Taleworlds proved that they could hit the target (twice, with M&B and Warband) with a team of a mere handful of people, then hired dozens of additional personnel and set themselves a higher mark to shoot for. After several years of effort, they downgraded their goals to essentially a prettier version of what they had already done, with a few extra bells and whistles. After a few more years, they downgraded that target (several times, repeatedly dropping features which they initially boasted about, then admitting that several previous features wouldn't be included either), and since then have failed to live up to the previous games in anything but graphics and a few tactical combat details, which do not make up for what was lost.
It's not a matter of hating the game, it's a matter of seeing clearly how far Taleworld's vision and expectations for the game have fallen, with most of the long-term fans realizing that we're going to be getting a game that's a pale shadow of what it could and should have been. Instead of a GREAT game, building on the previous great titles, after more than a decade of work we're getting a "fairly decent" game at best. For me, there's no point in playing it, because if fails to deliver what I enjoyed about the earlier games. I'm still playing those instead, despite having "worn them out".