Thank you for this great sharing! You saved me from making strange variations from native models
Adorno said:Thank you.
I'm preparing an update to sort of finish the pack.
It's mainly a set of large walls - with a gatehouse - to create a wooden fort/castle.
I admit they look sort of generic, but it was important they were modular and low-poly.
The wall sections are only 400 vertices.
Made a test scene to show them - all the props are from the pack (except plants and rocks, of course).
("ado_stone_bench_roman",0,"ado_stone_bench_roman", "bo_ado_stone_bench_roman", []),
("ado_wood_bench_fine",0,"ado_wood_bench_fine", "bo_ado_wood_bench_fine", []),
("ado_wood_bench_plain",0,"ado_wood_bench_plain", "bo_ado_wood_bench_plain", []),
("ado_wood_barn",0,"ado_wood_barn", "bo_ado_wood_barn", []),
("ado_wood_chair1",0,"ado_wood_chair1", "bo_ado_wood_chair1", []),
("ado_wood_chair2",0,"ado_wood_chair2", "bo_ado_wood_chair2", []),
("ado_wood_chair_fine",0,"ado_wood_chair_fine", "bo_ado_wood_chair_fine", []),
("ado_wood_cradle",0,"ado_wood_cradle", "bo_ado_wood_cradle", []),
("ado_wood_desk",0,"ado_wood_desk", "bo_ado_wood_desk", []),
("ado_wood_desk_tall",0,"ado_wood_desk_tall", "bo_ado_wood_desk_tall", []),
("ado_wood_stool",0,"ado_wood_stool", "bo_ado_wood_stool", []),
("ado_wood_table_plain",0,"ado_wood_table_plain", "bo_ado_wood_table_plain", []),
("ado_wood_table_round",0,"ado_wood_table_round", "bo_ado_wood_table_round", []),
("ado_wood_table_round_2",0,"ado_wood_table_round_2", "bo_ado_wood_table_round_2", []),
("ado_wood_table_round_small",0,"ado_wood_table_round_small", "bo_ado_wood_table_round_small", []),
("ado_wood_ladder_simple",0,"ado_wood_ladder_simple", "bo_ado_wood_ladder_simple", []),
("ado_wood_ladder_simple_broken",0,"ado_wood_ladder_simple_broken", "bo_ado_wood_ladder_simple_broken", []),
("ado_wood_log_1",0,"ado_wood_log_1", "bo_ado_wood_log_1", []),
("ado_wood_log_2",0,"ado_wood_log_2", "bo_ado_wood_log_2", []),
("ado_wood_log_3",0,"ado_wood_log_3", "bo_ado_wood_log_3", []),
("ado_wood_log_4",0,"ado_wood_log_4", "bo_ado_wood_log_4", []),
("ado_wood_logs_pile",0,"ado_wood_logs_pile", "bo_ado_wood_logs_pile", []),
("ado_wood_logs_pile_2",0,"ado_wood_logs_pile_2", "bo_ado_wood_logs_pile_2", []),
("ado_wood_pile",0,"ado_wood_pile", "bo_ado_wood_pile", []),
("ado_wood_platform",0,"ado_wood_platform", "bo_ado_wood_platform", []),
("ado_wood_stable",0,"ado_wood_stable", "bo_ado_wood_stable", []),
("ado_wood_stable_simple",0,"ado_wood_stable_simple", "bo_ado_wood_stable_simple", []),
("ado_wood_palisade_long",0,"ado_wood_palisade_long", "bo_ado_wood_palisade_long", []),
("ado_wood_palisade_long_decay",0,"ado_wood_palisade_long_decay", "bo_ado_wood_palisade_long_decay", []),
("ado_wood_palisade_long_destroyed",0,"ado_wood_palisade_long_destroyed", "bo_ado_wood_palisade_long_destroyed", []),
