you think that's just it? Voulge's really slow compared to glaives,First, great work.
Second. i think there is a way.
On paper the Voulge is a very good weapon, likely even better than the Glaive. yet the Voulgiers are not even close to the performance of a Linebreaker, let alone a KG.
The only thing i know about the Voulgier is that they have crappy armor. just an hint at what also might work.
as I've said, swingable polearms are - but he didn't put into a square number - to me that was a quite biased testing, but than again it is in fact a very OP weapon - albeit similar results would likely emerge with any swingable polearm, like the menavliatonGood work on the testing, really shows how stupidly strong the weapon is.
Reduce the base damage. I'm sure there's a number inbetween 145 and 1 which is balanced.
Alternately, if it's going to be so powerful just take it away from the Khan's Guard and only give it to infantry units.
The reason why some don't shine as much's simply a question of length + speed (which are directly linked) make any spear with swingable tip and a shorter shaft and the result's are going to be the same...
Thing is the weapon isn't wrong, and I don't think it needs nerfing, instead I think armor must be better against cut dmg, in fact, armor should be better against everything except for blunt dmg and situational piercing - hence why momentum or the speed bonus should be calculate before any dmg - what's going on is that there's a deliberate flat dmg and than momentum/speed gets applied on top of it - that's why we end up with such absurd dmg on weapons that gather higher momentum, and the reason why we used to get wrecked by stones from looters.
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