Ghostblade4802
Regular
Ah, yes. That makes a lot of sense. >.<
All fixed now! Thank you!
Now to actually make it work in-game.
All fixed now! Thank you!
Now to actually make it work in-game.
Starting new log file.
Version: 1.168
-- OS: Microsoft Windows 7 Service Pack 1 (build 7601), 64-bit
-- RAM: Available physical RAM: 3842MB/4096MB
-- CPU: Intel(R) Core(TM) i5-4200M CPU @ 2.50GHz (GenuineIntel)
- L2 cache size: 256K
- CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
- Number of CPUs: 4 ( Speed: ~2494MHz / ~2494MHz / ~2494MHz / ~2494MHz )
-- GPU:
- D3D9 Adapter: 0 / Driver: igdumdim32.dll / Description: Intel(R) HD Graphics 4600
- Texture Memory: 1696 ( Available Texture Memory: 1689 )
Received stats and achievements from Steam
Processing Ini File {
Module_name = Calradia
Num Hints = 12
Setting Map Min X = -180.000000
Setting Map Max X = 180.000000
Setting Map Min Y = -145.000000
Setting Map Max Y = 145.000000
Setting Time Multiplier = 0.250000
Setting Seeing Range Multiplier = 6.500000
Setting Track Spotting Multiplier = 0.800000
Setting player_wounded_treshold = 5.000000
Setting hero_wounded_treshold = 15.000000
Setting Skill Prisoner Management Bonus = 5
Setting Skill Leadership Bonus = 3
Setting Base Companion Limit = 20
Setting player_xp_multiplier = 2.000000
Setting hero_xp_multiplier = 2.000000
Setting regulars_xp_multiplier = 3.000000
Setting damage_interrupt_attack_treshold = 3.000000
Setting damage_interrupt_attack_treshold_mp = 1.000000
Setting armor_soak_factor_against_cut = 0.800000
Setting armor_soak_factor_against_pierce = 0.650000
Setting armor_soak_factor_against_blunt = 0.500000
Setting armor_reduction_factor_against_cut = 1.000000
Setting armor_reduction_factor_against_pierce = 0.500000
Setting armor_reduction_factor_against_blunt = 0.750000
Setting horse_charge_damage_multiplier = 1.000000
Setting couched_lance_damage_multiplier = 0.650000
Setting fall_damage_multiplier = 1.000000
Setting shield_penetration_offset = 30.000000
Setting shield_penetration_factor = 3.000000
Setting missile_damage_speed_power = 1.900000
Setting melee_damage_speed_power = 2.000000
Setting multiplayer_walk_enabled = 0
Setting mission_object_prune_time = 180
Scan Module Textures = 1
Scan Module Sounds = 1
Loading Resource test
Loading Resource textures_face_gen
Loading Resource shaders
Loading Module Resource textures
Loading Module Resource materials
Loading Resource materials_face_gen
Loading Resource uimeshes
Loading Resource meshes_face_gen
Loading Resource helpers
Loading Resource map_tree_meshes
Loading Resource map_icon_meshes
Loading Resource particle_meshes
Loading Resource skeletons
Loading Resource tree_meshes
Loading Resource xtree_meshes
Loading Resource grass_meshes
Loading Resource plant_meshes
Loading Resource body_meshes
Loading Resource object_meshes
Loading Resource object_bodies
Loading Resource goods_meshes
Loading Resource item_meshes1
Loading Resource horse_a
Loading Resource arabian_horses
Loading Resource arabian_castle
Loading Resource food
Loading Resource beards
Loading Resource armors_b
Loading Resource armors_c
Loading Resource armors_d
Loading Resource armors_e
Loading Resource armors_f
Loading Resource armors_g
Loading Resource armors_h
Loading Resource armors_i
Loading Resource boots_b
Loading Resource boots_c
Loading Resource helmets
Loading Resource helmets_b
Loading Resource village_houses
Loading Resource village_houses_a
Loading Resource village_houses_b
Loading Resource hair
Loading Resource deneme
Loading Resource interiors_a
Loading Resource interiors_b
Loading Resource interiors_c
Loading Resource arena
Loading Resource map_icons_b
Loading Resource castle_a
Loading Resource dungeon
Loading Resource stone_houses
Loading Resource snowy_houses
Loading Resource snowy_castle
Loading Resource helmets_d
Loading Resource helmets_e
Loading Resource helmets_f
Loading Resource castle_b
Loading Resource square_keep
Loading Resource anim_b
Loading Resource shields
Loading Resource shields_b
Loading Resource weapon_meshes_c
Loading Resource xtree_meshes_b
Loading Resource map_icons_c
