alesch
Sergeant
I've seen a lot of posts asking about adding combos and/or special moves to this game, and I don't feel like picking which one is the best toe respond to. I think that combos in this game would be a bad idea because they tend to degrade into really repeatitive, dumb, button mashing games. They're fine in an arcade action game, but I don't want to see M&B become a Dynasty Warriors clone. the way the combat is currently set up is currently decently intelligent. It isn't quite "Push push push kill, repeat", even though it seems taht way when you're fighting river pirates. I find you can already do combos in a way, for example swinging left then right in rapid succession. That's probably about as much of a combo as most people in heavy armours with heavy weapons could do. Unless it's an anime cartoon you don't see guys in armour hopping around swinging swords in fancy twirls and jumping slashes. They might be aethetically pleasing but they're just impractical things to do in combat.
As for special or super moves, that's just silly. Are you going to smack the groudn with your maul, and have the ensuing shockwave knock opponents on their butts? Or maybe a huge axe will cleave a wide crack in the ground that enemies would fall into. Maybe you could have a glowing power-shot from your bow! The glowing radioactive arrow of lotsa-owwie! Supermoves are for Street Fighter and Mortal Combat.
That was my reducto ad absurdum for the day.
As for special or super moves, that's just silly. Are you going to smack the groudn with your maul, and have the ensuing shockwave knock opponents on their butts? Or maybe a huge axe will cleave a wide crack in the ground that enemies would fall into. Maybe you could have a glowing power-shot from your bow! The glowing radioactive arrow of lotsa-owwie! Supermoves are for Street Fighter and Mortal Combat.
That was my reducto ad absurdum for the day.