Indeed I agree, maps should be designed for few purposes. If they are capable of hosting numerous game types on a single map and actually plays well, well kudos to those who can do that
I never really concentrated on CTF, I was more of a battle/TDM scener. However looking at these kind of results show that CTF isn't completely dead and buried and the reason why ppl didn't pick it was purely down to the messed up spawns on majority of the maps which are built for battle and TDM, i.e: Field by the River and Ruins.
When I tried to make my maps fit with CTF as well as battle and TDM, i've always wondered why it doesn't always work out properly.
I started to use these entry points - for team 1: 18,19,20,21,22,23,24 and 31. For team 2: 51,52,53,54,55,56,57 and 63. Not entirely sure if it worked though...
Then I used battle spawns, so 0 and 32. Quite simple, that didn't work out either, as they were just
another TDM 'like' spawn.
Maybe if I get any time, I might begin to work on one, possibly a smaller one, a small map like village.
