LSP 3D Art Wooden Scene Props Pack 1.2

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Thank you.

I'm preparing an update to sort of finish the pack.
It's mainly a set of large walls - with a gatehouse - to create a wooden fort/castle.

I admit they look sort of generic, but it was important they were modular and low-poly.
The wall sections are only 400 vertices.

Made a test scene to show them - all the props are from the pack (except plants and rocks, of course).
KTrsj.jpg
XFQav.jpg
mDBmr.jpg
3aPc-.jpg
krm_Y.jpg
PXpL4.jpg
yvZxg.jpg
z_nlG.jpg
9LTXU.jpg
L-nsN.jpg
uVgWK.jpg
 
Adorno said:
Thank you.

I'm preparing an update to sort of finish the pack.
It's mainly a set of large walls - with a gatehouse - to create a wooden fort/castle.

I admit they look sort of generic, but it was important they were modular and low-poly.
The wall sections are only 400 vertices.

Made a test scene to show them - all the props are from the pack (except plants and rocks, of course).
KTrsj.jpg
XFQav.jpg
mDBmr.jpg
3aPc-.jpg
krm_Y.jpg
PXpL4.jpg
yvZxg.jpg
z_nlG.jpg
9LTXU.jpg
L-nsN.jpg
uVgWK.jpg

This looks very nice.

I was wondering whether you are interested in fixing some shortcomings of the game in regards to its larger wooden defensive structures, such as the earth walls and those big wooden ramparts used in vanilla arenas. I always felt that these models were of substantially lower quality than the rest of the fortifications.
 
But these walls were meant to be an alternative to the native defensive wooden walls.
The textures on those native models are certainly low resolution. Not sure I can necessarily make better models though. I just do my own stuff.
Are you thinking of something specific?
 
Ah, okay. I've seen that. The earthworks are actually made using the terrain.
Something similar can be done in Warband - although the terrain is less detailed.

From Viking Conquest
XasK0.jpg
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Version 1.2 has been released.

It includes the set of props to create a wooden fort as shown above.
But also a new house and a post mill.

Plank house
-GvaS.jpg
zTvUM.jpg
acqKG.jpg

FRDtP.jpg

Post mill
grBsN.jpg
OIU6R.jpg
O2SEL.jpg
Nco_0.jpg
XzhsN.jpg

7HsDI.jpg
-yADi.jpg
4NywE.jpg
 
Thanks again for all your amazing work! Those props are so beautiful!

Should you ever think of doing another update, I would have a couple of small suggestions (which in my noob mind could be done with your textures):

A medieval lectern (without crosses, of course):
5df13b_3d61639251858efe5189969b5ca81ec8.jpg

Lectern%20Layers%20-%20Render%20+%20InkOutlines%20+%20FindEdges.jpg

lecterndone.jpg

A medieval scisssors chair:
fmc403855a.jpg

Firenze.Palvecchio.500.chair.JPG

Savonarola-Medieval-Gothic-Lion-Head-Mask-Walnut-X-_1.jpg

Also an interior version of some of your houses and/or some of your houses in a decrepit/destroyed version.

:oops:  :oops:  :oops: <--- me ashamed of even making these suggestions.

Oh, and happy new year!!!
 
