General Discussion
Post your thoughts about the WRL here, discuss whatever you want regarding the tournament.
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Just a general remark, I suspect this isn't the doing of the tournament admins but I find it very weird that this subboard is in groups, and can't be found when just going through the multiplayer forums. Or atleast I didn't. Makes the tournament as a whole alot less visible, which is a shame.
Taleworlds don't want to make subboards anymore so they force ppl to make groups.I was also thinking about it a few days ago. Don't know why they did that.
Not up to us sadly. But Callum won't even answer my DMs; we'd prefer having a subboard, but Taleworlds was very clear for the last 6v6 tournament that they are not doing that anymore. They are not providing us with any other kind of assistance either.I was also thinking about it a few days ago. Don't know why they did that.
That's a real shame...Not up to us sadly. But Callum won't even answer my DMs; we'd prefer having a subboard, but Taleworlds was very clear for the last 6v6 tournament that they are not doing that anymore. They are not providing us with any other kind of assistance either.
(2) Teams are sorted firstly by total points, secondly by their Buchholz score, thirdly by round difference, and lastly by rounds won.
(3) The Buchholz score is a running tally of each team's previous opponents' points from match wins, draws and losses.
(4) Teams will be automatically matched to opponents based on the following criteria: Done by dividing the group of players, ordered from strongest to weakest, into two strength ordered sets, one containing the stronger players of the group, the other containing the weaker players of the group. The strongest player of the stronger set is paired with the strongest player of the weaker set. The next strongest player of the stronger set is paired with the next strongest player of the weaker set, till all players have been paired or there is only one player unpaired.
(5) Teams that have faced each other previously will not have a rematch, instead the next closest opponent will be selected.
As Aeronwen has mentioned already, the rules are not 100% accurate, I have to apologize for the mistake. In Division A we indeed aim for round-robin. For the fixtures, I have made another mistake. It should have been indeed like you have shown and as the rules have stated (at least for this week). But I am assuming that most of the teams did already the training scheduling for this week and maybe even for the official. Therefore it will stay like it is since everyone gets to face everyone anyway.(...)
Thanks for the suggestion, we will have a quick internal talk about it and might adjust the rules for Divison A then.(...)
It would make more sense to sort teams by Points>Head to head record>Round difference when it comes to deciding the top 4, assuming it is actually round robin.
? stupidest thing I read all dayAs Aeronwen has mentioned already, the rules are not 100% accurate, I have to apologize for the mistake. In Division A we indeed aim for round-robin. For the fixtures, I have made another mistake. It should have been indeed like you have shown and as the rules have stated (at least for this week). But I am assuming that most of the teams did already the training scheduling for this week and maybe even for the official. Therefore it will stay like it is since everyone gets to face everyone anyway.
makes senseThe problem with RD in this situation is that it can distort league position. If a team knows it can no longer qualify for the KO stage or fall apart then the matches it plays later may well be much easier for their opponent than in their first week or two. This will lead to teams potentially having "harder" matches against lower teams than their opponents and walkovers that potentially happen later in the season will inflate the RD of the victor. RD is fine but in my opinion head-to-head is probably preferable with the small number of teams as it means teams cannot deny that their final sorting was in their own hands.
Scar did thorough research on this some time ago