[WODT] Warband One Day Tournaments

We will be hosting several small Warband tournaments that will be played between 7:30 PM EST and 10 PM EST on Saturdays. We aim to have enough teams to run multiple divisions so that all players can play against people of similar skill levels.

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[WODT] Rules and Regulations

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Rules & Regulations

Index

Tournament Format
§ 1 Warband One Day Tournaments
§ 2 Schedule
§ 3 Maps and Factions

Match Format
§ 4 Match Format
§ 5 Tiebreaker Format
§ 6 Reporting Match Results
§ 7 Server Rules
§ 8 Server Settings
§ 9 Spectators
§ 10 Streamers

Roster Rules
§ 11 Team Rosters

Admin Privileges
§ 12 Admin Privileges

Cheating and Behaviour
§ 13 Cheating
§ 14 General Behaviour


Tournament Format

§ 1 Warband One Day Tournaments
Warband One Day Tournaments are exactly what they sound like, tournaments that will begin and end on the same day.
  1. These tournaments will consist of either one or two single elimination brackets of 4 teams each, meaning that a minimum of 4 teams are needed to play, and the tournaments will be capped at 8 teams.
  2. The first four teams to sign up will always be guaranteed to play in the tournament.
  3. If 8 teams sign up, the first 8 teams to sign up will be divided and assigned to a bracket based on skill. The top 4 teams will be in a division A bracket, while the bottom 4 teams will be in the division B bracket. Both brackets will be run simultaneously.
  4. No need to worry, if you think your team has been wrongly placed into the division B bracket, all you need to do is win the division B title, and then you can request to be promoted to division A by the next tournament, likely replacing the worst performing team from division A from the previous tournament.
  5. Division B champions don’t need to immediately move up to division A if they feel they aren’t ready for that level of competition yet.
  6. It will ultimately be up to admin discretion to decide whether outlying teams from divisions A and B need to be swapped for a better tournament experience.

§ 2 Schedule
  1. For now, these tournaments will be run on Saturdays.
  2. The tournaments will begin at 7:30 PM EST and should typically be over by 10 PM EST.
  3. Teams are expected to start their first match within 15 minutes of the predetermined tournament start time. Any team that fails to have the required amount of players ready to play after the 15 minutes are up will forfeit their first match.
  4. The second match is expected to start within 15 minutes after (1) both first round matches have been completed, and (2) one team captain has messaged the other saying that they are ready to play the second match.
  5. Teams are encouraged to start their matches as soon as possible so that the tournament can progress in a timely manner.

§ 3 Maps and Factions
  1. The maps and factions that will be played in the tournaments will be decided in advance.
  2. The sign up page for each tournament will include that tournament’s fixtures.
  3. Everyone will know exactly what they are signing up for.

Match Format

§ 4 Match Format
  1. Matches will be played 8 v 8.
  2. Each team must field 8 players at all times.
  3. Teams are allowed to make player substitutions between rounds.
  4. In the case of a player crashing or getting disconnected mid-round, a substitute player may take his place the following round, but only after the affected player has clearly left the server. The opposing team will not be required to drop a player to match the disconnected player.
  5. Each match will consist of 2 maps, with 2 sets played on each map, resulting in 4 sets played in total for each match.
  6. Based on the bracket, the top team in each match-up will start as the top faction, which is the left faction on each fixture. The bottom team will always start as the bottom faction, which is the right faction on each fixture.
  7. After the first set on each map, teams will swap spawns and factions.
  8. Sets will be scored in a First To 3 rounds fashion. A set will be won by the team that wins 3 rounds first, with the set ending as soon as that happens. Matches will be won by the team that has accumulated the most round wins by the end of the 4th set.

§ 5 Tiebreaker Format
  1. If both teams have won the same amount of rounds by the end of the 4th set, a 3rd map with mirrored factions will be played.
  2. The tiebreaker will consist of only one set.
  3. The team captains will flip a coin through Steam (by inputting /flip), with the winner of the flip getting to choose which spawn to take.
  4. The first team to win 3 rounds wins the match.