New module_system code with all new scene props included:
Code:
("ado_stone_bench_roman",0,"ado_stone_bench_roman", "bo_ado_stone_bench_roman", []),
("ado_wood_bench_fine",0,"ado_wood_bench_fine", "bo_ado_wood_bench_fine", []),
("ado_wood_bench_plain",0,"ado_wood_bench_plain", "bo_ado_wood_bench_plain", []),
("ado_wood_barn",0,"ado_wood_barn", "bo_ado_wood_barn", []),
("ado_wood_chair1",0,"ado_wood_chair1", "bo_ado_wood_chair1", []),
("ado_wood_chair2",0,"ado_wood_chair2", "bo_ado_wood_chair2", []),
("ado_wood_chair_fine",0,"ado_wood_chair_fine", "bo_ado_wood_chair_fine", []),
("ado_wood_cradle",0,"ado_wood_cradle", "bo_ado_wood_cradle", []),
("ado_wood_desk",0,"ado_wood_desk", "bo_ado_wood_desk", []),
("ado_wood_desk_tall",0,"ado_wood_desk_tall", "bo_ado_wood_desk_tall", []),
("ado_wood_stool",0,"ado_wood_stool", "bo_ado_wood_stool", []),
("ado_wood_table_plain",0,"ado_wood_table_plain", "bo_ado_wood_table_plain", []),
("ado_wood_table_round",0,"ado_wood_table_round", "bo_ado_wood_table_round", []),
("ado_wood_table_round_2",0,"ado_wood_table_round_2", "bo_ado_wood_table_round_2", []),
("ado_wood_table_round_small",0,"ado_wood_table_round_small", "bo_ado_wood_table_round_small", []),
("ado_wood_ladder_simple",0,"ado_wood_ladder_simple", "bo_ado_wood_ladder_simple", []),
("ado_wood_ladder_simple_broken",0,"ado_wood_ladder_simple_broken", "bo_ado_wood_ladder_simple_broken", []),
("ado_wood_log_1",0,"ado_wood_log_1", "bo_ado_wood_log_1", []),
("ado_wood_log_2",0,"ado_wood_log_2", "bo_ado_wood_log_2", []),
("ado_wood_log_3",0,"ado_wood_log_3", "bo_ado_wood_log_3", []),
("ado_wood_log_4",0,"ado_wood_log_4", "bo_ado_wood_log_4", []),
("ado_wood_logs_pile",0,"ado_wood_logs_pile", "bo_ado_wood_logs_pile", []),
("ado_wood_logs_pile_2",0,"ado_wood_logs_pile_2", "bo_ado_wood_logs_pile_2", []),
("ado_wood_pile",0,"ado_wood_pile", "bo_ado_wood_pile", []),
("ado_wood_platform",0,"ado_wood_platform", "bo_ado_wood_platform", []),
("ado_wood_stable",0,"ado_wood_stable", "bo_ado_wood_stable", []),
("ado_wood_stable_simple",0,"ado_wood_stable_simple", "bo_ado_wood_stable_simple", []),
("ado_wood_palisade_long",0,"ado_wood_palisade_long", "bo_ado_wood_palisade_long", []),
("ado_wood_palisade_long_decay",0,"ado_wood_palisade_long_decay", "bo_ado_wood_palisade_long_decay", []),
("ado_wood_palisade_long_destroyed",0,"ado_wood_palisade_long_destroyed", "bo_ado_wood_palisade_long_destroyed", []),
("ado_wood_palisade_short",0,"ado_wood_palisade_short", "bo_ado_wood_palisade_short", []),
("ado_wood_palisade_plain",0,"ado_wood_palisade_plain", "bo_ado_wood_palisade_plain", []),
("ado_wood_palisade_stake",0,"ado_wood_palisade_stake", "bo_ado_wood_palisade_stake", []),
("ado_wood_palisade_stake_broken",0,"ado_wood_palisade_stake_broken", "bo_ado_wood_palisade_stake_broken", []),
("ado_wood_well_village",0,"ado_wood_well_village", "bo_ado_wood_well_village", []),
("ado_wood_well_stone_village",0,"ado_wood_well_stone_village", "bo_ado_wood_well_stone_village", []),
("ado_wood_dovecote_tall",0,"ado_wood_dovecote_tall", "bo_ado_wood_dovecote_tall", []),
("ado_wood_pillory",0,"ado_wood_pillory", "bo_ado_wood_pillory", []),
("ado_wood_judas_cradle",0,"ado_wood_judas_cradle", "bo_ado_wood_judas_cradle", []),
("ado_wood_spanish_donkey",0,"ado_wood_spanish_donkey", "bo_ado_wood_spanish_donkey", []),
("ado_wood_gatehouse",0,"ado_wood_gatehouse", "bo_ado_wood_gatehouse", []),
("ado_wood_gate_left",0,"ado_wood_gate_left", "bo_ado_wood_gate_left", []),
("ado_wood_gate_right",0,"ado_wood_gate_right", "bo_ado_wood_gate_right", []),
("ado_wood_gate_lock",0,"ado_wood_gate_lock", "bo_ado_wood_gate_lock", []),
