Your Opinion on TW 'No confirmed information on up-coming patch content' Policy

What's your opinion on the policy of "no information on coming patch content " ?

  • It's both sensible and necessary - because patch content is inherently dynamic

    选票: 16 14.0%
  • I don't like it - but I understand why Taleworlds do it

    选票: 30 26.3%
  • It's absurd and unnecessary - it isolates the community from development and frustrates people

    选票: 65 57.0%
  • Other

    选票: 3 2.6%

  • 全部投票
    114

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This game, as any other game, is not essential part of my life. I take it as it is, not waiting/expecting anything.
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It is obvious EA has nothing to do with a complete wanted and wished game, the question is really would it be better to stay years and years in closed beta and then like in past open beta and finally release or a factly prepayed beta-development like now? To have early access to the momentary stage of development... that we have.
Clear one aspect is also obvisously for many interested communitymembers important. Communication to the community. Why there is probably no interest by TW for a kind of transparency of the developmentg... no clue, i cannot imagine they have fears for reactions... those are present now in not a positive way without any communication.
Now the last development step is some months ago and nothing relevant to hear or read by TW and their devs. Thats something making not only few folks getting upset, especially in past the updates came more continuously.
The feeling for the interested to be ignored is growing and again something obvious... nothing good in any directions.
For me it is really more important development goes further on (however fast) and finally a release will be so the modders (and there will be still some) can work on their ambitious projects.
And i still see very much potential for Bannerlord comparing with other games especially with the aspect of possible modding. Mods are anyway very individual and often ( not everytime :wink: ) nothing for a common vanilla version of the product.
 
Whenever I see this argument, I have an urge to puke. People are here complaining for whatever reason they have and that is it.
Me, still loving battles and doing trade other than that, the game has so many flaws and I do not like most of it so I am gonna stay here complaining the stuff I do not like as long as I see it is worth enough.
You literally agreed with me;

"as long as I see it is worth enough."

I'm suggesting that people who don't believe that should not bother. There are plenty of people on this forum who have no intention of ever engaging in a productive manner on this forum. We both know it.
 
You literally agreed with me;

"as long as I see it is worth enough."

I'm suggesting that people who don't believe that should not bother. There are plenty of people on this forum who have no intention of ever engaging in a productive manner on this forum. We both know it.
Well, three of them got muted so if we can get a thread like this on a weekly basis it could clean things up nicely.
 
Something gives me a feeling that whoever came up with the idea of limiting communications with the players is going "told you so" on the company slack right about now...
 
My personal view is that the negative effect of this policy on the community far outweighs the need for a 'limiting of expectations' - or whatever.

If patch content shifts and changes and things are delayed / taken out of a coming patch - people would absolutely be able to handle that.

But the "almost no info at all " policy, in combination with long waiting times just leads to toxicity and frustration.

What do you think?
It's great.
Have you one example?
Are you german or sth?
 
I think the majority of us are just waiting until every aspect of the modding tools are released so the modders can make bannerlord what it should be. I understand that this is a terrible way to look at it but these modders have done more to certain aspects of the game than any other time in TW development. Just look at RBM and Bannerkings....

I couldn't imagine not playing battles without RBM because otherwise battles become this amorphous blob of units smashing each other without any tactics involved at all.
 
"as long as I see it is worth enough."
That is my reason.

You know someone may invest so much of his/her time in this community, TW forum could become their part of life. Or they invested so much time on Mount and Blade, Warband, following Bannerlord development and EA period. This amount of time is enough for a fan to see worthy to complain even if they do not like Bannerlord in the slightest. Hell, like the state of EA release was not enough, TW even further go down with their Vision™ aka dumping down the game. So, there could be a lot of reason worthy for them to complain even if they do not see the game itself worthy.
 
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I think the majority of us are just waiting until every aspect of the modding tools are released so the modders can make bannerlord what it should be. I understand that this is a terrible way to look at it but these modders have done more to certain aspects of the game than any other time in TW development. Just look at RBM and Bannerkings....