Loading Resource pictures
Loading Resource user_interface_b
rgl_post_warning_line: WARNING: Unable to find material mp_ui_host_maps_e for mesh mp_ui_host_maps_e1
rgl_post_warning_line: WARNING: Unable to find material mp_ui_host_maps_e for mesh mp_ui_host_maps_e2 Loading Resource user_interface_c
Loading Resource scene_encounter_spot
Loading Resource interior_thirsty_lion
Loading Resource scene_small_tavern
Loading Resource weapon_meshes1
Loading Resource weapon_meshes_b
Loading Resource houses1
Loading Resource wall_meshes1
Loading Resource town_houses
Loading Resource doors
Loading Resource churches
Loading Resource town_houses_b
Loading Resource castle_c
Loading Resource castle_d
Loading Resource castle_e
Loading Resource castle_f
Loading Resource castle_g
Loading Resource castle_h
Loading Resource castle_i
Loading Resource gatehouse
Loading Resource viking_houses
Loading Resource fake_houses
Loading Resource town_houses_c
Loading Module Resource banners
Loading Resource map_flags
Loading Resource map_flags_b
Loading Resource map_flags_c
Loading Resource map_flags_d
Loading Resource particles_2
Loading Resource prisons
Loading Resource prisons_b
Loading Resource interiors_d
Loading Resource costumes_b
Loading Resource costumes_c
Loading Resource arena_costumes
Loading Resource boots_a
Loading Resource terrain_borders
Loading Resource terrain_borders_b
Loading Resource skyboxes
Loading Resource object_b
Loading Resource tree_e_meshes
Loading Resource destroy
Loading Resource xtree_meshes_c
Loading Resource grass_meshes_b
Loading Resource interiors_steppe
Loading Resource grooming_horse
Loading Resource town_houses_d
Loading Resource horses_b
Loading Resource ani_horse_mounted
Loading Resource deneme2
Loading Resource horse_skeleton
Loading Resource steppe_fake_houses
Loading Resource weapon_meshes_d
Loading Resource tableau_shields
Loading Resource heraldic_armors
Loading Resource spear
Loading Resource weapons_e
Loading Resource weapons_f
Loading Resource instruments
Loading Resource sarranid_armors
Loading Resource custom_banner
Loading Resource simple_primitives
Loading Resource ani_man_walk
Loading Resource ani_twohanded
Loading Resource ani_onehanded
Loading Resource ani_death
Loading Resource ani_stand_guardsman
Loading Resource ani_human_mounted
Loading Resource ani_lady_stand
Loading Resource ani_poses
Loading Resource ani_stand_shopkeeper
Loading Resource ani_man_cheer
Loading Resource ani_stand_onhorse
Loading Resource ani_throw_stone
Loading Resource ani_strikes
Loading Resource ani_equip_arms
Loading Resource ani_run_p
Loading Resource ani_run_forward_left_right
Loading Resource uni_strikes3
Loading Resource ani_walk_sideways
Loading Resource ani_run_sideways
Loading Resource ani_stand
Loading Resource ani_crouch_down
Loading Resource ani_low_walk
Loading Resource ani_turn_man
Loading Resource ani_attacks_single
Loading Resource ani_lancer
Loading Resource ani_attacks
Loading Resource ani_kicks
Loading Resource ani_parry_attack
Loading Resource ani_walk_backward
Loading Resource ani_run_lookingsides
Loading Resource ani_defends
Loading Resource ani_walk_lookingsides
Loading Resource ani_jump
Loading Resource ani_wedding
Loading Resource arabian_props
Loading Resource uni_jump
Loading Resource uni_stances
Loading Resource uni_equip
Loading Resource uni_strike
Loading Resource uni_throws
Loading Resource uni_fistswing
Loading Resource uni_lord_stand
Loading Resource uni_defence
Loading Resource uni_sideways
Loading Resource dart
Loading Resource armors_new_a
Loading Resource armors_new_b
Loading Resource armors_new_heraldic
Loading Resource armors_new_arena
Loading Resource crossbows
Loading Resource arabian_armors
Loading Resource rock
Loading Resource costumes_d
Loading Resource nordic_helmets
Loading Resource sarranid_helmets
Loading Resource sarranid_armor
Loading Resource raw_materials
Loading Resource khergit_lady_dress
Loading Resource vaegir_helmets
Loading Resource gauntlets_new
Loading Resource sarranid_lady_dress
Loading Resource sarranid_boots
Loading Resource bride_dress
