Will there be less and less PC games?

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Nemeo 说:
I think we shouldn't talk about the controller issue. This debate is senseless until you really tried one hard enough with a good game. All you have to do is to get used to it, really. A mouse and a keyboard have never been meant to play, and it's only a matter of time before you get all the benefit of a gamepad. (first time I played Halo I thought "wtf is this ****, no way you can play with that pad. After 2 hours of cerebral and hands work the xbox and the game were in my cart.)

Speak for yourself.
I tried that, and hated it even more, it's not intuitive or customizable like a keyboard.

Anyway, console games will never take place of pc games. Why? Consoles are for playing only, a lot more people need PCs for the internet, writing stuff, painting (Tablet anyone?), listening to music, comunicating with others etc. and those people like to play too.

If a console would have those options... It would be a PC
 
Mouse is more accurate at aiming than gamepad. It is a fact. And when there is cross-platform online FPS battle going on, people playing on PC have advantage.

And keyboard has a lot of... keys! Gamepad not.
 
Yet almost any sports or racing game is much more enjoyable with the gamepad.
 
Well, yes.

Action/RPG (or RPG/Action) games, Fighting games, Racing games, Simulators, Sports... enough.
 
I told you we shouldn't talk about the controller issue.  :lol: A mouse is more precise (I tryed counter-strike with a gamepad but my friends started to complain about how ****ty my skills were. But with a little more exercice, who knows? :smile: ). But one can still enjoy a fps with a controller. Maybe it is that I'm not really into competing against other people online. I'm more into coop thing.

I'm sorry you didn't enjoy playing with gamepad Balduran. Maybe the game was not any good for gamepads. A gamepad is not intuitive at all when you are used to a mouse. If your thumbs main uses were to press the space bar, there's no way you could find the sticks intuitive with just a try. Maybe you should consider this when speaking about intuitivity. It's just a matter of habit. You're not a robot, your brain is not going to erase a life of keyboard gaming in a second. I'm sure I wouldn't be able to play a rts like BfME2 with a gamepad at first.

The best games often gives you a menu to customize the controller. Not all games are fun to play with a controller, like all games are not fun to play with a mouse. I play TQ with a xbox 360 controller and 20 keys mapped (xpadder is my friend) and after 30 minutes of cerebral gymnastic, it's comfortable as heaven. Yeah, this is the price you have to pay to be able to play sprawled like a bull**** on your couch.

I tryed sacred, and even bought it, but I didn't like it after a few hours. It's really a nicely done game, but I didn't like how the skill worked. I like to collect stuff, but having to collect your skill is a bit too much for me. I'll keep an eye on sacred 2 though.

edit: I'm not sure whether any game using more than 20 keys and a stick should be called a game any longer. :razz:
 
The best reason to develop for consoles is that the gamers are used to lower standards in games and often still buy crap games. Tons of them.

You can't fail if you're selling for a console.
 
Aargh!! There are only a few things that get my totally worked up, and PC-gamer elitism is amongst them. It's ****ing embarassing.
 
It's not elitism on my part. It's just I'll never spend money on a machine totally dedicated to gaming, that's not where my interests lie. Plus I can't use console controllers at all.
 
And Cymro, all you have to do is not to buy a console when its dying. We already know when the next one will come.
So you have to buy a new console every few years (in the case of PS2 - PS3, 6 years)? This machine is almost 5 years old, and I'm sure it (and I) will last without an upgrade until I leave for university in 2 years (and probably more, seeing as how it isn't mine).

Nemeo 说:
edit: I'm not sure whether any game using more than 20 keys and a stick should be called a game any longer. :razz:
I would tend to disagree. Nethack, with it's 100 key plus design is one of the most addictive gaming experiences ever. I'd love to see how that would work on a console :razz:
 
I think consoles are more of a social thing because you don't have friends over playing a PC, except LANS etc. whereas with a console you can bring your friends over and play Halo or whatever floats your boat, with a few drinks. Playing Mario Kart whilst drunk with your mates is brilliant.
 
Sulibres 说:
No kidding. Just head over to Thailand and Malaysia, enter one of the well known bootleg malls and you'll discover that pirated console games outnumber pirated PC games.
Same over here. Any of the Newspaper classified pages or the advert listing magazines will carry a plethora of ads for console chipping services.

Nemeo 说:
I don't see what you guys have against TQ and Iron Lore.
Nobody actually said anything against either the game or the publisher :roll: Titan Quest isn't a bad game, however when you're releasing into a market which is already flooded with similar titles merely being a good game isn't enough, you need to stand out.
After Diablo 2 I really felt a need for a new game of this genre a failed to find one. Name just one, maybe I searched in the wrong direction.
When Titan Quest hit the shelves for the grand sum of thirty quid you also had the following games to choose from : The Complete Diablo boxed set; fifteen quid, Diablo 2 + Expansion; ten quid, Dungeon Siege + Legends of Aranna; ten quid, Sacred Gold (Sacred Plus + Sacred Underworld); fifteen quid, Sacred Plus; ten quid, Dungeon Siege 2; twenty quid. Then there was the hybrids like Spellforce. There were plenty more, but those were the 'big name' competitors which were still in most stores at the time. There's a whole bunch of games in a similar vein that few people will have heard of, let alone bought.
Console piracy requires more hardware, which is difficult to sell here. But since they don't have a grip over the internet (yet), PC games are much more likely to get pirated.
Bollocks. You'll see as many pirated console games as you will PC games. As for piracy itself, all you need on a console is a firmware update, something which you can do yourself if you know how to connect the USB cable between the PC and the Xbox. What's more, chipping and firmware altering services are perfectly legal in Europe, and last time I checked it would cost me twenty quid and three days to get a 360 done.
The issue is game prices, but all you have to do is to wait for the prices to go down.
On the PC I have access to several thousand free games, the whole shareware market plus of course the price of PC games goes down too. I also have access to most of the games I've bought since 1995, something which you don't get with a console.

For the actual figures, using the price of newly released games at GAME, if I buy three games per month I'm saving £20 with a PC. Over the five years a console generally lasts, that's £1200. Assuming I pay £1000 for a PC capable of running the latest games that leaves a good £6 - 800 above the difference in price of my PC versus a console, and you can get a hell of a lot of upgrades for that money.

Then consider the price of replacement. If your DVD drive goes on your Xbox when it's out of warranty, you need to buy a whole new Xbox. I can pick up a new DVD drive for a tenner for my PC.
No one is going to ***** about his quad core not being supported or sli not working properly or whatever crap people are buying.
No, but console games are just as buggy as PC games, and they're a lot harder to fix. Instead you get people asking why their save games from their friends copy of the game, or a rented game, are saying they're incompatible with the version of the game they bought. Vice City is a good example, it went through three revisions on the Xbox purely because Microsoft refused permission for Rockstar to patch it.
 
Archonsod 说:
Dungeon Siege + Legends of Aranna; ten quid, Dungeon Siege 2; twenty quid.

Good games :smile: But they are not Diablo-clones, they are RPG/RTS :wink:

Archonsod 说:
Then there was the hybrids like Spellforce.

Good game too :smile: And it is RTS/RPG :wink:

Archonsod 说:
Sacred Gold (Sacred Plus + Sacred Underworld); fifteen quid, Sacred Plus; ten quid.

Yep, I've mentioned that. There was a response:

Nemeo 说:
I tryed sacred, and even bought it, but I didn't like it after a few hours. It's really a nicely done game, but I didn't like how the skill worked. I like to collect stuff, but having to collect your skill is a bit too much for me. I'll keep an eye on sacred 2 though.
 
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