wrong armor textures

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Kaldir

Squire
Hey,
I've just tried to convert some brf-files from old Mount&Blade to Warband. So far it works with the help of OpenBRF BUT when i try to add armors, the textures are completely wrong and i don't know why because OpenBRF shows them correctly and items like helmets, swords or shields are textured right ingame, too. I've already tried to retexture the armors but the problem still exists. Would be great to get some help!
Thanks in advance!

just to illustrate my problem

Edit:grin:oes nobody have an idea?
 
Could we have a brighter screen shot to see the problem better? I can't really see anything in that one.  :neutral:
 
One taught I have right now is that you using old dds files on new meshes. If that is like that, than it will not work cause new meshes textures are tweaked.
 
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