("ado_wood_palisade_short",0,"ado_wood_palisade_short", "bo_ado_wood_palisade_short", []),
("ado_wood_palisade_plain",0,"ado_wood_palisade_plain", "bo_ado_wood_palisade_plain", []),
("ado_wood_palisade_stake",0,"ado_wood_palisade_stake", "bo_ado_wood_palisade_stake", []),
("ado_wood_palisade_stake_broken",0,"ado_wood_palisade_stake_broken", "bo_ado_wood_palisade_stake_broken", []),
("ado_wood_well_village",0,"ado_wood_well_village", "bo_ado_wood_well_village", []),
("ado_wood_well_stone_village",0,"ado_wood_well_stone_village", "bo_ado_wood_well_stone_village", []),
("ado_wood_dovecote_tall",0,"ado_wood_dovecote_tall", "bo_ado_wood_dovecote_tall", []),
("ado_wood_pillory",0,"ado_wood_pillory", "bo_ado_wood_pillory", []),
("ado_wood_judas_cradle",0,"ado_wood_judas_cradle", "bo_ado_wood_judas_cradle", []),
("ado_wood_spanish_donkey",0,"ado_wood_spanish_donkey", "bo_ado_wood_spanish_donkey", []),
("ado_wood_gatehouse",0,"ado_wood_gatehouse", "bo_ado_wood_gatehouse", []),
("ado_wood_gate_left",0,"ado_wood_gate_left", "bo_ado_wood_gate_left", []),
("ado_wood_gate_right",0,"ado_wood_gate_right", "bo_ado_wood_gate_right", []),
("ado_wood_gate_lock",0,"ado_wood_gate_lock", "bo_ado_wood_gate_lock", []),
("ado_wood_gates_locked",0,"ado_wood_gates_locked", "bo_ado_wood_gates_locked", []),
("ado_wood_fence_long",0,"ado_wood_fence_long", "bo_ado_wood_fence_long", []),
("ado_wood_fence_short",0,"ado_wood_fence_short", "bo_ado_wood_fence_short", []),
("ado_wood_stairs",0,"ado_wood_stairs", "bo_ado_wood_stairs", []),
("ado_wood_stairs_long",0,"ado_wood_stairs_long", "bo_ado_wood_stairs_long", []),
("ado_wood_stairs_short",0,"ado_wood_stairs_short", "bo_ado_wood_stairs_short", []),
("ado_wood_bridge_tall",0,"ado_wood_bridge_tall", "bo_ado_wood_bridge_tall", []),
("ado_wood_bridge_long",0,"ado_wood_bridge_long", "bo_ado_wood_bridge_long", []),
("ado_wood_bridge_long_ramp",0,"ado_wood_bridge_long_ramp", "bo_ado_wood_bridge_long_ramp", []),
("ado_wood_cart",0,"ado_wood_cart", "bo_ado_wood_cart", []),
("ado_wood_cart_2",0,"ado_wood_cart_2", "bo_ado_wood_cart_2", []),
("ado_wood_cart_3",0,"ado_wood_cart_3", "bo_ado_wood_cart_3", []),
("ado_wood_cart_2_broken",0,"ado_wood_cart_2_broken", "bo_ado_wood_cart_2_broken", []),
("ado_wood_cart_wheel",0,"ado_wood_cart_wheel", "bo_ado_wood_cart_wheel", []),
("ado_wood_stockade_long",0,"ado_wood_stockade_long", "bo_ado_wood_stockade_long", []),
("ado_wood_stockade_long_broken",0,"ado_wood_stockade_long_broken", "bo_ado_wood_stockade_long_broken", []),
("ado_wood_stockade_short",0,"ado_wood_stockade_short", "bo_ado_wood_stockade_short", []),
("ado_wood_stockade_bending",0,"ado_wood_stockade_bending", "bo_ado_wood_stockade_bending", []),
("ado_wood_stockade_plank",0,"ado_wood_stockade_plank", "bo_ado_wood_stockade_plank", []),
("ado_wood_stockade_plank_broken",0,"ado_wood_stockade_plank_broken", "bo_ado_wood_stockade_plank_broken", []),
