wierd texture problem

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bjarked

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i have weird problem white my texture and i was wondering if there was any one her that could help me.
i have re-textured a shield and i can see it in openbrf . but in game it shows the old texture only white my UV mapping.
scaled.php

i have triad to rename the texture and materiel a couple of times and removed the mash and put into the brf.file again.
if there is some one how have a idea of that a could do ore knows it plzz answers my post
 
i have done that and the materiel so it's not that. and i have triad to deleted them and put then in again.
i have do this allot of times white no problem. but white these shield i wont work.
 
I missed the part where you said, "in game it shows the old texture only white my UV mapping" (please take more time on your English, you meant "with" not "white"). 

That means it's still loading the old model, not the new one.  Give your new model a different name, say, "bjarked_metal_shield01", and change the part in Module System that refers to the BRF to use.
 
thanks but it did not help.
but With model you mean mesh right.
in the brf.file i have like 10 more meshs and 5 mat and text.
and they all work fine it's only the tree shields i have re textured that f**ks op that's way a wrote weird texture problem (sorry for language)
and sorry for the English I'm dyslexic
 
Yeah, in your module_items.py, there's a reference to the mesh; if it's still referencing the old mesh it won't work correctly, or if your new mesh has the same name as the old mesh and you load both of them, it can cause problems.  Long story short, you need to make sure your item's mesh name is in your code correctly and that the mesh, material and textures all have a unique name that cannot be in Native, so that no name collisions can occur, since this can cause problems.
 
there names are bjarked_shield, rov, ass and I'm using morghs M&B WB-WFAS to read my py script. and if a have written wrong so that it point at another mesh it shot not get my mesh's UV mapping
 
soiled it it was I who had pasted a shield white a trigger on as the Copy i re-med.
but thanks for trying to help.
 
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