Loading Resource full_plate_armor
Loading Resource weapon_meshes_e
Loading Resource fur_armors_a
Loading Resource ui_server_filter
Loading Resource warhorse_new
Loading Resource ship
Loading Resource arabian_houses
Loading Resource object_c
Loading Resource tree_f
Loading Resource interiors_arabian
Loading Resource arabian_village
Loading Resource valleyProps
Loading Resource workshops
Loading Resource barrier_primitives
Loading Resource town_houses_e
Loading Resource wb_mp_objects_a
Loading Module Resource map_flags_mod
Loading Module Resource camel
Loading Module Resource elephant
Loading Module Resource MoreHorse
Loading Module Resource YesMoreHorses
Loading Module Resource gauntlets_newb
Loading Module Resource plumed_helms
Loading Module Resource thick_armors
Loading Module Resource thick_armors_f
Loading Module Resource thick_armors_b
Loading Module Resource thick_armors_g
Loading Module Resource thick_armors_h
Loading Module Resource thick_armors_new_a
Loading Module Resource thick_brigandines
Loading Module Resource thick_clothing
Loading Module Resource thick_full_plate_armor
Loading Module Resource thick_helmets
Loading Module Resource thick_helmets_f
Loading Module Resource thick_helmets2
Loading Module Resource thick_helms
Loading Module Resource thick_horses_b
Loading Module Resource thick_sarranid_helmets
Loading Module Resource thick_sarranid_robe
Loading Module Resource thick_shields
Loading Module Resource thick_surcoats
Loading Module Resource thick_vaegir_khergit_sarranid
Loading Module Resource weapons
rgl_post_warning_line: get_object failed for texture: texture_morningstar_normalmap Loading Module Resource hxqz_horse_a
Loading Module Resource gears_over_vaegir_plates
Loading Module Resource lav_bow_retexture
Loading Module Resource leather_shirt_over_vaegir_plates
Loading Module Resource vaegir_plates_chausses
Loading Module Resource full_plate_gold
Loading Module Resource Rathos_Shields
Loading Module Resource spak_meshes
rgl_post_warning_line: get_object failed for texture: HookSword_spak Loading Module Resource rathos_weapons
Loading Module Resource armors
Loading Module Resource helmets
Loading Module Resource medievalhelmets
Loading Module Resource retex
Loading Module Resource shields
Loading Module Resource weapon_meshes_b
Loading Module Resource weaponsspecial
Loading Module Resource OSP_Axes
Loading Module Resource OSP_Blunt_Weapons
rgl_post_warning_line: get_object failed for texture: rrr_flanged_mace
rgl_post_warning_line: get_object failed for texture: rrr_ornate_mace Loading Module Resource OSP_Polearms
Loading Module Resource OSP_Swords
rgl_post_warning_line: WARNING: Unable to find material pop_ornate_schaivona for mesh pop_ornate_schaivona Loading Module Resource Wei_xiadi
Loading Module Resource thicks_late_medieval_helms
Loading Module Resource highlander
Loading Module Resource dedal_map_icons
Loading Module Resource dedal_map_icons_troops
Loading Module Resource cannibalgear
Loading Module Resource imperialstuffs
rgl_post_warning_line: get_object failed for texture: Gallicmontefortinon.dds
rgl_post_warning_line: get_object failed for texture: Montefortinon.dds
rgl_post_warning_line: get_object failed for texture: peasant_leather_ring
rgl_post_warning_line: get_object failed for texture: peasant_leather_ring_normalmap
rgl_post_warning_line: get_object failed for texture: peasant_leather_ring_specular
rgl_post_warning_line: get_object failed for texture: broigne_metal_plate
rgl_post_warning_line: get_object failed for texture: broigne_metal_plate_normalmap
rgl_post_warning_line: get_object failed for texture: broigne_metal_plate_specular Loading Module Resource dedal_tavern_anims
Loading Module Resource mackie_weapons_OSP
rgl_post_warning_line: get_object failed for texture: mackie_bill
rgl_post_warning_line: get_object failed for texture: mackie_dog_cudgel_alt01
rgl_post_warning_line: get_object failed for texture: mackie_dog_cudgel_alt01_normalmap
rgl_post_warning_line: get_object failed for texture: mackie_dog_cudgel_alt01_specular
} //Processing Ini File Finished
Loading Music...
