There's a place where there are Druids ... Why can not you add Celtic religion?
DrunkenFrenchman 说:My understanding is that by the time the vikings come, Christianity has taken hold. The decline of Celtic paganism starts in the 5th century with the roman invasion which killed most druids, thereby destroying an oral tradition. By the 8th century, its very doubtful anything meaningful remained of it. Even the Irish were catholic, although their version was much more heavily influenced by paganism than mainland Europe.
Again this is AFAIK, but I imagine that was their reasoning.
ariel127711 说:How did the Roman invasion in the fifth century AD? The Scottish Lowlands There are Celtic tribes with Druids
kalarhan 说:ariel127711 说:How did the Roman invasion in the fifth century AD? The Scottish Lowlands There are Celtic tribes with Druids
game is set on the end of the 9th century, so several hundreds years after the Romans left. Most parts that are Christian were still on a early version of the religion, with a mix of pagan rituals in the mix, and some small groups here and there with the "old ways".
game has the idea of paganism and Christians (not Catholics), and some nice references to different rituals like the mystic circle and other places. You can explore the map further to learn more about the easter eggs and small bits.
about the game itself: the development phase ended years ago, right now it is on maintenance mode (rare patches for bugs, like 1-2 times a year). You should not expect any update that introduces new mechanics or changes how the game works.
What you can do is mod it to your hearts content (as a Warband module the source is available and you can change ANYTHING you want given enough time and dedication). So if something is that important to YOU, go ahead and include it. The only thing stopping you from realizing your own game vision and your own effort.
Cheers and happy raiding!


Cale 说:The period after the Romans left Britain (5th Century AD) is one where Christian missionaries are hugely active across the islands. Strangely enough some of the most famous monasteries actually appear beyond the reach of, or near the borders, of the Roman World. I'm thinking about Iona, Lindisfarne, lots in Ireland etc. They actually were so successful at converting the native populace to Christianity (think St Patrick in Ireland which is around this time) that they generated a localised version distinct from the 'Roman Church' which today we'd call Roman Catholicism. The main disagreements are around fairly mundane things like the style of monks haircuts and how you calculate the date of Easter. It eventually gets sorted out in the Saxon world by the Synod of Whitby which picks the Roman Catholic method over the 'Celtic' one (Fun side note, at least one version of this story attributes the King of Northumbrias (acting as an 'impartial' judge) decision to the fact his wife wouldn't sleep with him during Lent, and the Roman method shortened the length of it).
Christianity is also, at least in a Northern European context, very appealing to the ruling classes as it presents a view of the world with an in-built hierarchy they can use to reinforce their own rule. In contrast, what we know about Brythonic Druidism seems to suggest that the druids themselves often promoted a alternate power structure to that of Chieftains/Kings etc and even the highest members of the nobility might find themselves the subject of a human sacrifice.
If it did still exist it was probably a religion of peasants and farmers in more distant communities (deepest parts of Ireland, North of Scotland etc) so taking it as your religion of choice in-game would probably have huge disadvantages as literally no one in any positions of power would be in support.

hieronymos2 说:Agree, especially as it was present in Brytenwalda. Earlier poster(s) have argued that Celtic Paganism had been essentially "eradicated" from the British Isles by this point, existing only in a localized form at the village level, citing Celtic Christian historical sources as proof.
But history is written by the victors, the victor int his case being the Catholic Church, that later on would dispatch the Inquisition to finally eradicate all remnants of the "Old Religion."
As a game, keeping religious dynamic as Christianity vs. (Norse) Paganism certainly simplifies playbalance, and I'm OK with that.


hieronymos2 说:Keep in mind that St. Columba lived in the mid-6th C., a full two centuries before VC-R.
Read a translation of it in College, an age ago; but it's basically a hagiography and a tale of Christian proselytic derring-do. Are you perhaps referring to a later commentary on the Vitae Columba that perhaps included events afterwards?
Woeski 说:Celtic Paganism maybe died for the most people, but since there are still few druids out there
this should've being a option in my opinion. I mean it's a roleplaying game you should be able to create
characters like you like it as long as it is not to absurd. And there is a druid ingame so why no celtic pagan religion?
Even these days there are still people who claim to believe in the celtic paganism.