Since the first time horses being revealed to be individually tradable and needed for cavalry upgrade I've always had this question: would causality of horses during battle being considered? Say, the rider is fine but his horse is killed, would it be required that a replacement horse for the rider? With that, some follow-up questions are:
1) if the party has no spare horses, can it still have cavalry units but on foot?
2) For all kinds of cavalry units, would the required horse be a particular type or not? In other words, can the party upgrade cavalry units with any kind of horse and unit speed depending on which horse the rider has?
To me, these horse-related features would largely improve gameplay friendly realistic feeling. Also, this is a balance for the cavalry to be a little bit OP. The commanders/players are facing a risk in losing horses during battle so they need to plan carefully when bring in that devasting charge into the enemy line. And the choice of which kind of horse to be equipped for your units becomes a strategy decision based on your current map location (horse price and supply related) and battle style.
Edit: some more interesting thing could be the winning party after battle can take survive horses instead of horses being randomly shown in the loot.
1) if the party has no spare horses, can it still have cavalry units but on foot?
2) For all kinds of cavalry units, would the required horse be a particular type or not? In other words, can the party upgrade cavalry units with any kind of horse and unit speed depending on which horse the rider has?
To me, these horse-related features would largely improve gameplay friendly realistic feeling. Also, this is a balance for the cavalry to be a little bit OP. The commanders/players are facing a risk in losing horses during battle so they need to plan carefully when bring in that devasting charge into the enemy line. And the choice of which kind of horse to be equipped for your units becomes a strategy decision based on your current map location (horse price and supply related) and battle style.
Edit: some more interesting thing could be the winning party after battle can take survive horses instead of horses being randomly shown in the loot.