Loading Textures...
Finished Loading Textures...
L8 Format is unsupported
WARNING: UNABLE TO MAP SOUND CODE: snd_release_crossbow_medium
WARNING: UNABLE TO MAP SOUND CODE: snd_release_crossbow_far
WARNING: UNABLE TO MAP SOUND CODE: snd_bullet_hit_body
WARNING: UNABLE TO MAP SOUND CODE: snd_player_hit_by_bullet
rgl_post_warning_line: get_object failed for body: none
rgl_post_warning_line: get_object failed for body: none WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_start
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_escape
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_missile_launch
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_missile_dives_into_water
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_troop_upgrades_button_clicked
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_character_screen_requested
Loading Module...
Loading item kinds...
Loading dialogs...
Loading mission templates...
Loading party templates...
loading time: 55323
Finished All...
load_map_data complete.
Init_map complete.
init_meta_mission complete.
map mesh built.
get_ideal_sun_color.
get_ideal_fog_color.
473 parties added.
launch complete.
Switching to menu window...
SCRIPT ERROR ON OPCODE 23: Invalid Script Parameter ID: 0; LINE NO: 0:
At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 23: Invalid Script Parameter ID: 1; LINE NO: 1:
At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 21: Invalid Script Parameter ID: 0; LINE NO: 0:
At script: collect_prisoners_from_empty_parties. SCRIPT ERROR ON OPCODE 22: Invalid Script Parameter ID: 1; LINE NO: 1:
At script: collect_prisoners_from_empty_parties. SCRIPT ERROR ON OPCODE 21: Invalid Script Parameter ID: 0; LINE NO: 0:
At script: get_nonempty_party_in_group. SCRIPT ERROR ON OPCODE 23: Invalid Script Parameter ID: 0; LINE NO: 0:
At script: cf_select_random_walled_center_with_faction_and_owner_priority_no_siege. SCRIPT ERROR ON OPCODE 23: Invalid Script Parameter ID: 1; LINE NO: 1:
At script: cf_select_random_walled_center_with_faction_and_owner_priority_no_siege. SCRIPT ERROR ON OPCODE 520: Invalid Troop ID: 50000; LINE NO: 3:
At script: lord_get_home_center. At script: lord_get_home_center. At script: lord_get_home_center. SCRIPT ERROR ON OPCODE 2173: Invalid Troop ID: 50000; LINE NO: 45:
At script: lord_get_home_center. At script: lord_get_home_center. SCRIPT ERROR ON OPCODE 2173: Invalid Troop ID: 50000; LINE NO: 54:
At script: lord_get_home_center. At script: lord_get_home_center. SCRIPT ERROR ON OPCODE 522: Invalid Faction ID: 95; LINE NO: 55:
At script: lord_get_home_center. At script: lord_get_home_center. SCRIPT ERROR ON OPCODE 2173: Invalid Troop ID: 50000; LINE NO: 64:
At script: lord_get_home_center. At script: lord_get_home_center. At script: lord_get_home_center. SCRIPT ERROR ON OPCODE 21: Invalid Script Parameter ID: 0; LINE NO: 0:
At script: find_travel_location. SCRIPT ERROR ON OPCODE 23: Invalid Script Parameter ID: 0; LINE NO: 0:
At script: cf_player_has_item_without_modifier. SCRIPT ERROR ON OPCODE 23: Invalid Script Parameter ID: 1; LINE NO: 1:
At script: cf_player_has_item_without_modifier. SCRIPT ERROR ON OPCODE 21: Invalid Script Parameter ID: 0; LINE NO: 0:
At script: change_player_party_morale. SCRIPT ERROR ON OPCODE 21: Invalid Script Parameter ID: 0; LINE NO: 0:
At script: set_player_relation_with_faction. SCRIPT ERROR ON OPCODE 22: Invalid Script Parameter ID: 1; LINE NO: 1:
At script: set_player_relation_with_faction. SCRIPT ERROR ON OPCODE 2190: Invalid Faction ID: 45; LINE NO: 2:
At script: set_player_relation_with_faction. At script: set_player_relation_with_faction. SCRIPT ERROR ON OPCODE 2190: Invalid Faction ID: 45; LINE NO: 2:
At script: change_player_relation_with_faction. At script: change_player_relation_with_faction. SCRIPT ERROR ON OPCODE 1270: Invalid Faction ID: 45; LINE NO: 6:
At script: change_player_relation_with_faction. At script: change_player_relation_with_faction. SCRIPT ERROR ON OPCODE 1270: Invalid Faction ID: 45; LINE NO: 7:
