Hey peoples,
I have a theory why most of the field battles revert into a dumpsterfire slugfest where both sides have about a 1:1 KDR regardless of their tier, gear and/or position prior to the player getting KO'ed.
Now again this is a theory.... But here goes: Ever watched the fights in Arena? I tend to watch the battles that have my companions because they can get skill improvements there, and they often fight with weapons that I dont arm them with. However, ive noticed that hardly anyone; even toons with 130 or 160 skill in weapons actually.... Block. Even ones with shields tend to not use them. And because some of my fiefs are ones in Batannian culture alot of the fights there are with 2 handed weapons or 2 handed polearms.
And what I noticed..... Most fights are over in or 2 (at most) hits. Both combatants will swing, and then just spam attack. The one who was hit first will be staggered and (provided he dident die from the first hit) get hit multiple times after that and just lose the fight if he gets hit first. Blocking, feinting, using mobility to move around; everything is thrown out of the window.
Now transplant that behaviour to the battlefield. Your guys are either lucky and get the first hit in, or theyre not. So that essentially translates to a 1:1 KDR.
Thoughts?
I have a theory why most of the field battles revert into a dumpsterfire slugfest where both sides have about a 1:1 KDR regardless of their tier, gear and/or position prior to the player getting KO'ed.
Now again this is a theory.... But here goes: Ever watched the fights in Arena? I tend to watch the battles that have my companions because they can get skill improvements there, and they often fight with weapons that I dont arm them with. However, ive noticed that hardly anyone; even toons with 130 or 160 skill in weapons actually.... Block. Even ones with shields tend to not use them. And because some of my fiefs are ones in Batannian culture alot of the fights there are with 2 handed weapons or 2 handed polearms.
And what I noticed..... Most fights are over in or 2 (at most) hits. Both combatants will swing, and then just spam attack. The one who was hit first will be staggered and (provided he dident die from the first hit) get hit multiple times after that and just lose the fight if he gets hit first. Blocking, feinting, using mobility to move around; everything is thrown out of the window.
Now transplant that behaviour to the battlefield. Your guys are either lucky and get the first hit in, or theyre not. So that essentially translates to a 1:1 KDR.
Thoughts?