I couldn't imagine not playing battles without RBM because otherwise battles become this amorphous blob of units smashing each other without any tactics involved at all.
You are surely right, i think very similar. I played (tested) Bannerlord Vanilla long time before i tried first mods, like RBM and must say if such things are possible then modders must do it... also with regards to individual tastes, finally such things are different tastes and thats for Vanilla anyway not possible.
 
Suggestions have led to hundreds of changes by now. We actively communicate the community driven ones for modding in the dedicated section, if you are looking for examples. I am pretty sure I shared some for SP before as well. To give a more recent one - we are looking into the ability to assign companions to formations. (Read - It may or may not happen.) As always, I don't discuss MP.

Just because you didn't get a particular change that you wanted, doesn't mean that no changes are made with feedback in mind.
Maybe off topic, but are you guys aware on how many people care about a lack of immersion, NPC interaction and diplomacy in the game? Why I always ask these things and they are always ignored lmao
 
Maybe off topic, but are you guys aware on how many people care about a lack of immersion, NPC interaction and diplomacy in the game? Why I always ask these things and they are always ignored lmao
That's exactly why we have to take a step back from arguing, discussing the game, devs don't want to put any effort in their game, we're being too fanatic..
 
Maybe off topic, but are you guys aware on how many people care about a lack of immersion, NPC interaction and diplomacy in the game? Why I always ask these things and they are always ignored lmao
Well, there is a lower chance of engagement if you tell people they are spitting in your face for spending their free time the wrong way :razz:

I have also responded to such topics at length before. Fundamentally, not everything can be achieved and choices have to be made. Your problem statement is a bit too generic to discuss in detail though.
 
I have also responded to such topics at length before. Fundamentally, not everything can be achieved and choices have to be made. Your problem statement is a bit too generic to discuss in detail though.
I'm talking about the countless threads and suggestions made about this matter along the way. The suggestion section has a lot of dust to be pulled of, there are some very good posts about diplomacy, conspiracies, how fast marriage occur and how they could be changed. There are a lot of very worded arguments over there that have been simply ignored by the devs, that's what worries me. I understand you guys don't care much about it, but taking a look won't hurt anyone

Well, there is a lower chance of engagement if you tell people they are spitting in your face for spending their free time the wrong way :razz:
I was talking about the way your company handles certain things, it has to do with what the original thread says, not about you specifically, didn't meant that for you to take personal, besides, you may not know what it feels as a costumer to be ignored completely, which is very frustrating. I know making a game can be a lot of hardship, but that doesn't mean you can disrespect players out of spite for some comments, or out of fear of enraging them, TW should have taken more responsibility in the SA matter. (Again I'm not talking about you here).

Not gonna pretend I'm a saint in this matter either, I could have been better worded in the past, but I'm by far not the first offender here, just a concerned customer
 
That is my reason.

You know someone may invest so much of his/her time in this community, TW forum could become their part of life. Or they invested so much time on Mount and Blade, Warband, following Bannerlord development and EA period. This amount of time is enough for a fan to see worthy to complain even if they do not like Bannerlord in the slightest. Hell, like the state of EA release was not enough, TW even further go down with their Vision™ aka dumping down the game. So, there could be a lot of reason worthy for them to complain even if they do not see the game itself worthy.
That's a toxic relationship. If something doesn't make you happy - don't waste your life on it.

If it's something you may enjoy more in the future sure; I personally have grumbles about Bannerlord Sp & MP - but i'm hopeful to be resolved. The moment I no longer see a future for a game - I'm out the door.

Case-in-point. Dawn of War 2. I hated it; it wasn't a sequel to Dawn of War 1 in any form. Want to know how long I spent playing/talking about it? Maybe 3-4 hours tops. I moved on.
 
Well given the ****show that ensued earlier, I suppose this proves that Duh and TW's policy are right. Not that I do not enjoy seeing people lose it over something as inconsequential as a $50 video game.

As much as I'd love to see a roadmap, it would have the opposite effect, people would whine about ordering or depth. I probably would too. Like not giving me ****ing Empire Light Cav (!!) lol.