At script: change_player_relation_with_faction. At script: change_player_relation_with_faction. At script: change_player_relation_with_faction. SCRIPT ERROR ON OPCODE 2343: Invalid Faction ID: 45; LINE NO: 12:
At script: change_player_relation_with_faction. At script: change_player_relation_with_faction. At script: change_player_relation_with_faction. SCRIPT ERROR ON OPCODE 21: Invalid Script Parameter ID: 0; LINE NO: 0:
At script: troop_get_leaded_center_with_index. SCRIPT ERROR ON OPCODE 22: Invalid Script Parameter ID: 1; LINE NO: 1:
At script: troop_get_leaded_center_with_index. SCRIPT ERROR ON OPCODE 21: Invalid Script Parameter ID: 0; LINE NO: 0:
At script: abort_quest. SCRIPT ERROR ON OPCODE 22: Invalid Script Parameter ID: 1; LINE NO: 1:
At script: abort_quest. SCRIPT ERROR ON OPCODE 1283: Invalid Quest ID: 322; LINE NO: 223:
At script: abort_quest. At script: abort_quest. At script: abort_quest. SCRIPT ERROR ON OPCODE 1113: Invalid Quest ID: 322; LINE NO: 2:
At script: end_quest. At script: end_quest. SCRIPT ERROR ON OPCODE 1113: Invalid Quest ID: 322; LINE NO: 3:
At script: end_quest. At script: end_quest. SCRIPT ERROR ON OPCODE 1113: Invalid Quest ID: 322; LINE NO: 4:
At script: end_quest. At script: end_quest. SCRIPT ERROR ON OPCODE 1113: Invalid Quest ID: 322; LINE NO: 5:
At script: end_quest. At script: end_quest. SCRIPT ERROR ON OPCODE 1113: Invalid Quest ID: 322; LINE NO: 6:
At script: end_quest. At script: end_quest. SCRIPT ERROR ON OPCODE 1113: Invalid Quest ID: 322; LINE NO: 7:
At script: end_quest. At script: end_quest. SCRIPT ERROR ON OPCODE 1113: Invalid Quest ID: 322; LINE NO: 8:
At script: end_quest. At script: end_quest. SCRIPT ERROR ON OPCODE 1113: Invalid Quest ID: 322; LINE NO: 9:
At script: end_quest. At script: end_quest. At script: end_quest. SCRIPT ERROR ON OPCODE -2147483445: Invalid Quest ID: 322; LINE NO: 11:
At script: end_quest. At script: end_quest. At script: end_quest. At script: end_quest. SCRIPT ERROR ON OPCODE 1281: Invalid Quest ID: 322; LINE NO: 18:
At script: end_quest. At script: end_quest. At script: end_quest. SCRIPT ERROR ON OPCODE 23: Invalid Script Parameter ID: 0; LINE NO: 0:
At script: cf_center_get_free_walker. SCRIPT ERROR ON OPCODE 21: Invalid Script Parameter ID: 0; LINE NO: 0:
At script: describe_center_relation_to_s3. SCRIPT ERROR ON OPCODE 21: Invalid Script Parameter ID: 0; LINE NO: 0:
At script: cf_turn_windmill_fans. SCRIPT ERROR ON OPCODE 21: Invalid Script Parameter ID: 0; LINE NO: 0:
At script: store_weapon_usage_order_name_to_s1. SCRIPT ERROR ON OPCODE 22: Invalid Script Parameter ID: 1; LINE NO: 1:
At script: store_weapon_usage_order_name_to_s1. SCRIPT ERROR ON OPCODE 1787: Invalid Group ID: 24; LINE NO: 2:
At script: store_weapon_usage_order_name_to_s1. At script: store_weapon_usage_order_name_to_s1. SCRIPT ERROR ON OPCODE 1784: Invalid Group ID: 24; LINE NO: 3:
At script: store_weapon_usage_order_name_to_s1. At script: store_weapon_usage_order_name_to_s1. At script: store_weapon_usage_order_name_to_s1. SCRIPT ERROR ON OPCODE 23: Invalid Script Parameter ID: 0; LINE NO: 0:
At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 23: Invalid Script Parameter ID: 1; LINE NO: 1:
At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1650: Invalid Party ID: 762; LINE NO: 7:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 762; LINE NO: 9:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1653: Invalid Party ID: 762; LINE NO: 10:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1654: Invalid Party ID: 762; LINE NO: 11:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 1694: Invalid Party ID: 762; LINE NO: 18:
At script: print_casualties_to_s0. At script: print_casualties_to_s0. SCRIPT ERROR ON OPCODE 21: Invalid Script Parameter ID: 0; LINE NO: 0:
At script: change_party_morale. SCRIPT ERROR ON OPCODE 22: Invalid Script Parameter ID: 1; LINE NO: 1:
At script: change_party_morale. SCRIPT ERROR ON OPCODE 21: Invalid Script Parameter ID: 0; LINE NO: 0:
At script: collect_prisoners_from_empty_parties. SCRIPT ERROR ON OPCODE 22: Invalid Script Parameter ID: 1; LINE NO: 1:
