Bannerlord is a complex game and complex is the arrangement of the information elements of its UI. An informative element which personally burdens my eyes is the left panel; in my opinion it is too intrusive. I propose as a graphic suggestion a significant reduction of it size and a guideline of how to show it.
In the game this panel is displayed from left to right. I suggest that both the settlement or event panel be displayed by sliding from top to bottom. For settlement panels, icons would be displayed as direct shortcuts at the top of the header and the drop-down (multi-option) icons inside the information panel with a scroll bar. For events, the information inside the panel.
The user could make the tooltip for each icon appear by means of a mouse action hover. With this slight retouching the ui map will breathe imo, making the map even more main character.
In the game this panel is displayed from left to right. I suggest that both the settlement or event panel be displayed by sliding from top to bottom. For settlement panels, icons would be displayed as direct shortcuts at the top of the header and the drop-down (multi-option) icons inside the information panel with a scroll bar. For events, the information inside the panel.
The user could make the tooltip for each icon appear by means of a mouse action hover. With this slight retouching the ui map will breathe imo, making the map even more main character.
Current layout | Suggested layout |
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