I really miss Fight&Destroy. It was really fun, especially since we played it quite alot in beta.
Arcas Nebun 说:I really miss Fight&Destroy. It was really fun, especially since we played it quite alot in beta.

FDEL 说:Favorite for me would be TDM. I'm not a competitive player and I don't like being 100% perfect in my play. Instead, I'd much rather just participate in slaughterfests where amid the chaos tons of epic things can happen. I also don't like having to wait to respawn and get back into the action, and TDM is better than DM in this because in TDM you can easily get into true 1 vs many situations which are incredibly fun, even if I die more often than win.
Second favorite would be CTF, and it's really sad that CTF gets so underplayed. It's basically TDM with an objective, so you get all the action and epicness of TDM while trying to do something else than just boosting killcount. On top of that, you can ninja around on CTF maps and take the flag when the other team is least expecting it, and that's a lot of fun. If I played CTF more I'd probably make this my first choice, but since it gets played so rarely, it's my second choice.
Third favorite from your list would be siege, which is TDM with an objective but with excruciatingly slow spawns (on both sides, since attackers still need to walk across the map again every time they spawn) and alot more camping archers.
I don't like battle much. I can see why lots of skilled and competitive players would like it since doing well in battle takes the most skill out of all the game modes, but having to wait a whole minute before playing again because you got slightly careless and headshotted by an archer behind you? That's not fun for me.
Duel is also nice, but it's not on the list![]()