At script: collect_prisoners_from_empty_parties. SCRIPT ERROR ON OPCODE 21: Invalid Script Parameter ID: 0; LINE NO: 0:
At script: get_nonempty_party_in_group. SCRIPT ERROR ON OPCODE 21: Invalid Script Parameter ID: 0; LINE NO: 0:
At script: clear_party_group. SCRIPT ERROR ON OPCODE 21: Invalid Script Parameter ID: 0; LINE NO: 0:
At script: party_add_party. SCRIPT ERROR ON OPCODE 22: Invalid Script Parameter ID: 1; LINE NO: 1:
At script: party_add_party. SCRIPT ERROR ON OPCODE 1650: Invalid Party ID: 50000; LINE NO: 2:
At script: party_add_party_companions. At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 50000; LINE NO: 4:
At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE -1073740317: Invalid Troop ID: 51694596; LINE NO: 5:
At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 50000; LINE NO: 4:
At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE -1073740317: Invalid Troop ID: 51694596; LINE NO: 5:
At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 50000; LINE NO: 4:
At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE -1073740317: Invalid Troop ID: 51694596; LINE NO: 5:
At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 50000; LINE NO: 4:
At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE -1073740317: Invalid Troop ID: 51694596; LINE NO: 5:
At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 50000; LINE NO: 4:
At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE -1073740317: Invalid Troop ID: 51694596; LINE NO: 5:
At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 50000; LINE NO: 4:
At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE -1073740317: Invalid Troop ID: 51694596; LINE NO: 5:
At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 50000; LINE NO: 4:
At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE -1073740317: Invalid Troop ID: 51694596; LINE NO: 5:
At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 50000; LINE NO: 4:
At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE -1073740317: Invalid Troop ID: 51694596; LINE NO: 5:
At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 50000; LINE NO: 4:
At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE -1073740317: Invalid Troop ID: 51694596; LINE NO: 5:
At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 50000; LINE NO: 4:
At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE -1073740317: Invalid Troop ID: 51694596; LINE NO: 5:
At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 50000; LINE NO: 4:
At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE -1073740317: Invalid Troop ID: 51694596; LINE NO: 5:
At script: party_add_party_companions. At script: party_add_party_companions. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 50000; LINE NO: 4:
Ramaraunt said:I'm going to use this for my mod. I'm wondering, is there anyone who has a good dock icon. If not, I'll just model one myself (and release it as OSP).
Also I aim on fixing the bugs, and releasing as OSP. If anyone could tell me what the bugs are it would be appreciated.
Also, I'm going to add a way to make lords have to "siege" in order to land at an enemy port.
kalarhan said:Ramaraunt said:OK I might not use this OSP, but I don't know of any alternatives.
*cough cough* VC *cough cough*
kalarhan said:Ramaraunt said:Yeah, could you direct me to the code that does ai pathing, and decides if they should use water or not etc? I can't seem to find it.
AI pathing is done inside the engine. With the modsys you can switch modes (water/land)
To learn more you will need to download the game code and study the scripts/triggers
Or an even cooler idea- enemy armies have to beseige your port from sea and take the town in order to land.Mandible said:I was also going to mention a point I made back in the old days of this OSP. It might be a good idea to code in neutral landing zones on each landmass so that invading armies don't have to make land in enemy harbors. I could make some simple scene props to demarcate a safe beach or something.