I would like to know how moral damage is actually working now and how much the +5-10% moral damage perks are doing. Keep in mind with the ability to set yourself as captain you can have things like Heroic leader + Annoying buz/thunderous charge more easily on one captain.
Previously, troops routed very easily but now they often fight to the bitter end, it's usually only in very large battles that I have runners at all. So I don't know, does this make +moral damage more valuable because it can make them rout or will it be not useful because it will still take too long to break them? I don't know but I can't decide if I want heroic leader or the other one that give +5 troops. I guess the effect of 5 troops diminishes as my party grows via other means but the effect of moral damage + increases as my party grows. I guess as it is now It 10%% moral damage versus about 2.5% moral damage + 2.5% combat power.
Previously, troops routed very easily but now they often fight to the bitter end, it's usually only in very large battles that I have runners at all. So I don't know, does this make +moral damage more valuable because it can make them rout or will it be not useful because it will still take too long to break them? I don't know but I can't decide if I want heroic leader or the other one that give +5 troops. I guess the effect of 5 troops diminishes as my party grows via other means but the effect of moral damage + increases as my party grows. I guess as it is now It 10%% moral damage versus about 2.5% moral damage + 2.5% combat power.