Nemeo
Sergeant at Arms

Hi,
I was trying to find a way of playing Titan Quest with a xbox 360 controller (yes, it works and it's great for my back not to be crouched over my keyboard for change) and realized that Iron lore, its creators, had to close due to lack of funds.
It's a nice game and I didn't know what could have ruined them. Then I read a post of its director, talking about their misfortune and about piracy. He was talking about a report saying that Bioshock was selling 5 to 1 on console vs. PC, and Call of Duty 4 was selling 10 to 1.
He was talking about stuff which were more specific to Titan Quest but I had to admit that I agreed with any point he made.
With that kind of difference between PC and console sales, how can anyone say that PC games aren't threatened? If I was a publisher I would simply say goodbye to pc development. You have to work twice to have it work on most hardware and then 80% of people just crack it (and if you don't patch it quick you have two thousands kids a week *****ing about how you code with your feet). No need to be Einstein to figure that out.
My first video games were console games. Then I switched to PC. Yeah, modding is fun, programming is nice and all. But console games are so easier to play. You don't have to keep your hardware up to date during 3 years, you have rumble controller (yeah that counts), you can even play coop. Don't tell me console games are bull****, M&B could have been ported, I see nothing against it. FPS are great. Even some RTS did some decent job. Turn based games work a treat. My next upgrade is not going to be a graphic card or else, it's going to be a next-gen console.
The only reason I see one could possibly argue against console games, is that one uses piracy. And you? What's your point of view?
here is a link to a topic with Micheal Fitch's post about iron lore's close of business. http://forums.steampowered.com/forums/showthread.php?t=658304
I was trying to find a way of playing Titan Quest with a xbox 360 controller (yes, it works and it's great for my back not to be crouched over my keyboard for change) and realized that Iron lore, its creators, had to close due to lack of funds.
It's a nice game and I didn't know what could have ruined them. Then I read a post of its director, talking about their misfortune and about piracy. He was talking about a report saying that Bioshock was selling 5 to 1 on console vs. PC, and Call of Duty 4 was selling 10 to 1.
He was talking about stuff which were more specific to Titan Quest but I had to admit that I agreed with any point he made.
With that kind of difference between PC and console sales, how can anyone say that PC games aren't threatened? If I was a publisher I would simply say goodbye to pc development. You have to work twice to have it work on most hardware and then 80% of people just crack it (and if you don't patch it quick you have two thousands kids a week *****ing about how you code with your feet). No need to be Einstein to figure that out.
My first video games were console games. Then I switched to PC. Yeah, modding is fun, programming is nice and all. But console games are so easier to play. You don't have to keep your hardware up to date during 3 years, you have rumble controller (yeah that counts), you can even play coop. Don't tell me console games are bull****, M&B could have been ported, I see nothing against it. FPS are great. Even some RTS did some decent job. Turn based games work a treat. My next upgrade is not going to be a graphic card or else, it's going to be a next-gen console.
The only reason I see one could possibly argue against console games, is that one uses piracy. And you? What's your point of view?
here is a link to a topic with Micheal Fitch's post about iron lore's close of business. http://forums.steampowered.com/forums/showthread.php?t=658304






