Women in Bannerlord

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Most importantly for me as a male player playing a male character, I hope for different personalities in women. Some could be for peace, some could try to drive you higher in the hierarchy, some could want you to be just their husband, some could fight in your party, etc... In warband, it feels like the only difference between brides is whi their familly members are
 
I think this sounds like a great idea, be interesting to see how the Imperial factions fit in with this. In Western Europe, a large amount of the Patriarchal attitudes came from the Roman Empire and the later Roman Catholic Church which used many of the same social cues to advance itself.

It was people outside this sphere, like the Celts and Norse, who had a more egalitarian society...provided you were a member of that society.

I think this is something that probably deserves to be pointed out, even in the most equal societies of the ancient world when two different groups came into conflict it was usually women who ended up worse off on the losing side as rape and slavery were the usual results. For example we know Viking women were considered the keyholders of their homes, they could inherit land and wealth and they could divorce husbands for even the slightest wrong (One case has a husband divorced for showing too much bare chest, which might be a nice way of saying he played for the other team or might be that she really hated nipples). So they had a fairly good footing in that society, but then look at the results when Vikings went out and raided or invaded other lands.

Just something else to add to the mix.
 
I think its sounds great to get more flavor into the game and that the social context for our adventures will get more depth. I also think that its good that different cultures will have different views on gender, as was and is the case to my knowledge. I really hope that the cultural differentation will encompass also more areas of the game.

To be truthful its a bit sad to hear that my favorites, the Vlandians, will be sexist pricks but I suppose that's rather truthful as much of Contiental Western Europe, with some limited exception in the Occitan world, was heavily sexist to downright misogynist while the Celtic lands, despite sharing the same religion as the rest of Western Europe, were much more positive to women. To make it clear, while I adore chivalry as an extremely interesting subject, I am not blind to the its flaws.
 
Gurkhal 说:
while I adore chivalry as an extremely interesting subject, I am not blind to the its flaws.

Chivalry was made up and changed depending on region/time/interpretation. People have complained that it's been dead since it's inception.

Still, i'm really cautious. There was a game series I loved, which was a dark satire on the modern world and how people react to it, which naturally, being quite satirical, played up all the sexism, racism and whateverisms. They started hiring freelancers and the idiots put all the progressive things they could into a dark satire. It was horrendous. Now, M+B isn't a satire, nor is it educational, but authenticity's important and it's not a bad thing to abhore something. players don't need everything to agree with them; the challenge worth striving for is what you want in your game, you don't win it when you're creating the damn game.
 
Innocent Flower 说:
Gurkhal 说:
while I adore chivalry as an extremely interesting subject, I am not blind to the its flaws.

Chivalry was made up and changed depending on region/time/interpretation. People have complained that it's been dead since it's inception.

I agree. Chivalry was a creation of very specific social, cultural and political enviroment and for all its goals we have today better methods to reach those goals. As such chivalry has no purpose in our world.

To say that it was dead since its inception would however be a great misnormer in my opinion since chivalry, like all things, changed and developed as society did before it finally fell into total redundance as feudalism fell away to the early modern age.
 
Innocent Flower 说:
Still, i'm really cautious. There was a game series I loved, which was a dark satire on the modern world and how people react to it, which naturally, being quite satirical, played up all the sexism, racism and whateverisms. They started hiring freelancers and the idiots put all the progressive things they could into a dark satire. It was horrendous. Now, M+B isn't a satire, nor is it educational, but authenticity's important and it's not a bad thing to abhore something. players don't need everything to agree with them; the challenge worth striving for is what you want in your game, you don't win it when you're creating the damn game.

Having a game where the treatment of women can vary isn't "progressive" or "inauthentic". It's kind of the opposite.

I'd like to know what this dark satire series is. It's never enough just to portray racism and sexism in an exaggerated form because that's not satire, that's the Postal series. A satire of sexism or racism would be something like the Stepford Wives or Blazing Saddles or Shrek II. and as far as I know, no game has really done satire of social issues like this in a non-superficial, "racism is bad" way.
 
JACVBHINDS // 寒心420? 说:
I'd like to know what this dark satire series is. It's never enough just to portray racism and sexism in an exaggerated form because that's not satire, that's the Postal series. A satire of sexism or racism would be something like the Stepford Wives or Blazing Saddles or Shrek II. and as far as I know, no game has really done satire of social issues like this in a non-superficial, "racism is bad" way.
Isn't that what GTA is for?
 
Baltic Marauder 说:
JACVBHINDS // 寒心420? 说:
I'd like to know what this dark satire series is. It's never enough just to portray racism and sexism in an exaggerated form because that's not satire, that's the Postal series. A satire of sexism or racism would be something like the Stepford Wives or Blazing Saddles or Shrek II. and as far as I know, no game has really done satire of social issues like this in a non-superficial, "racism is bad" way.
Isn't that what GTA is for?

