Khergit Veteran Horse Archer
1 Sword Sister
1 Khergit Lancer
1 Sarranid Mamluke
1 Vaegir Knight
1 Swadian Knight
5 Slaver Chiefs
Myself + 8 Companions
8 Companions:
Knights:
Alayen and Firentis (elite vaegir and plate armor, shields, chargers, lances, long arming swords and two-handed mace or heavy hammer. I group these two seperately and tell them to use their maces/hammers when I want prisoners.)
Horse Archer:
Baheshtur (elite khergit armor, heavy hunter, elite scimitar, steel shield, masterwork khergit bow)
Skilled Companions:
Bunduk (max tactics, training, and engineer: cuir bouli, board shield, military pick, masterwork light crossbow - switch to seige crossbow when on foot - heavy courser)
Klethi (max looting. short arming sword, throwing spears, throwing knives, elite cavalry shield, sarranid guard armor, black hood, courser - she's fast)
Deshavi (max tracking, spotting, and pathfinding. since she's kind of Nord, I gave her scale armor, huscarl's round shield, nordic war sword, and long bow; heavy hunter)
Ymira (max trade. brigandine, arming sword, horseman's heater, masterwork hunting bow, hunter)
Jeremus (max wound treatment, first aid, and surgery. I keep him in his pilgrim's gear with a heavy steppe horse, quarterstaff, shield, mace and stones - as a doctor he doesn't really want to hurt anybody - and tell him to follow me or stand safely behind a hill in combat)
Me (Knight in mail on heavy charger; shield + lance, bastard sword and winged mace, unless seiging, where it's shield, bastard sword and war bow, or fighting horsemen like khergits or steppe bandits, when it's lance, shield, warbow and heavy hunter)