§ 6 Reporting Match Results
  1. Team captains will be expected to take screenshots at the end of every set and post the results in the tournament thread immediately after their match is over. Team captains must do this before moving on to their next match.
  2. Only one team captain has to post the results per match.
  3. Team captains should notify a head admin that they have posted their results so that the admins can quickly verify the results and update the bracket as soon as possible.

§ 7 Server Rules
  1. Matches must be played on the official WODT servers.
  2. Each matchup in the bracket has an assigned server. Division A matches will always be played on servers 1 and 2, while Division B matches will always be played on servers 3 and 4.
  3. Division A Matchup 1 will be played on WODT_1 [OasisHosting]
  4. Division A Matchup 2 will be played on WODT_2 [OasisHosting]
  5. Division B Matchup 1 will be played on WODT_3 [OasisHosting]
  6. Division B Matchup 2 will be played on WODT_4 [OasisHosting]

§ 8 Server Settings
Combat Speed:Medium
Block Direction:Manual
Auto-Balance Limit:Off
Disallow Ranged Weapons:Off
Ranged Friendly Fire:On
Melee Friendly Fire:On
Damage to Friend:100%
Damage to Self:0%
Gold:100%
Combat Bonus:100%
Round Bonus:100%
Respawn Time:8 seconds
Max Round Time:180 seconds
Map Time:120 minutes
Spectator Mode:Free
Flag Spawn:140 seconds

§ 9 Spectators
  1. Spectators from both teams are allowed by default.
  2. External spectators (i.e. players that do not belong to either team) have to ask for permission from both captains to spectate the match.
  3. Tournament administrators do not need permission to spectate a game.

§ 10 Streamers
  1. Anyone is welcome to stream any matches they’d like, but should notify the participating teams about it first.
  2. Streamers must post their intention to stream or record an official match in the official stream thread with a link to their stream channel before streaming the match.

Roster Rules

§ 11 Team Rosters
  1. Team rosters must have a minimum of 8 players and a maximum of 12 players.
  2. Teams must have a captain to handle all issues pertaining to the tournament for their team. Teams are also permitted to list a co-captain to help manage the team.
  3. Players must be listed under the names they will be using in-game.
  4. Players can only play for one team per tournament.
  5. Rosters may be edited up until the day before the tournament.

Admin Privileges

§ 12 Admin Privileges
  1. Team captains will receive admin privileges to the WODT servers so that they may administer their own official and practice matches.
  2. Abuse of these privileges will be met with severe punishment.
  3. Captains are not allowed to share the admin password with anyone.
  4. If anyone who isn’t a captain would like to receive admin privileges to the WODT servers, ask one of the head tournament admins for it directly.
  5. The admin pass will be reset every week.
  6. The tournament administration reserves the right to not grant admin privileges to people they deem to be untrustworthy.

Cheating and General Behavior

§ 13 Cheating
  1. It is prohibited to modify game files or implement modifications. Aimbots and autoblock are obviously not allowed. Any player that is found to have modified files or used any sort of game modifications will face disciplinary action at the administration's discretion. Cosmetic changes, such as changed fonts or crosshairs are allowed. You may ask a member of the administration if a particular change you have made to your game is allowed.
  2. It is prohibited to exploit glitches on maps. Glitches are defined as areas on a map which were not intended to be reached by the map maker. Do you need to phase through an object to reach where you want to go? It’s probably a glitch. Does the only way to reach your destination require a series of calculated jumps? It’s probably a glitch. Use common sense.
  3. It is prohibited to intentionally join and disrupt another team’s voice communications.
  4. It is prohibited to play someone who is not on your roster. Both the team and the player will be punished.
  5. It is prohibited to spawn in an extra player for the purpose of dropping extra gear.
  6. It is prohibited to impersonate a staff member.
  7. The admin team is not all-knowing and as such, if an instance comes up that does not necessarily fit any of the points shown above, we still reserve the right to deem it cheating and will take appropriate action.

§ 14 General Behavior
  1. Players are expected to be respectful of their fellow players and staff, both on the forums and in an official match.
  2. The rules are not all-encompassing; you are required to follow the letter of the rules and expected to follow the spirit of the rules. Do not act against your own better judgement.

If you have any questions regarding any of the rules, feel free to ask an admin for clarification.
 
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