("ado_wood_gates_locked",0,"ado_wood_gates_locked", "bo_ado_wood_gates_locked", []),
("ado_wood_fence_long",0,"ado_wood_fence_long", "bo_ado_wood_fence_long", []),
("ado_wood_fence_short",0,"ado_wood_fence_short", "bo_ado_wood_fence_short", []),
("ado_wood_stairs",0,"ado_wood_stairs", "bo_ado_wood_stairs", []),
("ado_wood_stairs_long",0,"ado_wood_stairs_long", "bo_ado_wood_stairs_long", []),
("ado_wood_stairs_short",0,"ado_wood_stairs_short", "bo_ado_wood_stairs_short", []),
("ado_wood_bridge_tall",0,"ado_wood_bridge_tall", "bo_ado_wood_bridge_tall", []),
("ado_wood_bridge_long",0,"ado_wood_bridge_long", "bo_ado_wood_bridge_long", []),
("ado_wood_bridge_long_ramp",0,"ado_wood_bridge_long_ramp", "bo_ado_wood_bridge_long_ramp", []),
("ado_wood_cart",0,"ado_wood_cart", "bo_ado_wood_cart", []),
("ado_wood_cart_2",0,"ado_wood_cart_2", "bo_ado_wood_cart_2", []),
("ado_wood_cart_3",0,"ado_wood_cart_3", "bo_ado_wood_cart_3", []),
("ado_wood_cart_2_broken",0,"ado_wood_cart_2_broken", "bo_ado_wood_cart_2_broken", []),
("ado_wood_cart_wheel",0,"ado_wood_cart_wheel", "bo_ado_wood_cart_wheel", []),
("ado_wood_stockade_long",0,"ado_wood_stockade_long", "bo_ado_wood_stockade_long", []),
("ado_wood_stockade_long_broken",0,"ado_wood_stockade_long_broken", "bo_ado_wood_stockade_long_broken", []),
("ado_wood_stockade_short",0,"ado_wood_stockade_short", "bo_ado_wood_stockade_short", []),
("ado_wood_stockade_bending",0,"ado_wood_stockade_bending", "bo_ado_wood_stockade_bending", []),
("ado_wood_stockade_plank",0,"ado_wood_stockade_plank", "bo_ado_wood_stockade_plank", []),
("ado_wood_stockade_plank_broken",0,"ado_wood_stockade_plank_broken", "bo_ado_wood_stockade_plank_broken", []),
("ado_wood_tower_lookout_defence",0,"ado_wood_tower_lookout_defence", "bo_ado_wood_tower_lookout_defence", []),
("ado_wood_gatehouse_twins",0,"ado_wood_gatehouse_twins", "bo_ado_wood_gatehouse_twins", []),
("ado_wood_platform_raised",0,"ado_wood_platform_raised", "bo_ado_wood_platform_raised", []),
("ado_wood_cabin_log",0,"ado_wood_cabin_log", "bo_ado_wood_cabin_log", []),
("ado_wood_coffin_closed",0,"ado_wood_coffin_closed", "bo_ado_wood_coffin_closed", []),
("ado_wood_coffin_no_lid",0,"ado_wood_coffin_no_lid", "bo_ado_wood_coffin_no_lid", []),
("ado_wood_coffin_lid",0,"ado_wood_coffin_lid", "bo_ado_wood_coffin_lid", []),
("ado_wood_coffin_with_lid_off",0,"ado_wood_coffin_with_lid_off", "bo_ado_wood_coffin_with_lid_off", []),
("ado_wood_arena_training",0,"ado_wood_arena_training", "bo_ado_wood_arena_training", []),
("ado_wood_arena_barrier",0,"ado_wood_arena_barrier", "bo_ado_wood_arena_barrier", []),
("ado_wood_crate_1",0,"ado_wood_crate_1", "bo_ado_wood_crate_1", []),
("ado_wood_crate_2",0,"ado_wood_crate_2", "bo_ado_wood_crate_2", []),
("ado_wood_crate_tall",0,"ado_wood_crate_tall", "bo_ado_wood_crate_tall", []),
("ado_wood_crate_closed",0,"ado_wood_crate_closed", "bo_ado_wood_crate_closed", []),
("ado_wood_crate_broken",0,"ado_wood_crate_broken", "bo_ado_wood_crate_broken", []),
("ado_wood_crate_lid",0,"ado_wood_crate_lid", "bo_ado_wood_crate_lid", []),
("ado_wood_tourney_arch",0,"ado_wood_tourney_arch", "bo_ado_wood_tourney_arch", []),
("ado_wood_tourney_arch_painted",0,"ado_wood_tourney_arch_painted", "bo_ado_wood_tourney_arch_painted", []),
("ado_wood_tourney_arch_painted_dark",0,"ado_wood_tourney_arch_painted_dark", "bo_ado_wood_tourney_arch_painted_dark", []),
("ado_wood_tourney_post",0,"ado_wood_tourney_post", "bo_ado_wood_tourney_post", []),
("ado_wood_tourney_scaffold_short",0,"ado_wood_tourney_scaffold_short", "bo_ado_wood_tourney_scaffold_short", []),
