Obvious way would be vertex animation. Armor allows usage of different frames (e.g. male/female versions), but I don't know how to call for different frames to be drawn in MS.
If the obvious way fails, there is always a way of creative rigging of wings to certain bones (e.g. leg ones), so that wings flap when these bones move. The problem is ofc that when you don't move, wings are still.
I had thought of vertex animation, but I don't know how to implement it. Could you explain how?
Also with vertex animation would it be possible to link different parts of the animation to when the person is moving and staying still?
I have been working on exactly this for my mod the last two days, mostly without success, Buuuuuut about 10 minutes ago I got my fairy to flap its extra wing bones like a butterfly.
but it has atleast 2 problems, you can only add extra appendages, and you need to edit every single animation that your custom skeleton uses....it could take some time.
the animations that dont include the extra bones wont trigger for some reason.
(you could skip certain weapon animations if your character never uses those weapons though, same thing with mounted anims etc.)
I could write a tutorial but its not very complicated, as long as you completely understand the existing skeleton and custom animation tutorials.
Basically all you have to do is add the extra bones to the skeleton and then add the extra bones to each animation.
edit: I also added the extra bones to the skeleton_bodies.xml in the data folder, but after I tested I realized its not needed....unless you want your wings to have collision meshes.
if I had fraps I could post a video of the fairy in my mod with its wings flapping
maybe I'll do that actually...but not today.
Cool!! Thanks. However if it turns out to be more trouble than it's worth (it's only for one lord) then I'll just create an armor with the wings folded and hunched over his shoulder. But seriously thanks for telling me that it can be done.
I already did , my previous post says so, but so far I only added the flapping animation to 3 animations.
But because my mod will have more than just fairies im wondering if I can extend this further....