Hi, I am having the exact same issue where I open the game through the xbox app on windows 10. It brings up the Bannerlord launcher but it is not responsive and eventually crashes. Any ideas on how to fix. I have already done what you said above. I have also done a full reinstall, updated drivers, os etc.
This is my launcher log file:
Can't reset context
Loading FiraSansExtraCondensed-Regular font, at: C:\Program Files\WindowsApps\TaleWorldsEntertainment.MountBladeIIBannerlord_1.0.21.0_x64__mk53pm3ay0384\Modules\Native\LauncherGUI\Fonts\FiraSansExtraCondensed-Regular/FiraSansExtraCondensed-Regular.fnt
Couldn't find .dll: ..\..\Modules\BirthAndDeath\bin\Win64_Shipping_Client\TaleWorlds.CampaignSystem.ViewModelCollection.BirthAndDeath.dll
Couldn't find .dll: ..\..\Modules\CustomBattle\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.CustomBattle.dll
Couldn't find .dll: ..\..\Modules\DedicatedCustomServerHelper\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.WebPanel.dll
Couldn't find .dll: ..\..\Modules\DedicatedCustomServerHelper\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.MapServer.dll
Couldn't find .dll: ..\..\Modules\DedicatedCustomServerHelper\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.ClientHelper.dll
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.View.dll
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.GauntletUI.dll
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedServer.dll
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.dll
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.Official.dll
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Platform.PC.dll
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Platform.PS.dll
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Platform.GDK.dll
Couldn't find .dll: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.dll
Couldn't find .dll: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.View.dll
Couldn't find .dll: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.GauntletUI.dll
Couldn't find .dll: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.dll
Couldn't find .dll: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.View.dll
Couldn't find .dll: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.GauntletUI.dll
Init LauncherModsDLLManager
Total startup time: 0.6410
Exception has been thrown by the target of an invocation.
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor, Boolean wrapExceptions)
at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Reflection.ConstructorInfo.Invoke(Object[] parameters)
at TaleWorlds.Library.TypeCollector`1.Instantiate(String typeName, Object[] parameters)
at TaleWorlds.GauntletUI.BaseTypes.TextureWidget.UpdateTextureWidget()
at TaleWorlds.GauntletUI.BaseTypes.TextureWidget.OnUpdate(Single dt)
at TaleWorlds.GauntletUI.EventManager.Update(Single dt)
at TaleWorlds.GauntletUI.UIContext.Update(Single dt)
at TaleWorlds.MountAndBlade.Launcher.Library.StandaloneUIDomain.Update()
at TaleWorlds.TwoDimension.Standalone.WindowsFramework.MessageLoop()
Exception has been thrown by the target of an invocation.
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor, Boolean wrapExceptions)
at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Reflection.ConstructorInfo.Invoke(Object[] parameters)
at TaleWorlds.Library.TypeCollector`1.Instantiate(String typeName, Object[] parameters)
at TaleWorlds.GauntletUI.BaseTypes.TextureWidget.UpdateTextureWidget()
at TaleWorlds.GauntletUI.BaseTypes.TextureWidget.OnUpdate(Single dt)
at TaleWorlds.GauntletUI.EventManager.Update(Single dt)
at TaleWorlds.GauntletUI.UIContext.Update(Single dt)
at TaleWorlds.MountAndBlade.Launcher.Library.StandaloneUIDomain.Update()
at TaleWorlds.TwoDimension.Standalone.WindowsFramework.MessageLoop()
at TaleWorlds.TwoDimension.Standalone.WindowsFramework.Start()
at TaleWorlds.MountAndBlade.Launcher.Library.Program.Main(String[] args)