
Iberon 说:Where are you calling the function from?

errrr,in fact I have tried the options value 0,1 or2. Maybe you are right, I am going to try it in battle field.Iberon 说:It could be intended for use within scenes, to stop and play sounds in a battle or something similar. Try calling it from different places to see if it works then, such as a trigger in a mission template. Also in the case you have posted you have not put in the options value, you may have already trieg it though.

tried in battled play_track works, stop_all_sounds doesn't................Iberon 说:It could be intended for use within scenes, to stop and play sounds in a battle or something similar. Try calling it from different places to see if it works then, such as a trigger in a mission template. Also in the case you have posted you have not put in the options value, you may have already trieg it though.