Yeah, GTA came right into my mind when reading this.

Anyway, this feature is awesome, and if you think about it, TW decision of making sexism a cultural thing reflects that they're giving special attention to women, which may play the game and feel frustrated about the shallowness of the depiction of the female characters in the game. For more Arwa's!!!
 
Kehlian 说:
I guess empire, vlandia,, khergit and aserai will be sexists while sturgia and batania won't

Mostly agree, but i also expect differences between Empire factions, like "western empire is sexist but southern empire not" etc
 
Kehlian 说:
I guess empire, vlandia,, khergit khuzait and aserai will be sexists while sturgia and batania won't
Varrak 说:
Mostly agree, but i also expect differences between Empire factions, like "western empire is sexist but southern empire not" etc
I think the KK will be more on the egalitarian side too. Did you mean that by "mostly"?
 
Dusk Voyager 说:
Kehlian 说:
I guess empire, vlandia,, khergit khuzait and aserai will be sexists while sturgia and batania won't
Varrak 说:
Mostly agree, but i also expect differences between Empire factions, like "western empire is sexist but southern empire not" etc
I think the KK will be more on the egalitarian side too. Did you mean that by "mostly"?

I don't see why, mongols and turks nomads considered women like merchandise to be sold or traded. I don't see the KK beeing very woman friendly.

Sorry about the error, though, I still tend to mistake the two
 
Kortze26 说:
From what I recall of my anthropology education, women were important in hunter gatherer societies , not because of their equal prowess, but because of the 20% greater processing power in olfactory function (smell and taste) which helps to read the wind to determine the direction of game and in scavenging in determining level of rot when finding a random carcase.

It's important to note that these are all just theories with varying levels of evidence to support them.

This, and to add to that, women have a finer sense of color, most noticeable when color tones are close to each other. It was common for women to decorate and embellish artwork and high quality daily items in 'ancient' societies. You'll still see this in countries where people are less well off to this day. In short, women were, in general, just as important to the societies they lived in as men were. They just had other, just as important, tasks.

As for Bannerlord, i'm happy to read there is a difference to how societies in Bannerlord approach women and their standings in said societies, I think it will make them more realistic, certainly for the (quite broad) time period that is taken as a base for the game. I'm not one of those 'they need all to be powerwomen, and have to be an improved copy of men but with slightly different physique' kind of person, yet I really like women having equal opportunities and chances. The method may vary, but that's only natural, women are different from men, no matter how hard some people wish that wasn't the case. I'm glad Bannerlord seems to go that direction in this case.
 
Kehlian 说:
Dusk Voyager 说:
Kehlian 说:
I guess empire, vlandia,, khergit khuzait and aserai will be sexists while sturgia and batania won't
Varrak 说:
Mostly agree, but i also expect differences between Empire factions, like "western empire is sexist but southern empire not" etc
I think the KK will be more on the egalitarian side too. Did you mean that by "mostly"?

I don't see why, mongols and turks nomads considered women like merchandise to be sold or traded. I don't see the KK beeing very woman friendly.

Sorry about the error, though, I still tend to mistake the two

I know of the political marriages. In order to make alliances women were used but trading women ? Where did you hear that ?
 
The Turco-Mongols were probably the most egalitarian society in the high middle ages, as was the precedent for most of Central Asia until the collapse of the Mongol Empire. Women played a sizeable unofficial role in politics and war.
 
Kehlian 说:
I don't see why, mongols and turks nomads considered women like merchandise to be sold or traded. I don't see the KK beeing very woman friendly.

Mongols, and I assume the culturally similar Turks, treated people in general like merchandise because they were slavers. But they didn't do that **** to their own women. Mongol women had a fairly prominent role when it came to politics -- a smart political marriage wasn't just about her inheritance or strengthening relations between men, it was also supposed to place a mature woman close to a youngish male ruler to keep him from doing dumb ****. They explicitly credit Ghengis Khan's first wife, Borte for giving wise counsel in both intra-Mongol politics and their early conflicts with other steppe confederations. There was also the aspect of the entire society being mobile and acting as a logistics hub when on campaign, with seemingly fewer (pre-Islamization, at leat; I'm not so sure afterwards) prohibitions on women fighting.
 
I think this is a really cool idea! would add so much to the game for someone who plays as female  :grin: :grin: :grin:

Will they be adding more voices/sounds for women in the game other than that silly screech? such an immersion killer when its either that screech or deathly silence on a battlefield  :cry: :???:
 
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