I use them both: if one of them gets KO'd, the other heals mih/her.

That's just mean.Schemer 说:I'm sure he'll be able to find work, just maybe not the kind he's looking for.

Captured Joe 说:I use them both: if one of them gets KO'd, the other heals mih/her.
Ibo 说:Same. I know from past playthrough never to rely on just one person for doing all the healing. If your medic goes down and he's the only one with those skills, you're going to be out of action for a long, long time. Even if you've got someone else doing wound treatment, if no one else is doing first aid and the other guy gets knocked out in another round, you're still screwed.
Spreading those skills around can keep your party going for much longer, imho. Besides, I like to put trainer on all my high-INT guys because of the way that skill scales at high levels.That's just mean.Schemer 说:I'm sure he'll be able to find work, just maybe not the kind he's looking for.![]()
I found him in Praven later after doing this.Ibo 说:
I would have liked Firentis if he didn't whine whenever I do something bad.Lord Tristan 说:Firentis was my first companion, and I have always been partial to him. A war veteran that did a terrible deed that made him a shell of a man. Although, Marnid was my first diplomat, and Bunduk also has a lot in common with me
Alas, I voted Bunduk.

That's a not bad idea at all. Kind of a pain though. Hard enough issuing pre-battle commands as it is.Riddle 说:I just have Jeremus as my Doctor companion. I assigned him to unnamed 6, renamed it Jeremus, then I press 9 -> F1 -> F5 in each field battle. In sieges, I just tell him to hold a spot where he won't get lit up by the archers.

Helmuth 说:My favourite is Deshavi. She is free , has the very useful (for the early levels) Path finding skill and more importantly, she CAN kill fleeing khergits (i give her a horse and raise her horse archery skill).

Schemer 说:I found him in Praven later after doing this.
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Flanged 说:Somebody said earlier that they keep certain companions out of combat, but how do you do that? I'm fed up with half of them being injured and out of commission most of the time, and losing their party skills. How do you stop them from being on the battlefield, or do you just order all your companions far from the fight?
Flanged 说:Somebody said earlier that they keep certain companions out of combat, but how do you do that? I'm fed up with half of them being injured and out of commission most of the time, and losing their party skills. How do you stop them from being on the battlefield, or do you just order all your companions far from the fight?
JosieJ 说:Assign them to their own group. Then order them to hold position or retreat at the start of battle.
I assign all my "skill" companions--tracker, engineer, medic, & emissary (if I've got one)--to a group I name "Medics." It works pretty well.