There are also issues with opponents being able to spam attacks too quickly (they are not stunned enough after their attack has been blocked) in 2v1s, which make it extremely difficult for the 1 to return an attack unless they kite obnoxiously. However, other issues like that and problems with chambers do not mean swing arcs should remain as they are to excuse the shortcomings in those areas.
I understand once you’re used to the BL swing arcs you learn to just not face your opponent when you want to hit them because the arc is so wide it’ll land anyway, but that is not intuitive for either new players or people coming from Warband. The arcs should be tight enough that you do actually have to look at the person you want to hit.
Go to 41 seconds on this video:
I don’t look at the opponent to my right as I do a right swing at him for 2 reasons. 1) I have to angle myself like that to avoid hitting my teammate because of how wide the arc is. 2) Even if I miss the enemy to my right the arc is so long it’ll carry on and damage the enemy to my left. To me it’s kinda ridiculous that I am not only forced to be that inaccurate because of the swing arc but that I am actually rewarded for doing so, as no matter what my attack is going to land on one of two enemies in that situation.