SP Fantasy World of Hexen Mod (looking for the better name of mod - please vote)

Choose mod's name...

  • World of Hexen

    选票: 3 11.1%
  • Trials of Thyrion

    选票: 5 18.5%
  • Heroes of Thyrion

    选票: 3 11.1%
  • Land of Thyrion

    选票: 0 0.0%
  • Hexen 2 Mod

    选票: 2 7.4%
  • Legends of Thyrion

    选票: 7 25.9%
  • Rise of Eidolon

    选票: 3 11.1%
  • Rise of Serpent Riders

    选票: 1 3.7%
  • Other (post name in this thread)

    选票: 3 11.1%

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Kolba

hexen2-h.jpg


World of Hexen Mod

"Hexen II takes place on Thyrion where Eidolon, the third and most powerful serpent rider, arrives to conquer. Four heros rise to the
challenge but Eidolon already controls four continents" The mod is about this game and this story...

Classes:

Paladin - + 2 STR, + 2 INT
Crusader - + 3 STR, + 1 CHA
Assasin - + 2 AGI, + 2 INT
Necromancer - + 2 INT, + 2 CHA


Enemies and their equipment:

Goat Archer - Magic Bow, Short Sword, Goatman Armor
Goat Archer Lord - Imperial Magic Bow, Short Sword, Gold Goatman Armor
Spider
Silver Spider
Hydra
Skull Wizard - Fireball spell, Teleportation spell, Wizards Robe
Golem - Crystal Armor
Scorpion
Jaguarman - Thick Club, Shield of Mazarea
Medusa
Fallen Angel - Sword of Destiny, Red Dress
Imp - Dirk
Pyramide Guard - Sand Spear, Pyramide Guard's Armor, Sand Boots

And here are this beasts http://hexen2.ravengames.com/story.hexen2_bestiary.php



Items and their sources


Katar - http://www.georgehernandez.com/h/xMartialArts/media/knives/Katar.jpg
Hand Crosbow - Native
Grenades - http://mysite.wanadoo-members.co.uk/alliedassaulthq/images/Mark_II_frag_grenade.jpg
Staff of Set - (currently no reference image)

War Hammer - Native
Ice Mace - http://hexen2.ravengames.com/images/heroes/hexen2-heroes_icemace.gif
Meteor Staff - http://hexen2.ravengames.com/images/heroes/hexen2-heroes_meteor.gif
Lightbringer - http://hexen2.ravengames.com/images/heroes/hexen2-heroes_light2.gif

Vorpal Sword - http://www.mwart.com/images/p/Fantasy_Swords_Luciendar__Sword_of_Lig_KR4_698.jpg
Double Bladed Axe - http://www.bytheswordinc.com/acatalog/images/XD617L.jpg
Purifier - http://hexen2.ravengames.com/images/heroes/hexen2-heroes_purify1.gif

Sickle - Native
Magic Missiles - (currently no reference image)
Bone Shards - (currentyl no reference image)
Raven Staff - http://rivendell.fortunecity.com/harvester/722/ravenstaff.jpg

Magic Bow - (currently no reference image)
Imperial Bow - Native
Goatman Armor - look here http://gemstate.net/gemstate/images/enem-archer.gif
Goatman Gold Armor - golden version of this http://gemstate.net/gemstate/images/enem-archer.gif
Wizards Robe - from Skull Wizard http://hexen2.ravengames.com/story.hexen2_bestiary.php
Crystal Armor - this armor http://gemstate.net/gemstate/images/enem-bgolem.gif
Thick Club - Native
Shield of Mazarea - http://www.by-the-sword.com/acatalog/images/ah-3990.jpg
Sword of Destiny - http://www.by-the-sword.com/acatalog/images/SD4149NQ.jpg
Red Dress - http://hexen2.ravengames.com/images/bestiary/hexen2-bestiary_fallenangel.gif
Dirk - my stuff DONE
Sand Spear - my stuff DONE
Pyramid's Guard Armor - http://hexen2.ravengames.com/images/bestiary/hexen2-bestiary_mummy.gif
Sand Boots - my stuff DONE



Continents

Blackmarsh


"A land of cold rain and dark, decaying castles, Blackmarsh appears harsh and uninviting to the casual visitor. It has become even less so since the coming of Eidolon: once-quaint villages and fortresses have now been overrun with Golems, Fallen Angels, and a host of other vile creatures.

Any hero wishing to rid Blackmarsh of evil would have to fight his or her way through several distinct locales: the Grand Cathedral, the Underhalls, the Mage’s Tower, and more. Eidolon’s minions have also infested the sewers beneath Blackmarsh’s greatest cities–and these, too, must be expunged of their evil denizens.

Eidolon’s inner sanctum is rumored to lie somewhere within the lands of Blackmarsh, though none can attest to this with any certainty"


Mazaera

"Mazaera is a land of lush rain forests and nomadic tribesmen. A few scattered centers of civilization have been carved from the heart of Mazaera’s steamy jungles, but the remainder of the continent remains largely untouched by man.