("ado_wood_tower_lookout_defence",0,"ado_wood_tower_lookout_defence", "bo_ado_wood_tower_lookout_defence", []),
("ado_wood_gatehouse_twins",0,"ado_wood_gatehouse_twins", "bo_ado_wood_gatehouse_twins", []),
("ado_wood_platform_raised",0,"ado_wood_platform_raised", "bo_ado_wood_platform_raised", []),
("ado_wood_cabin_log",0,"ado_wood_cabin_log", "bo_ado_wood_cabin_log", []),
("ado_wood_coffin_closed",0,"ado_wood_coffin_closed", "bo_ado_wood_coffin_closed", []),
("ado_wood_coffin_no_lid",0,"ado_wood_coffin_no_lid", "bo_ado_wood_coffin_no_lid", []),
("ado_wood_coffin_lid",0,"ado_wood_coffin_lid", "bo_ado_wood_coffin_lid", []),
("ado_wood_coffin_with_lid_off",0,"ado_wood_coffin_with_lid_off", "bo_ado_wood_coffin_with_lid_off", []),
("ado_wood_arena_training",0,"ado_wood_arena_training", "bo_ado_wood_arena_training", []),
("ado_wood_arena_barrier",0,"ado_wood_arena_barrier", "bo_ado_wood_arena_barrier", []),
("ado_wood_crate_1",0,"ado_wood_crate_1", "bo_ado_wood_crate_1", []),
("ado_wood_crate_2",0,"ado_wood_crate_2", "bo_ado_wood_crate_2", []),
("ado_wood_crate_tall",0,"ado_wood_crate_tall", "bo_ado_wood_crate_tall", []),
("ado_wood_crate_closed",0,"ado_wood_crate_closed", "bo_ado_wood_crate_closed", []),
("ado_wood_crate_broken",0,"ado_wood_crate_broken", "bo_ado_wood_crate_broken", []),
("ado_wood_crate_lid",0,"ado_wood_crate_lid", "bo_ado_wood_crate_lid", []),
("ado_wood_tourney_arch",0,"ado_wood_tourney_arch", "bo_ado_wood_tourney_arch", []),
("ado_wood_tourney_arch_painted",0,"ado_wood_tourney_arch_painted", "bo_ado_wood_tourney_arch_painted", []),
("ado_wood_tourney_arch_painted_dark",0,"ado_wood_tourney_arch_painted_dark", "bo_ado_wood_tourney_arch_painted_dark", []),
("ado_wood_tourney_post",0,"ado_wood_tourney_post", "bo_ado_wood_tourney_post", []),
("ado_wood_tourney_scaffold_short",0,"ado_wood_tourney_scaffold_short", "bo_ado_wood_tourney_scaffold_short", []),
("ado_wood_tourney_scaffold_tall",0,"ado_wood_tourney_scaffold_tall", "bo_ado_wood_tourney_scaffold_tall", []),
("ado_wood_tourney_scaffold_tall_painted",0,"ado_wood_tourney_scaffold_tall_painted", "bo_ado_wood_tourney_scaffold_tall_painted", []),
("ado_wood_tourney_scaffold_tall_painted_dark",0,"ado_wood_tourney_scaffold_tall_painted_dark", "bo_ado_wood_tourney_scaffold_tall_painted_dark", []),
("ado_wood_tourney_barrier",0,"ado_wood_tourney_barrier", "bo_ado_wood_tourney_barrier", []),
("ado_wood_tourney_barrier_painted",0,"ado_wood_tourney_barrier_painted", "bo_ado_wood_tourney_barrier_painted", []),
("ado_wood_tourney_barrier_painted_dark",0,"ado_wood_tourney_barrier_painted_dark", "bo_ado_wood_tourney_barrier_painted_dark", []),
("ado_wood_tourney_barrier_short",0,"ado_wood_tourney_barrier_short", "bo_ado_wood_tourney_barrier_short", []),
("ado_wood_tourney_barrier_short_painted",0,"ado_wood_tourney_barrier_short_painted", "bo_ado_wood_tourney_barrier_short_painted", []),
