Earth Dragon
Sergeant
You’d need 50 of everything, at each tier, of varying types and styles and load outs.......it’s not as cut and dry as 50 horses
I didn't say each tier my man. I was saying troops would be limited to the tier if gear you'd give them. So recruits can use the highest tier weapons, but high tier troops must use high tier equipment. You know like it comes with the job description.You’d need 50 of everything, at each tier, of varying types and styles and load outs.......it’s not as cut and dry as 50 horses
What's hard with having 50 swords for 50 men. We already would need 50 horses for 50 horsemen. My idea would only work of course if weapons and armor are normally priced. Just as horses are priced reasonably.
What's hard with having 50 swords for 50 men. We already would need 50 horses for 50 horsemen. My idea would only work of course if weapons and armor are normally priced. Just as horses are priced reasonably.
LOL that's fair criticism I suppose, and maybe too tedious would be a better explanation. I have been playing with a mameluke army recently and after doing constant horse-buying tours I shudder at the idea of doing the same for every troop.@Sithrain you guys (in general) always say one thing is too much to potentially complicated. But then present something even more complicated haha. But I do love that one idea you have.
@Schoulayer @Sithrain to make my idea not so cumbersome to the player, which I agree I can become. I totally agree that there should be an errand boy of sorts or a tasking mission for companions to get either equipment or supplies for your party. Like I know we got those clan rules in game. Those would be perfect inserts for those roles.
And also I think items in towns need to be dramatically inflated. I hate games that have a store, decorated with items along the walls and floors, and then when you go to buy, they only got like a handful of swords and armor haha.
So I know you guys dread the situation of stores only having 5 warhorses and 6 different swords (for my proposal). But the game needs to inflate store quantity by 10 fold. For towns that aren't impoverished of course.
Currently all towns' markets look impoverished haha
There're no helmets for 1million denars in Bannerlord and Warband had a bunch of armour and horses for >20k. Not to mention difference in economy and daily income in Bannerlord. And you can't buy towns in Bannerlord. And wtf are you talking about? =)Warband
Yeah, you could get dyeworks for 15000 denars that made 500 a week in Warband, so outside of the early game grind you could get a lot more permanent income than in Bannerlord.There're no helmets for 1million denars in Bannerlord and Warband had a bunch of armour and horses for >20k. Not to mention difference in economy and daily income in Bannerlord. And you can't buy towns in Bannerlord. And wtf are you talking about? =)
Hahah, well, yes. Except that I had 300k+ and needed to equip my men to clear the bandit camps ^^ Didn't even do special things, didn't even have any caravans, only a slow running business and my tax money from 2 castles and the town of Lageta. And selling the occasional loot of course. So now I am the ruler of a kingdom, with still these same fiefs in my possession, have 3 caravans, still that slow running business and was pretty surprised to just learn I net 4k per day It's somewhat going up and down so I will see what the average is, but in that sense, I don't see a very big problem with somewhat expensive pieces of equipment. Oh and don't forget that I am paying a pretty large sum in wages everyday for garrissons, parties, oh and 3 mercenary clans.
Then why does it cost under 1000 denars to upgrade any peasant to use them?Youre damn right! Those armors and weapons arent for peasants, squires nor some common Mercenaries to use
Thank you!Then why does it cost under 1000 denars to upgrade any peasant to use them?
Then why does it cost under 1000 denars to upgrade any peasant to use them?