Xbox Issues that have been noted

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naryelbog

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Display Issues

- Main map castle/town garrison overlay will not fit on screen - requires an extra page
  >> This is the overlay when you point over a town or castle. In particular when there is a siege battle, this is a problem, because with many prisoners one cannot determine who is in the Versus section. This then is disaster for the player to determine odds of entering such a siege he happens across.
[whether this is in the PC version also I am unaware as I do not have it on PC]

-In Battle Minimap + Orders Overlay cannot be used when moving or shield up. >> This gets you killed very easily by arrows.
  >> There is another Order map pressing the other arrow, and this works fine, but the minimap becomes too dangerous because of the inability to hold shield up, and therefore not used at all.
>>>>>Because of this troop positioning on xbox becomes a death taunt and unusable.
[unless you are stationary and far away from range of enemy arrows, is it usuable, and after many play hours, this is a rare thing to be out of arrow range - even if you could keep your shield up and be stationary I would give this a pass, because yelling out complex orders whilst riding and moving is not entirely realistic either]
[whether this is in the PC version also I am unaware as I do not have it on PC]

Controller Issues

-Using the xbox controller to manage troop upgrades, prisoners, and garrisons is exceedingly cumbersome and requires some extra tweaking in being able to navigate more effectively. This is the only failing that yells out "squeak", yet I am sure there is a solution for the xbox controller in this screen, as the triggers etc. are spare here.

- One can incidentally, as part of common map moving behaviour, press A moving around the map, and the coincidental timing of an incoming popup message is then unwillingly exited upon its imminent appearance, as A also exits this screen. The solution for this is to make B exit the main map popup message. Some of these popup messages do not appear in the message log, and are once only messages, that if missed, are missed forever.

- One can accidentally press the down arrow too easily and drop his weapon This is easier than one would expect, considering the xbox arrows so close, and using the orders regularly.
>>The solution would be to make this action a more conscious orientated double press combination.
[button function and accidental pressing is an important concept for xbox controller game design, as accidental pressing is common in consoles, > another example would be Grenading friendly NPCs in Witcher 3]

I am sure this is a thorough list of issues I have found with the Xbox Port after a generous amount of play. And this is commendable, as these above 5 issues are not totally game breaking*.

Understandably, therefore in the *aforementioned, one cannot viably expect these issues perfected for the Mount and Blade: Warband, but considered in a Forward View of a Future Bannerlord Port. For otherwise, I would then not bother to speak of them.
 
As far as upgrading soldiers goes, I've found a neat little trick. If you hold right on the thumbstick while pressing X to confirm the upgrade, the cursor will automatically revert the the previous place on the troop list. This can help if you have many companions and different types of troops.
 
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