("ado_wood_tourney_scaffold_tall",0,"ado_wood_tourney_scaffold_tall", "bo_ado_wood_tourney_scaffold_tall", []),
("ado_wood_tourney_scaffold_tall_painted",0,"ado_wood_tourney_scaffold_tall_painted", "bo_ado_wood_tourney_scaffold_tall_painted", []),
("ado_wood_tourney_scaffold_tall_painted_dark",0,"ado_wood_tourney_scaffold_tall_painted_dark", "bo_ado_wood_tourney_scaffold_tall_painted_dark", []),
("ado_wood_tourney_barrier",0,"ado_wood_tourney_barrier", "bo_ado_wood_tourney_barrier", []),
("ado_wood_tourney_barrier_painted",0,"ado_wood_tourney_barrier_painted", "bo_ado_wood_tourney_barrier_painted", []),
("ado_wood_tourney_barrier_painted_dark",0,"ado_wood_tourney_barrier_painted_dark", "bo_ado_wood_tourney_barrier_painted_dark", []),
("ado_wood_tourney_barrier_short",0,"ado_wood_tourney_barrier_short", "bo_ado_wood_tourney_barrier_short", []),
("ado_wood_tourney_barrier_short_painted",0,"ado_wood_tourney_barrier_short_painted", "bo_ado_wood_tourney_barrier_short_painted", []),
("ado_wood_tourney_barrier_short_painted_dark",0,"ado_wood_tourney_barrier_short_painted_dark", "bo_ado_wood_tourney_barrier_short_painted_dark", []),
("ado_wood_tourney_barrier_post",0,"ado_wood_tourney_barrier_post", "bo_ado_wood_tourney_barrier_post", []),
("ado_wood_tourney_fence",0,"ado_wood_tourney_fence", "bo_ado_wood_tourney_fence", []),
("ado_wood_tourney_fence_post",0,"ado_wood_tourney_fence_post", "bo_ado_wood_tourney_fence_post", []),
("ado_wood_tourney_fence_short",0,"ado_wood_tourney_fence_short", "bo_ado_wood_tourney_fence_short", []),
("ado_wood_tourney_podium",0,"ado_wood_tourney_podium", "bo_ado_wood_tourney_podium", []),
("ado_wood_tourney_podium_painted",0,"ado_wood_tourney_podium_painted", "bo_ado_wood_tourney_podium_painted", []),
("ado_wood_tourney_podium_painted_dark",0,"ado_wood_tourney_podium_painted_dark", "bo_ado_wood_tourney_podium_painted_dark", []),
("ado_wood_house",0,"ado_wood_house", "bo_ado_wood_house", []),
("ado_wood_house_planks",0,"ado_wood_house_planks", "bo_ado_wood_house_planks", []),
("ado_wood_house_small",0,"ado_wood_house_small", "bo_ado_wood_house_small", []),
("ado_wood_house_small_v2",0,"ado_wood_house_small_v2", "bo_ado_wood_house_small_v2", []),
("ado_wood_house_small_shingles",0,"ado_wood_house_small_shingles", "bo_ado_wood_house_small_shingles", []),
("ado_wood_wheelbarrow",0,"ado_wood_wheelbarrow", "bo_ado_wood_wheelbarrow", []),
("ado_wood_wall_section",0,"ado_wood_wall_section", "bo_ado_wood_wall_section", []),
("ado_wood_wall_section_destroyed",0,"ado_wood_wall_section_destroyed", "bo_ado_wood_wall_section_destroyed", []),
("ado_wood_wall_section_bending",0,"ado_wood_wall_section_bending", "bo_ado_wood_wall_section_bending", []),
("ado_wood_wall_section_corner",0,"ado_wood_wall_section_corner", "bo_ado_wood_wall_section_corner", []),
("ado_wood_wall_section_short",0,"ado_wood_wall_section_short", "bo_ado_wood_wall_section_short", []),
("ado_wood_wall_section_2",0,"ado_wood_wall_section_2", "bo_ado_wood_wall_section_2", []),
("ado_wood_gatehouse_large",0,"ado_wood_gatehouse_large", "bo_ado_wood_gatehouse_large", []),
("ado_wood_wall_tower",0,"ado_wood_wall_tower", "bo_ado_wood_wall_tower", []),
("ado_wood_windmill_post",0,"ado_wood_windmill_post", "bo_ado_wood_windmill_post", []),
("ado_wood_windmill_post_full_sail",0,"ado_wood_windmill_post_full_sail", "bo_ado_wood_windmill_post_full_sail", []),
("ado_wood_windmill_post_full_sail_red",0,"ado_wood_windmill_post_full_sail_red", "bo_ado_wood_windmill_post_full_sail_red", []),
("ado_wood_windmill_post_sails_off",0,"ado_wood_windmill_post_sails_off", "bo_ado_wood_windmill_post_sails_off", []),
 
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