("ado_wood_tourney_barrier_short_painted_dark",0,"ado_wood_tourney_barrier_short_painted_dark", "bo_ado_wood_tourney_barrier_short_painted_dark", []),
("ado_wood_tourney_barrier_post",0,"ado_wood_tourney_barrier_post", "bo_ado_wood_tourney_barrier_post", []),
("ado_wood_tourney_fence",0,"ado_wood_tourney_fence", "bo_ado_wood_tourney_fence", []),
("ado_wood_tourney_fence_post",0,"ado_wood_tourney_fence_post", "bo_ado_wood_tourney_fence_post", []),
("ado_wood_tourney_fence_short",0,"ado_wood_tourney_fence_short", "bo_ado_wood_tourney_fence_short", []),
("ado_wood_tourney_podium",0,"ado_wood_tourney_podium", "bo_ado_wood_tourney_podium", []),
("ado_wood_tourney_podium_painted",0,"ado_wood_tourney_podium_painted", "bo_ado_wood_tourney_podium_painted", []),
("ado_wood_tourney_podium_painted_dark",0,"ado_wood_tourney_podium_painted_dark", "bo_ado_wood_tourney_podium_painted_dark", []),
("ado_wood_house",0,"ado_wood_house", "bo_ado_wood_house", []),
("ado_wood_house_planks",0,"ado_wood_house_planks", "bo_ado_wood_house_planks", []),
("ado_wood_house_small",0,"ado_wood_house_small", "bo_ado_wood_house_small", []),
("ado_wood_house_small_v2",0,"ado_wood_house_small_v2", "bo_ado_wood_house_small_v2", []),
("ado_wood_house_small_shingles",0,"ado_wood_house_small_shingles", "bo_ado_wood_house_small_shingles", []),
("ado_wood_wheelbarrow",0,"ado_wood_wheelbarrow", "bo_ado_wood_wheelbarrow", []),
("ado_wood_wall_section",0,"ado_wood_wall_section", "bo_ado_wood_wall_section", []),
("ado_wood_wall_section_destroyed",0,"ado_wood_wall_section_destroyed", "bo_ado_wood_wall_section_destroyed", []),
("ado_wood_wall_section_bending",0,"ado_wood_wall_section_bending", "bo_ado_wood_wall_section_bending", []),
("ado_wood_wall_section_corner",0,"ado_wood_wall_section_corner", "bo_ado_wood_wall_section_corner", []),
("ado_wood_wall_section_short",0,"ado_wood_wall_section_short", "bo_ado_wood_wall_section_short", []),
("ado_wood_wall_section_2",0,"ado_wood_wall_section_2", "bo_ado_wood_wall_section_2", []),
("ado_wood_gatehouse_large",0,"ado_wood_gatehouse_large", "bo_ado_wood_gatehouse_large", []),
("ado_wood_wall_tower",0,"ado_wood_wall_tower", "bo_ado_wood_wall_tower", []),
("ado_wood_windmill_post",0,"ado_wood_windmill_post", "bo_ado_wood_windmill_post", []),
("ado_wood_windmill_post_full_sail",0,"ado_wood_windmill_post_full_sail", "bo_ado_wood_windmill_post_full_sail", []),
("ado_wood_windmill_post_full_sail_red",0,"ado_wood_windmill_post_full_sail_red", "bo_ado_wood_windmill_post_full_sail_red", []),
("ado_wood_windmill_post_sails_off",0,"ado_wood_windmill_post_sails_off", "bo_ado_wood_windmill_post_sails_off", []),
It sometimes seems to depend on your browser settings. These one here I can see normally, only a few I can't. Haven't figured out yet what I have to change in the settings...Schwarzwolf said:Screenshots don't work anymore