RE: community feedback in EA. I've had a few suggestions I made in UX, gameplay, AI and economy that make it in within a few minor versions of suggestion. Maybe not lately, but I'll be needlessly optimistic and say all of the game breaking bugs and release pipeline test failures are because there is an equal amount of new content.

Considering all of us only paid like what - $50 bucks or whatever it was - for me personally it is worth it to log on once every few months, interact with some devs, and have some stuff put in the game based on at-whim suggestions. Cannot really beat that.

As far as communities go, as hostile as it gets here, it's honestly no where near as bad as some MMORPGs I play. Then again, a lot of the angry people are power-gamers who spend $1000s a year on the game's cosmetics and other "conveniences" so I suppose anger is proportional to perceived (lack of) value gained.
 
TW could delete the class system tomorrow and reinstate an exact copy of Warbands equipment system... and you would still be on here demanding a refund roy.

Let's try to keep some intellectual honesty to this conversation. You will never be positive about this game.

"A creature who has spent his life creating one particular representation of his selfdom, will die rather than become the antithesis of that."
If they reimplemented the good class system from warband and released private servers tomorrow, I would praise the game as one of the best of its kind. Until then, it’s garbage.
 
Look at the class system. Everyone hates it. And yet it’s still there.
You mean the former I to VIII from the one we have now?

don't know about you but i remember very clearly the I to VIII not keeping track of the formation after the unit was upgraded and than a new one ( from the same type ) was recruited.

For example: if my recruits were set to formation VI and then got ALL upgraded if i recruited another recruit the formation would go back to I .

the system we have now is far from perfect but far better than the previous one. and i would gladly trade the ability of selecting the formation in the party if that means a better and cleaner formation system in the future. Not to mention the selection of captains ( previously random ) and the deployment of troops.
So yeah. YOU and OTHERS didn't like it. some did. it's very different.

A better argument would be why are the pre battle Siege commands not working yet? That one my friend should have been the right thing to say
 
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you may not know what it feels as a costumer to be ignored completely, which is very frustrating
sometimes there are reasons we get ignored. and sometimes we either can't or don't want to comprehend said reasons.

I am a customer too, and maybe a little more as a content creator but if my answers or suggestions get ignored i don't feel frustration towards the devs, TW or the game. i know very well they do their job, like any worker, and might not have time to reply.
Some of the things i have suggested were added or addressed some didn't. but as a customer i don't pretend that anything i say as to be answered, addressed or taken into consideration.

I am just grateful when it is, cause that is not a given not the other way around.
And as this post suggests, the hatred towards the messanger is high in here, makes for an hostile environment and might end up triggering even the nicest of devs. I have been triggered a few times, not great for you mental health.

This last part is not directed to anyone in particular but to anyone who falls in this category:

Rememebr. if you feel like the job you do is not appreciated and you feel disrespected when someone insults your performance. why do you do the same to others?
Doesn't matter if it's hypocrisy, frustration or hatred. you should just be respectful especially TW devs on this forum deserves a crap ton of it. They have no obligation other than a moral one to respond to any of our questions using their free hard earned time.
Obviously this doesn't imply the game should not be criticized, i do my fair share of it too.

Bannerlord will age like wine, just give it time. it even rhymes like a game that will give you good times.
4K Hours and still counting... i don't think it will stop anytime soon.
 
You mean the former I to VIII from the one we have now?

don't know about you but i remember very clearly the I to VIII not keeping track of the formation after the unit was upgraded and than a new one ( from the same type ) was recruited.

For example: if my recruits were set to formation VI and then got ALL upgraded if i recruited another recruit the formation would go back to I .

the system we have now is far from perfect but far better than the previous one. and i would gladly trade the ability of selecting the formation in the party if that means a better and cleaner formation system in the future. Not to mention the selection of captains ( previously random ) and the deployment of troops.
So yeah. YOU and OTHERS didn't like it. some did. it's very different.

A better argument would be why are the pre battle Siege commands not working yet? That one my friend should have been the right thing to say
We're talking about multiplayer.
 
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