I'm gonna say something about the league.
Today we tested the rules with a match : 1000 gold, no round for respawn, cav limit, faction changing and spawn changing.
I spectate the match and I saw some interesting things.
First map : Steppe farmstead with Sweden and Crim.
As we saw, sweden was way more efficient than crim in steppe farmstead ( T_A_H won 5/0 with Sweden, Avenger won 3/2 With Sweden ). Crim with 1000 gold is very weak faction, espacially the cav. On the other hand, sweden musketman are way too strong. There, musketspam was the solution, so basically, the spam moved on from cav to musket.
Second map was a custom map with moscow and poland. It was a very close map, where cav was useless, and the two clans understood it, since we only saw 2 cavs on the whole map ! This map worked better than Steppe farmstead in my opinion, because clans didn't know it first, and also because it was a lot of melee fighting and improvising. Unfortunnatly, there were a spear spam there, not blamable though.
Also, 1000 didn't work well. Why ? Because prices for classes and factions are unbalanced. With 1000 gold.
Will make a video to explain why it wasn't that good.
So overall, what I would propose, is a limit on everyclass, for avoiding any kind of spam.
Good job to avenger and T_A_H that did great in this match.