Mazaera is filled with the ruins of ancient civilizations, many of which have now been claimed by Eidolon. The legendary Plaza of the Sun, Court of 1,000 Warriors, and Tomb of the High Priest are all famous sites long since overrun by vile beasts. Perhaps the most formidable of these creatures is the lithe and deadly Were Jaguar, which makes its home exclusively in Mazaera’s warm climate. Adventurers beware!"


Thysis

"Thysis is a continent dominated by desert: only the land adjoining the coast shows signs of abundant vegetation. Within this barren desert, several great empires have risen and crumbled–despite the apparent hardships of living in such a hostile climate.

The distinctive culture of Thysis has always seemed unusual to denizens of other continents, and is shrouded with even more mystery since the coming of Eidolon. The great pyramids of Thysis, both whole and ruined, have been conquered by hordes of Mummies and Golems. The fantastical Palace of Horus and the forbidding Temple of Set have likewise fallen to Eidolon’s inexorable onslaught. Only the mightiest of heroes will succeed in this strange, hostile land, where Scorpions run rampant, and sealed tombs conceal horrors beyond mortal imagination"


Septimus

"The most heavily populated of Thyrion’s four continents, Septimus is a land of urban decadence. Its citizens are cosmopolitan, sampling the best that Thyrion has to offer from the comfort of their richly appointed palaces.

Unfortunately, the wealth and comfort of Septimus bred complacency and sloth. Aside from the ascetic devotees of Kravnos, Septimus’ citizens were ill prepared for the coming of Eidolon. Septimus’ grand structures fell within hours of Eidolon’s initial assault: the grand Forum, the multitudinous temples, the famous bath houses and hanging gardens. All these grand locales were conquered in record time, and Septimus’ citizens were forced to watch their carefully built cities reduced to ruins overnight.

Eidolon’s minions keep a particularly strong vigil over Septimus, due to its wealth and importance in the workings of Thyrion. Led by deadly Medusas, these armies will present a formidable challenge to even the mightiest champion"




Game Parts

Part 1 - November 2007, 7 levels
Part 2 - January 2008, 8 levels
Part 3 - March 3008, 7 levels
Part 4 - May 2008, 7 levels
Part 5 - May/June 2008, 4 levels






Levels:


Blackmarsh - included in mod demo
Barbican - included in mod demo
King's Court - included in mod demo
Stables
Inner Courtyard
Palace Entrance 
Chamber of Crystal golem
Plaza of The Sun

Obelisk of the moon
Court of 1000 warriors
Square of the Stream
Palace of Columns
Tomb of High Priest
Bridge of Stars
Realm of Death

Temple of Horus
Palace of the Pharaoh
Temple of Nefertum
The Shrine of Naos
Pyramid of Anubis 
Temple of Light
Pestilence's Lair
 
Hall of Heroes
Forum of Zeus
Gardens of Athena
Reflecting Pool
Baths of Demetrius
Temple of Mars
Coliseum of War

The Cathedral
Tower of the Dark Mage
Underhalls
Eidolon's Ordeal
Eidolon's Lair





Faq

Q. When the mod is released ?

A. Look here
Part 1 - November 2007,
Part 2 - January 2008,
Part 3 - March 3008,
Part 4 - May 2008,
Part 5 - May/June 2008


Q.


 
Good luck.

I always liked Hexen/Heratic, and although this might not be the best engine for a remake, I daresay you could do something good with it.
 
rmancrusader 说:
Hmmm, sounds nice, are you basing it off of anything?
Hexen is an old computer game, sort of like Doom with more fantasy.
I am really looking forward to this mod! The best of luck to you.
 
Thank you Aurus. Before I start any modding I start a poll for choosing a name. Please vote!
 
Make sure to include a puzzle where you spend several hours searching for a tiny crack in a wall to smash :p
 
Hehe :grin: The gameplay will be like a Hero & Blade mod - only dungeons and monsters in them.

 
this looks sweet, I like the classes, this may actually get me playing m&b again, but this is gonna be a dungeon crawler?
 
Not exactly. It's not pure dungeon crawler - you can walk freely on map and you can hire troops in your faction outposts ,but you can't fight every time in battles outside. There are too some things to increase and sometimes deacrease the mod difficulty:

1) A lot of locations don't need a keys for them, so you can enter them when would you like.
2) Some locations need keys, so you must first get keys to enter them.
3) There aren't any towns with merchants, weapon sellers etc. - you can only obtain items in dungeons.
4) Before you leave every continent you must fight in a battle with some monsters and you must kill their boss.
5) You can come back to previous continents all time.



 
Very cool idea, Hexen II was one of my favourites... but are you going to include the continent and enemies from the expansion? I liked the yak-minotaur for one...
 
I don't played Portal of Praevus, so I don't do this new continent and monsters.
 
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