In Progress World Map - Lords/Caravans/Raiders are stuck in infinite battle

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Version number
1.1.4.17949
Branch
Main
Modded/unmodded
No, I didn't use any mods.

Omega117

Recruit
Summary:
Lords/Caravans/Raiders are stuck in infinite battle No one winning or losses, just stucks in an infinite battle.
Its really annoying because i have to capture someone who's stuck in this "battle" and if i came back to the "bug" position after few days IG, it seems that more and more NPC are joining the battle (and be stucks)

Any help from the community would be appreciated :smile:

Since the bug occured the game (PC Game Pass) was updated from 1.1.3.16165 to 1.1.4.17949, but no change for this issue, all NPC are still stucks.

How to Reproduce:
I don't know how its occured. I saw other thread related :
Ex https://forums.taleworlds.com/index...tuck-on-the-campaign-map.458120/#post-9865487

Have you used cheats and if so which:
I tried to use console commands (AFTER the issue), but it seems no one could help (or maybe someone can provide me one could help)

Media (Screenshots & Video):





Computer Specs:
OS: Windows 10 x64
GPU: Nvidia 4090 (FE)
GPU Driver Version: 531.79
CPU: Intel I9 13900k
RAM: 32Gb
Motherboard: Asus ROG STRIX Z790-F Gaming
Storage Device (HDD/SSD): Samsung 980Pro M.2 2To

Thanks for your help
For the Support Team : I've already opened a ticket :
https://www.taleworlds.com/en/Ticket/Item/1116
 
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Forwarded to the QA team for further investigation. We will reach out again if we need more information. Thanks for reporting and sorry for any inconvenience!
 
Hello,

While waiting for a future update, I finally find a solution if someone interested :

First keep in mind before :
- Achievements will be locked (you have to activate the developer console)
- All your in game prisoners will be released

1 : Activate the developer console to use commands (how to)
2 : Note all the factions involved in the "infinite battle"
3 : For all the factions involved use this command (to declare peace with) : campaign.declare_peace westernempire ImperiumCalradum
(In this example you are the "ImperiumCalradum" faction and one of the ennemies stuck is "westernempire" )
4 : Repeat this for all factions involved (except Raiders)
5 : Now you will be able to join the fight (in my case "defend" the caravan, the beggining of the bug)
6 (if you want) : Reverse back to faction war while using the following command : campaign.declare_war westernempire ImperiumCalradum
7 (if you want) : Repeat the command for all factions involved at the beginning

Hope this help.
 
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Had the same problem, the command campaign.declare_peace (in my case Vlandia with every other nation, example campaign.declare_peace vlandia battania) made it able for me to join the fight and end it.
 
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