Achul
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DanAngleland 说:Rhodoks don't seem to have enough actual spear troops, which is one problem. The best chance of getting a Rhodok with a spear is actually the first couple of tiers I think, and they just have normal (length 135) spears. Against heavy cavalry, this isn't enough, especially as the horsemen usually have long lances.
I have actually played as the Rhodoks against Sarranids and managed to soak up the Mameluke charge, but only when there are 8 or so. My troops, in tight bunches (F2, F4 like Aeon does), slow them down to a crawl and we manage to eventually beat up the riders. I have found that moving your infantry a few metres just after the charge hits can help as well sometimes. However, with larger numbers of Mamelukes, I just avoid the battle, because the troops just get run over. The Warhorses bowl over anyone in their path, and when there are enough the infantry line isn't thick enough to absorb the charge. Only I had a pike in the entire army, and I can only take out 1, or 2 if I am lucky, before the charge hits.
In my opinion though the major issue is the proportion of heavy cavalry in AI armies. Some Sarranid armies go around with huge numbers of Mamelukes, and the same probably goes for the Swadians (I haven't really played against Swadian armies yet, so haven't noticed them having excessive numbers, but I imagine it is the same case). Further more, I think the Sarranids in particular shouldn't have such powerful shock cavalry. I think their horses should be Sarranid or Desert horses, rather than hunters and warhorses, as they are a desert faction and heavy armour on a horse will impair its stamina. Perhaps they should have more missile cavalry as well, perhaps jarid, javelin or bow wielding. I would like to see Sarranids have more of a medium cavalry feel, as well as a very small minority of heavy cavalry (but even these shouldn't have Warhorses, maybe Hunters). At the moment they are not only unbalanced compared to infantry, but their cavalry is basically Swadians in the desert. I think the devs were worried about them being too weak if they used the Sarranid faction horses we see in multiplayer, but it would give them something unique at least.
Hehe I haven't even fought heavy cav. yet myself
Indeed I can imagine cavalry being a problem in the vanilla version as spears don't really give you the edge they would in real life when fighting cav. But hopefully the mods that existed for MB will come here to.




