I think that there should be a WNL banner pack. For MB_tv it can help the viewers to see the clan banners. Just an idea tho.
OurGloriousLeader said:Suggest some clarification on rules regarding spectators joining a team and thus able to see from that team's point of view. Today I told a player to stop doing it, but looking at the rules I can't see anything specifically forbidding it, and nothing regarding punishment.
Most of the clans use their own banner pack tho, so you would see all of them in a matchM.ArdA said:I think that there should be a WNL banner pack. For MB_tv it can help the viewers to see the clan banners. Just an idea tho.
OurGloriousLeader said:Suggest some clarification on rules regarding spectators joining a team and thus able to see from that team's point of view. Today I told a player to stop doing it, but looking at the rules I can't see anything specifically forbidding it, and nothing regarding punishment.
Rend said:Andrej1 said:Zaharist said:Nothing is said about specs
How many specs are allowed? Who are allowed to spec? Is it possible for specs to follow their team mates by joining the team and going back to specs without spawning? What is the punishment for those who join-to-spec opposite side?
In my opinion matches should be played without specs (not counting referees, tournament admins, streamers). If both teams agree specs could be allowed to join and watch from teammembers view.
It's very handy to have players that can jump in if somebody crashes. However it's too easy for spectators to cheat by surpassing the camera restrictions. Perhaps kick any spectator that joins after "live on restart"?
Zaharist said:Also wanted to suggest "Standart match day and time" for teams that fail to agree on it.
For example - Saturday (20.00 BST if both teams are EU), (19.00 BST if at least 1 team has BST+2 local time (or more) ), (18.00BST if both teams have BST+2 or more), (smth for americans), german servers.
~Scar said:Zaharist said:Also wanted to suggest "Standart match day and time" for teams that fail to agree on it.
For example - Saturday (20.00 BST if both teams are EU), (19.00 BST if at least 1 team has BST+2 local time (or more) ), (18.00BST if both teams have BST+2 or more), (smth for americans), german servers.
This is why we have referees.
Zaharist said:So it's up to referee?
Hope none of them will make biased decision in favor of any team.
14 weeks for a new team to get a chance for promotion? No thanks. 7 is great. Especially with the playoffs.Overgaul said:14 weeks instead of 7 would've been nice despite drops
Just going to bring this down to the bottom to make sure it gets seen. Think it's pretty important.Captain Lust said:In division C, is it possible that maintaining the lowest possible round difference (for the easiest fixture) would be a good move? I think so. That might need looking at. Perhaps simply randomising fixtures for teams on even points would be fairer.
Captain Lust said:In division C, is it possible that maintaining the lowest possible round difference (for the easiest fixture) would be a good move? I think so. That might need looking at. Perhaps simply randomising fixtures for teams on even points would be fairer.
That works. Honestly RD is only really going to be important at the start and it's not a particularly accurate or valid tool, no matter how you use it. But at least this stops teams from benefitting by losing rounds in any way.Duken said:Captain Lust said:In division C, is it possible that maintaining the lowest possible round difference (for the easiest fixture) would be a good move? I think so. That might need looking at. Perhaps simply randomising fixtures for teams on even points would be fairer.
Thanks for the suggestion. We decided to match teams with the same points by putting the team with the highest RD vs the one with the lowest RD ( etc.. ). This should avoid teams trying to "plan" their round difference.
yourNotAlone said:Is the 1st place in Division B going to move straight into Division A without Playoffs since Inq dropped out?