("party_calculate_regular_strength",
[
(store_script_param_1, ":party"), #Party_id
(assign, reg(0),0),
(party_get_num_companion_stacks, ":num_stacks",":party"),
(try_for_range, ":i_stack", 0, ":num_stacks"),
(party_stack_get_troop_id, ":stack_troop",":party",":i_stack"),
(neg|troop_is_hero, ":stack_troop"),
(store_character_level, ":stack_strength", ":stack_troop"),
(val_add, ":stack_strength", 12),#KKM strength bonus weakened. This makes higher lvl parties better against lower(for the hawks)
(val_mul, ":stack_strength", ":stack_strength"),
(val_div, ":stack_strength", 100),
(party_stack_get_size, ":stack_size",":party",":i_stack"),
(party_stack_get_num_wounded, ":num_wounded",":party",":i_stack"),
(val_sub, ":stack_size", ":num_wounded"),
(val_mul, ":stack_strength", ":stack_size"),
(val_add,reg(0), ":stack_strength"),
(try_end),
]),