Is there a plan to make this river crossings handicaped ? I would suggest, that yours, and all other partys ofc, should be at speed 1.0 or smth when you are crossign a river. At least a bit slower
handsolo420 said:Hello Everyone. I would just like to say that I rarely join or comment on forums, but this mod has been so excited that I could not resist. I recently purchased Warband and immediately got the 1755 mod and would like to share some of my initial thoughts after about 2 hours into gameplay;
Music and loading screen graphics are great, well thought out, and have a professional look and feel.
Outfits and dress items such as the Native American skins are great, and I am really impressed with the period correct items such as the tricornes and fur coats.
The theme is great and I was immediately immersed in the 1700's in New America. Well done. I am from Long Island and we have a rich Native American history.
I am running the game on an Nvidia GT 950 2 Gig Graphics card and it runs perfect at medium graphics settings when I turn it up I get some hiccups, as with most other games I play.
Here are the problems I encountered and hopefully I can have 1 of them addressed immediately
The overall map is well thought out, however seems dark even during the day. The red text color of the British Cities seems a bit bright, it should be slightly darker. (I am going to tweek my monitor settings and see if that helps I guess.)
The speed of travel for my horse is a bit too fast on the main map. It should be 1-2 points slower to add realism. Can i change myself?
The battle map tree density is a bit high, even though I know the Americas were heavily wooded, it seems to distract from gameplay a bit at times.
The wolf is a great addition!!!, however, whenever they receive arrow damage, the arrow sticks to the original "head" area of the character, not the body of the wolf. That "head" is also in the dialogue screen with the wolf. If the original character heads are impossible to get rid of, perhaps you make them stark white, like spirits of the dead possessing the animal.
***The first kidnappers mission will not finish. This has most likely been answered somewhere on here but damned if I could find it. I followed all the directions to avoid the glitches in the first part, am I doing something wrong? After killing the kidnappers it just tells me "cannot leave" when I press tab. HELP!!!
kanzy said:Been playing this mod for a few days now and so far I found out that to have the best armor I need a Scottish Kelt, Scottish boots and a Pirate hat, I wouldn't mind if I was playing a pirate Its odd that a Scottish Kelt/suit has +50 chest armor while any other Military suit has less then 25, may I suggest that these armor values get a revision so that it would be viable to use other armor outfits relevant to my faction or troop selection?
The only other armor I found that is like the Scottish one is the lordly suites of plate or whatever its called that makes me look like a Spanish conquistador.
True! ...depends on many things....[b]Dellivis[/b] said:He might get around to it one day, just right now his focus is on 1860's old america. Once thats done we'll see which mod he'll polish next (if he does)
[b]Serbien[/b] said:you could add more faces in charter creaton menu
May U be more clear please ?MadManYo said:I suggest that you should make a thread on the FSE Forums and make a mod for Napoleonic wars and stop people stealing your skins without your permission.
GABRILDURO said:May U be more clear please ?MadManYo said:I suggest that you should make a thread on the FSE Forums and make a mod for Napoleonic wars and stop people stealing your skins without your permission.
Thx for the suggestion but what U mean pointing at FSE Forum?