SP - World Map world map castle locations some dont allow easy AI passing. and late faction problems

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Amitatys castle location on the map only has a small gap for where caravans or other AI army's can pass . it is a main passage for a lot of caravans . if factions are at war with Amitatys owner faction causes a pile up of caravans and army's running back and forward fleeing from castle then trying to pass it again. stuck in a loop somewhat .

may i suggest moving the river in front of the Amitatys castle further out to allow some passage so they AI can find a new route and dont get stuck in that loop.

also when factions end up with one castle and are left for sometime all the factions characters stay within the faction and pile up on that location causing there to be 1000+ defenders making it difficult to amass a army big enough to be able to take it
 
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