Hmm... well it's a custom .dds file so you'll have to hex edit anyway... unless.... i just use my copy and overwrite your guyses... problem is it'll whax whatever pre-existing mod you had in there.
With version .710, can't you make a new separate DDS file and edit module_info.txt to have it include it? Works with new BRF files, but I'm not sure with textures.
the axe is currently in darkmod, and if the demonic swords were released I would probably include them
One side note/suggestion: could the polycount be reduced? I would like to use a little cleaner version of the model as of now I think it has over a thousand polys...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.